I'm so tired of rigged loot rng

in order to get the same item 4 times in a row it looks like this

first roll 1-200 you get let’s say 80.
second roll 1-200 you get 80 again
third roll 1-200 you get 80 again
fourth roll 1-200 you get 80 again

The probability of this happening is EXTREMELY low. It would probably happen once out of millions of tries and it literally happens every 3rd player or so. A bit of a hyperbole but you get the idea now?

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It dosent happen to every 3rd player. That is some BS you made up.

And yeah… your math is correct. It IS low.

But we are ALSO millions playing… :smiley: So SOMEONE from that pool of millions is GUARANTEED, 100% to get the results you mention.

https://betterexplained.com/articles/understanding-the-birthday-paradox/

Here you go. Read that. Its super fun !

The whole paradox starts like this :

" What’s the chance of getting 10 heads in a row when flipping coins? "

Its not hyperbole. Math is confusing. Read the thing above. Its a hella fun (not kidding).

And then, there is information we dont have. I atleast dont know the loot table. It affects results too.

That is why its more likely to get capes / rings / necks than anything else. But that is a story for another time.

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You sound like one of those that on HS forum were saying that Blizzard was rigging draws to give the opponent the perfect answer for your board.

I get your enthusiasm I really do but we are not trying to understand probability. I UNDERSTAND probability. You keep saying the 50-50% chances of heads or tails. the variable in my example is over 100-150 probably 200 combinations of items in the drop pool. Getting the same number 4 times in a row out of 200 items is not the same as getting 10 heads in a row. I don’t need you to explain any further just want to clean up things so we are on the same page.

Read the link I posted.

I will say no more.

I don’t care that the example is projected over millions of people or tries. I care that in my case i keep getting the same item out of 200 combinations 4 times in a row which is extremely low and oddly happens way too frequently to multiple people (a lot of people) which indicates to a rigged system.

If I want to go by your examples have you seen euro jackpot won by like 5000 people at the same time? No. Yet tens of millions of people bet on it.

I also should mention that this is not the first time I keep getting the same items. It happens almost every season.

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No. You choose ignore mathematical truths. I mean, it even has a name “birthday paradox” … Someone smarter than you posed the dame question and reached a result. Which you choose to ignore.

Which makes this post a rant and a whine. All you want us a pat on the back for being unlucky.

So here : " there there " …

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I don’t care what people think I’m here to point out a mistake in the system.

It is not Blizzard’s intention for players to get geared and if it was a proper RNG system a lot more people would be gearing quicker which means the potential of them reaching their goal is going to happen a lot sooner which then makes them to quit earlier that results in cancelled subs. This is the reason they rig the random loot system so the players are subbed longer and everybody just blames it on rng which is not truly rng at all.

This aproach from Blizzard I never really understood. If 2 of the 4 items would have been different item slots I would probably be maybe 2 itemlevel higher and that would not mean I would instantly unsub. Maybe it would be slightly easier to get into pugs and do slightly more damage. It would not be the end of my wow career just because I get 2 upgrades and not wasted 2 items on the same item slots.

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The fact that a minority of players get weird results like 5 capes in a row proves mathematically that the system is indeed random.

If you rigged the maths to take into account previous results, it would not be fully random. But rigged.

I recommend that you sit down and think about it for a second.

does not matter if it is 4 or 5. even getting the same item 2 times in a row is pretty lame when you could get something to other item slots.

How can you not see it is a bit sus.

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Given the number of players I’d say it would be really sus if there were none who get the same item 5 times in a row during their first 5 attempts, as probability is around 1 in half a million and there is way more players playing the game.

Yeah RNG is too much sometimes.

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I keep getting the same items every season from any of these boxes. Does not matter if it was legion or bfa m+ chest does not matter if it was called dreamsurge box or superbloom cache. They alwasy gave me the same items that was not an upgrade. The game always finds a way to give me that one item that I already have a higher or eqivalent and nothing from theother 15 item slots which would be upgrade.

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If it was true, you would be wearing quest items everywhere outside a single slot, it’s definitely not the case.

Given that we have 16 slots to fill, you are doomed to get repetitions, closer to an end of the process.

If you upgraded all slots to champion-track, except ex. hat, you are expected to get about 15 repetitions before you finally get the final missing slot (it’s a bit different as there can be multiple items for the same slot, but close to). And not 15 repetitions in total, but 15 repetitions after the moment, when hat is the last missing slot. That’s why crafting (and especially delayed crafting, when you craft as late as possible without completely gimping your progression speed) is so powerful - it can guarantee to fill the slot you are missing.

Oh i agree it sucks to get 2 items in a row.

Is it suspicious ? NO. Its normal.

One and done lol a rare thing on this forum :slight_smile:

Games are always rigged in favour of the house.

you literally did not read anything from above.

Not talking about just getting the same item SLOTS talking about getting the same ITEM STAT COMBINATION. out of hundreds of possible item combinations I’m getting the same ONE item 4 times in a row.

This does not look that this part is about particular stat combination, looks like it’s about gear slot, where you have an equal or better item.

I don’t think there is a single chest where there is even a single hundred of different loot possibilities, outside of lucky gem/tretiary stat proc. 100 posibilities makes 5 in a row an unlikely, while not impossible and completely normal for smb to have 3 in a row on their first 3 attempts.

In the example above, if we believe that each item has 6 variants (just assume that two secondary stats are picked at random from the list of 4), you are still expected to have ~ 2 exact duplicates, before you get a hat upgrade.

The item I’m talking about is a crit mastery off hand. If iwere to get haste versa or crit haste or something else it would not be that suspicious but the same stat all the time really?

what about the fact that we have 14 item slots +2 trinkets? We have 6 combination for each slot and dozens of trinkets. Let’s not forget dagger/sword/wand/staff Easily 100+ item outcome.

Why nobody understands how probability work? If it was truly random it would happen like once out of trillions of tries.

This happens way too frequently to be truly random.