Impending gold shortages?

Since TWW released, the amount of gold received from in-game activity has decreased a lot, and repair costs have gone up. Transmog has also moved from free (in DF) to several hundred gold. M+ chests are rewarding less than 50g, and Brann ‘finds a bit of gold’ (2g), and leaves a few 4g piles in the room full of treasure at the end of delves. A single death can be 150g repair.

An easy answer is of course to do gathering, and sell on the AH. This isn’t really an answer. The AH just transfers gold between players (removing a percentage of gold each time).

Another answer is ‘just buy WoW tokens’. Even that isn’t an answer, because the gold has to come from somewhere!

Given that WoW tokens have to be bought on the AH by other players, with gold, what happens when the other players don’t have the gold to buy the tokens?

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MoG is only free on trail of style weeks , the avg mog now coosts abput 750g.

Gold income from WQ and dailies has taken a hit i agree. Sadly players think everyone buys tokens so prices for crafting and things on AH are silly high prices.

p.s

Only time mog was perm free was in MoP remix.

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I was spending 20k to 30k or more a week to fix their buggy Sprite Darter costume that has been a thorn in their side since SL.

Till inoticed how much freaking gold i was blowing on FIXING THEIR FREAKING MESS. Yes i am shouting there.

Tmogs should be free. WHy are they not? We need another gold sink? Hardly.

DF races were what 800 a piece if i rem right. Now about 160 i think. Yeah, there is less gold to be made.

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As said above, tmog was never free, it’s the same price as in DF.

From what I know only the gold from races has been nerfed. Gold quests and weekly caches still give a pretty good amount.

Yes correct, it transfers the gold from players that have gold to those that have the mats and want gold.

If your worry is about the total amount of gold that exists in the game, do not worry, there is plenty to go around for everyone (5 expansions of mission tables/WQs made sure of that). Truthfully the main way that huge amounts of gold get removed is with account bans and from players stop playing. The amounts wasted in repairs and tmog is a pretty small percentage.

Now if you worry about your own gold, as people said, there are ways with professions (either gathering or crafting), to give some pretty respectable amounts.

Players don’t think anything when they list, it’s purely supply and demand. If less people were buying and/or more were crafting and selling then prices would go down.

Agree. I wish m+ could give some more gold atleast.
Pots, food, flasks and repair costs is alot. Probably over 1k per run. So i end up mining to barley keep up with all costs.

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In the past I made enough from doing stuff in game (to cover costs of raiding/repairs/consumables etc), not grinding gold or playing AH, but now it’s all just a big pit of costs.

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On top of everything, even crafting professions are nothing but a big pit of gold sinking. I feel that something is really wrong with gold generation in this expansion, maybe they try to deflate the economy since it is almost impossible for a new player to keep up with the cost of most activities.

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I imagine this is excactly as intented in blizzards pov. They want to sell tokens.

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Maybe it’s just me but I’ve been dry on gold for the whole expansion, I literally have to farm gold everyday to be able to repair my gear :sweat_smile:

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It’s to encourage people to buy tokens, or more likely to help lower the ludicrous gold balances some people have had since WoD

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well its not gonna work on me in fact its gonna backfire because what i use to do in this game during content droughts is to farm raw gold, thats my last thing i go to instead of unsubbing and if i dont feel thats worth it im going to unsub

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But that does not generate gold or help inflation, it just moves gold from player A to player B

I think the intent is:

  • High repair repair bills and high cost of consumables remove gold from the economy
  • Progression-oriented players with limited time are enticed to earn the gold needed above through the token. Token price decreases that way
  • Goblins are enticed by the lower token price to convert their hoarded gold into Blizzard balance

So there is a “path” of hoarded gold to exit the economy through repair bills and consumables costs of progression-oriented players.

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We quit. I am adamant I will not kowtow to buying blizz gold. Anyone who does these days is a fool. It just promotes more of this predatory policy of scalping the paying player base.

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Er? no they are not. Blizzard sets the token price at the AH not players.

Blizzard has explicitly stated how the token works. When players use real life currency to post a new token on the Auction House, the value of the token in gold goes down. When players use gold to remove a token from the Auction House, the value of the token in gold goes up. Simple supply-demand relation.

What Blizzard modifies is the delta between posting a new token and removing a token at the AH.

The fact that people pay to play a game is in itself a joke when blizzard are the ones who control every aspect of the economy.

They even have people saying that it is them, the players, who control the economy. Not blizzard.

Sorry to bring it to you but who ever controls the drop rate, controls the economy. Goblins in the AH only control how much money they would make, not will make.

A price is not set on how rare an items is but on how much somebody is willign to pay for it.

I do not play the AH and i very rarely use the AH. very rarely. Even then i buy the least expensive. And i dont fall for tricks either such as listing vendor dropped recipes or items.

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Gold from skyriding weekly quests tanked from 500-600g to 165g or so. I don’t understand this change. Were people with tons of alts making bank spamming skyriding weeklies? I don’t think so! On top of that, correct me if I’m wrong, but it feels like cooking also got more expensive. We now also have flasks that increase honor gains… mana oils… enchants… enchants for your profession gear… flasks that increase gains from gathering (which I personally don’t like the idea of as you feel forced to gather for the duration of the flask without interruption for the min/max)… point is, even if most of those existed in DF too, we have a lot of necessities for all kinds of content and yeah you don’t get much gold for clearing a mythic+ but the gold you have to invest to cover flasks, food buffs, potions, enchants, oils and repairs quickly add up!

SO basically it does feel like the game got more expensive - and when we are already paying for a monthly subscription, plus the cost of the expansion, any services we might wanna get (name, race change, whatever) it would be nice if it was easier to cover the costs of in-game expenses by simply playing the game. But my guess is a lot of people buy tokens because they can’t afford to keep up otherwise! Especially those progressing hard content like m+ dungeons or raids.

On a positive note at least the healer/tank supplies for queue shortages remain solid.

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They are still trying to deal with the inflation that caused by WOD and partly Legion. Since BFA they are trying to delete raw gold from the game which they are (maybe) kinda successful. Kinda sucks but thats the reality unfortunately.