If you could delete an ability from your favorite class what would be?

I would definitely delete from Warrior: Bladestorm and Titan Grip.
Bladestorm is one of the most unrewarding buttons to press, I simply hate it. Titan Grip looks kinda stupid except if you are a tauren I guess. Wish we still had just two 1handed weapons instead.

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Mage: Phoenix Flames. The only reason it exists at this point is to no not stack fireblast charges to 6 (which is admittedly “kind of” a good reason, but IMO there has to be a better solution even if I have none to offer myself… perhaps FB morphing into PF after 4/6 charges stack up or something along those lines … ). But as it stands it´s mostly just 2 buttons that effectively do the same thing during combustion, which is to turn a heating up into a hot streak for an instant Pyro, one with a flight time and not castable while casting other spells, and one castable during other casts with 0 travel time…

Warlock: Soulburn. In 99% of cases you´re saving a shard to be able to always use SB with the casts it buffs, so it might as well just be baseline to the spells and shard generation ever so slighly nerfed in return, like a 1% lower chance to generate a DC when an imp dies or something along those lines…

1 Like

Prayer of healing
Prayer of mending
Circle of healing
Divine Hymn
Renew
Shadow word : pain
Power word : shield
Focused will (useless in m+)

All of those spells are weak, useless, vanilla scaled

Boomer form, because people will know you are a boomer.

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i don’t really, i just want to get rid of other peoples, in fact, just get rid of frost mages altogether :stuck_out_tongue:

Spear of Bastion/Champion’s Spear.

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As DH, my favourite class is obviously Rogue, so I would gladly delete Kidney Shot and / or Cheap Shot from it.

As a Warlock I’d delete Fel Domination, it takes up a place in my hotbars and a talent point for absolutely no reason given summoning my demons should be instantaneous, just like Hunters can do…

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I agree with TG, it was added because people were whining about “Diablo 2” barbarians having it and wanted it in WoW, but with WoW’s weapon proportions, it looks ridiculous,
Sadly, 1-handers are way outclassed in DPS, because adding a “When wielding two 1-handers, get a X% weapons stat bonus” to SMF or as spec passive (Where X is the difference between 1-handers and 2-handers), or allowing transmogging 2-handers to 1-handers is apparently too difficult.

I would make dk grip 25y again, option to turn off evoker fly a friend and priest friendly grip in pvp if so wish. I dont wish to be moved by anyone against my will and I am already somewhere I wish to be. I do not wish to be moved from that spot by any number of abilities in the game, especially not by friendlies who dont know what they are doing in first place.

Priests life gripping me top of my portal after I have ran to gain distance from it has to be the trollest what I see they do in pvp. So they grip you top of your portal, well now youre top of your portal and gain no value from your port if you wished to use it :+1:

For anyone interested the correct way to use life grip on locks as priest could be after they have used port. It can go like that they will port and use gate and then you can grip and this has probably wasted most of enemys cooldowns or burned their mobility so lock can have 5 seconds not being hit by everyone.

Paladin has been my main in TWW, and I never used:

  • Blessing of Sacrifice
  • Turn Evil
  • Divine Hammer
  • Light of Dawn

This might be a hot take, but I do not see the point of Arcane Orb. It doesn’t feel impactful, it doesn’t look all that good - I’d like for it to go away on an extended vacation.

Neural Silencers give 12h immulity to these and other effects /annoyances such as the swapblaster, misdirection, and halloween wands, and have been in the game since WoD. I always have 50 in my bags. These can be found on teh AH 24/7. And since dragonflight, the Mk3 version is craftable by engineers… Cheers

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actually I would remove from warrior all skills that you have to aim.

I see trough your lies, demon fiend…

I’d delete Killing Spree, feels to clunky with the bouncy nonsense and my camera all over the place.

I’d like to remove Bonedust Brew from my Brewmaster… Oh wait… sobs silently

Oh a serious note I’d love to remove Rushing Jade Wind and/or trade it back for BdB. :frowning:

Eagle eye, eyes of the beast, tranquil shot, scare beast

I want to keep that simply because of how nice it is for farming lower level content.

As a hunter : beast lore

We have an addon for the info, so kinda useless

I know of neutral silencer, I dont know if it work in rated pvp like blitz or shuffle however where I would need it with random people doing random things like would suspect in modes filled with pugs of different skill levels and no communication. Random bgs I dont play and dont much care what would happen to me there, its the rated that irks me if after waiting 30 mins for game someone life grips me top of my portal or fly me somewhere out of reach of my portal to throw a round vs 2 melees chasing my warlock.

Warlock gameplay and most of its mobility sadly plays around its gates and portals. Sadly warlock in team takes bit more brain and game knowledge also from team than what other classes. I would like to see changes in this aswell to make it easier to play with pugs. Last time I saw someone use one of my gates or play around gate/port was somewhere in shadowlands 3 years ago playing with bnet friends. Actually with this thought I say remove port/gate and rework warlock mobility to something else.