Im a simple man

im aged 40 + Who like doing simple stuff, and looking at simple things. but when ever i log into wow i need to look at pages of complex things that hurts my head.

  1. Profession system - man, who ever has redesigned it, i lost track of specializations and what i need to invest my time in
  2. Gearing up - so many crests, so many levels of upgrades - i need to do specific content to get specific track gear and then another specific level of content to get crests to upgrade the gear i got
  3. Talents and now new hero talents - just looking at those options itself makes me anxious.

Im so lost :frowning:

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lol hes not even the oldest here xD

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Is the game age restricted to to older audience?? i dont think so

I just have everything at this point, don’t think it matters much anymore, I think most people who started DF at the beginning have.

Just follow a build on wowhead.com for monks. Don’t even think anout it. Same with professions. After copying builds you can slowly read talents over time and you may get a grasp of them, if you stick to the same stuff

You can check guides on wowhead and utube they are helpful for old guys like us.

Got to love how everyone is bashing the age whilst many are that age in wow right now…my guild is a majority of 40+ lol.

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Yeah, but if you are having to copy builds from the internet, then what’s the point in playing. I have never understood this about modern gaming, everyone is always like “look up a guide online” and nobody wants to actually experiment with different abilities anymore.

The best games are the ones where there is no clear talent better then anything else and its just down to preference. Metas suck all the fun out of the game and are a sign that a developer lack the skills needed to balance a game.

I am 35 and boyfriends mother plays this game and she’s 65. I think its great that WoW has an older playerbase because they’ve been chased out from every other game by a rabid Gen Z and Gen A who are pretty much the poster children for entitlement.

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Because you wanna get first something playable, and then understand it with time, so you can make your own build. Nothing to do with modern gaming. Everything to do instead with common sense and availability of information. If you look at classic wow talent trees, it’s no different.

This was my critic on the new talent tree too. It is a tree in the first place so you can not just swap some talents around. The tree has more nodes but there is less experimenting than with the previous talents with 3 choices per tier. It is now just copy paste from the internet and never change them instead of chosing the ones yourself.

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No because I see it in any game with a talent system or some kind of choice. Its not really a choice when one item is clearly better then another. It encourages some kind of Korean conformity and not individuality or expression. A lot of developers do it now because they lack the skill needed to balance talents so that one choice is not better then another.

Its just copy/paste from the internet rather then thinking for yourself and finding the playing style.

For example, I would like a version of the Disc Priest that does not use the crappy Atonement mechanic, I’ve hated that ever since Cataclysm but at present, I do not have that option so I cannot use my favourite spec/class at the moment and am stuck with Holy.

You are wrong though. The best talent tree for any given situation is… You might have guessed it… situational. Copying it, doesn’t give you the most optimal, but it gives you something to start with, if you don’t wanna study first before you play.

For example in any given Arena match, there are probably like 100 builds you could choose, and the optimal one depends on how the game is going and who plays which spec. In M+/Raid there are less possibilities of viable builds, but it’s still situational.

These talent trees give very advanced players the joy of doing their little optimization mini game, while other casual players can do a bit less decisions or just copy everything.

However: They need to prune it a little bit, because right now it is a bit too hard to understand your talent tree.

I appreciate what you saying but the current talent system just makes everyone feel the same. I think a lot of it is the Chinese influence on the game, a lot of gameplay in Chinese and other asian markets are based on mechanical expression and not strategic expression. Its why a lot of games owned by Asian markets (League of Legends etc) have become unbearably fast and locked and alienated the older players who used to enjoy playing those games back in 2009 etc.

Not any more so then the last itteration of talents, much less actually I would even say
Stating its inspired by chinese influence on games tho, that’s absolutely out there.
It is a modernized version of the talents we used to have in classic

Its not “out there” at all, I’ve seen it so many games I used to enjoy but got bought by Chinese companies like Tencent and then forced to cater more to the asia market then the western one.

League of Legends is a classic example of this, the game has become ridiculously fast and mechanically intensive, while damage goes through the roof to artificially make matches faster to cater for the Chinese/Korean Internet Cafe Culture where they have limited time. Internet cafes have kinda died out in the west because home computing became more powerful and more affordable.

I sadly see it in a lot of games I used to like if you look at who owns the company. Sadly Blizzard support the Chinese Government, we all know this, since they banned that E-Sport’s player for talking about Hong Kong… remember?

I feel like you’re grasping at straws at the moment
The new talent system is a return to what we had in classic as a response to the (controversial) success of classic but ran through a modernization treadmill

Tencent only owns 5% of Blizzard, that is a 0 input ammount

Were of same age, try think modern wow as the christmas tree with broken lights blinking. And which ever is blinking you just hit that light :sweat_smile:

Retail is like dozen abilities lighting on your hotbar and then you whackamole on it when it lights up!

The specialization system for professions is horrible… awful grind that’s beyond unfriendly for alts. It should’ve been points earned via leveling up the profession to use towards it!

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Meanwhile Blizzard banned an E-Sports player for daring to speak out against Chinese authoritarianism… or were you not aware of that? It shows you where their corporate interests lie.

Oh yes absolutely, but that was probaby their own choice made up in their own mind for whatever dumb reasons they had themselves
5% of shares is a non input amount, but you need some tencent ownership to be even allowed to operate in china