yeah exactly, thats the difference (besides of good lobbys/rng) why people are 2.4 in this Gamemode instead of being 1.8
wish the other guys here could realize how this Gamemode really works, but i doubt, it is easy to blame other peoples for the own mistake and i think some peoples here, exaggerate instead of improving
yeah happens, do you think it doesnt happen for everyone else? ofc as a dps u have more “impact” to win a game, but even as a dps player it happens multiple times, that u are close to win, and need 10 seconds more, and then randomly your mate threws the game without using defensive cd´s
keep in mind, that some guys also dont want to overlap the cds, it happens so often with my wall, i use wall, and getting in the same time ps because the healer trinket randomly a coil or dr fear for no reason
and solo shuffle can be really rough sometimes, where your hp bar ping pong up and down and sometimes 2 sec cc is enough to bring someone down from 100% to 0%
sometimes u have bad lobbys, sometimes u have good lobbys, other healers are also be able to climb
is healer as easy as dps? no, but it is still possible, just try to improve and carry these hopeless lobbys, thats basically the game concept about this gamemode
“to carry the weak one” sometimes it is possible, sometimes its not, but it isnt everytime impossible. or as you claim
thats a nice idea, i used it in league because they have it there, u can also see what the enemy team is doing, it helped me out from Gold elo, to Platin, because it is easier to recognize the own mistakes