You know that can happen even with a 90% drop chance for your class?
Blizzard should just give you everything you want.
No, it canât happen if you would receive badges for completing dungeon and not receiving loot.
ok, so how many items should you be able to buy with 3-runs worth of tokens?
Ah yes, good old badges⌠and then you get 5 badges per run and 1 item requires 60 badges; the whine about it taking to many runs to get said amount is already audible.
What items will be in the vendor is a good start.
If we are looking at the BFA currency (bad idea), grinding a max big boi item takes between half and a full day of repeating Arena/m+.
He said the he done mythic dungeons and that he didnât got loot !
Preparing for higher contest by farming base 184 is somehow bad ?
BTW,you really need to stop telling people what are they " supposed to do or get "
20? You have manage to time 5 mythic dungeon runs since 10.12 and your highest run is +4. You have done 1 +5 and depleted. This some hardcore entiltment if you have to lie about content you did.
And you have to stop tell Blizzard how to desing their own game becouse they cayn do w/e they want with it.
You have average pace of gearing already calculated. Amount of badges should depend of M+ and raid level, and prices should be scaled (for example) so after like 10x M+10 (without loot) you should be able to buy one M+10 item. And that would be your way to fill the âblankâ spots instead of endless farm and prayers to RNG gods.
It should just be reasonable value for peopleâs time. Not over and undervalued.
He has 10 logged and god knows how many not logged. If you insist on calling people entitled, I will insist to point out that majority of your mythic + runs were with people that routinely time 8-10.
So in 12 - 24 hours�
Lets math that out a bit;
Assuming 10 hours worth of 45 minute runs; then thats 13 runs. And people complain about not getting loot in 3-6 runs.
I rest my case there seeing as it should be clear how useless that idea truly is.
level more alts you get more chances at loot
They opened these forums ,so they can gather peoples opinions,and for other things.
hmm yeah because I only have 1 char and 1 account. If you already stalk me, stalk me right
Actualy yes i am pretty sure you have.
I mean, it did not work exactly like that.
If we are talking 15âs (250 currency), you may have as well as bit the bullet, as m+ was god awful for currency grind in BFA.
If we are talking raid -100 per boss.
Casual - 250 per WQ.
Rated Arena - 80-100 per win
Casual BG -80-100 per win.
Horrific vission - ?? (donât remember)
Assaults - ?! (donât remember)
Items were in the ballpark of 3k to 15k.
So⌠yeah If you no lifed arena you could pop a nerve and get a medium (or even decent) item (corruption).
However, I did say that BFA currency was bad.
I did like 7 MM5+ in time and 4 out of time, and yet I still didnât get a single loot from that so far.
Idk this system just feels frustrating, receiving 35 anima is complete garbage. At least make us win more with higher keys, otherwise whatâs the point ?
I remember when the game was at itâs height in terms of player count and running dungeons and heroics for weeks trying to get a piece of loot that I needed or could use. It was even worse when you had filled in the 5 or 6 available slots that Conquest/Justice covered.
Point I was making is that people are whining they dont get any loot in 2-6 runs.
But no system ever did, or, will guarentee usefull loot(let alone the right stats/BiS that is even being assumed here)
And so badges and the likes that will take a dozen or so runs, is not going to solve their âissuesâ.
well, youâre wrong but alright, keep pretending you know everything.
In times like this with trolls, liars and pretending ignorant randoms everywhere, I really ask myself why I am wasting my time in this forum