Interview with Ion Hazzikostas

Quote from mmochampion

"Corruption System

  • Overall the team is happy with how corruption turned out, but there are still tuning issues. They like the choices and trade-offs that it brings to fights.*
  • There are multiple tiers of each corruption so that you can wear more pieces of gear with good corruption without having excessive corruption negatives attached.*
  • Corruption is an 8.3 system and is NOT the future of WoW."*

They seem to be doubling down on their choices for the game. Do you think that’s a good thing? Discuss!

Edit: I cringe every time I read “the team”. Seems like blizzard has fallen in love with this expression in recent years.

3 Likes

What word should they use instead of it?

6 Likes

The system is good in principle and as a proof-of-concept. It’s fun to have something else to think about when figuring out what to slap on your character. It’s fun juggling your corruption budget. Once you have a wide array of pieces, it’s fun to figure out the best combinations for different situations.

However, the problems with the system are many, should have been blatantly obvious to the development team and include:

  • the acquisition method being completely random,
  • the different effects being vastly different in terms of power
  • corruption on BoEs that, for the first time in the game, makes it so you can buy BiS gear with your credit card
  • all of the effects being random, passive procs that don’t change your gameplay in any way and just make big numbers appear on your screen
  • the system being very impenetrable and unintuitive to the casual player and requiring excessive simming to figure out what the pieces do, which leads to a not insignificant portion of the playerbase just slapping on random crap or, even worse, cleansing everything because they cba and thus massively gimping their characters

As I said, the Corruption system is a nice proof of concept. Thing is, we already had that proof of concept figured out and perfected with Legion Legendaries, which, by the end of that expansion’s lifecycle, were superior design-wise to Corruption in every conceivable sense. Corruption design not taking into account any of the lessons learned with Legion Legendaries feels like we are taking one step forward, but two steps back.

21 Likes

He could stop being a coward and say "I’m happy with corruption instead of shifting the focus to “the team”

1 Like

This is a pretty stupid logic sorry to say. If you think Ion CAN decide anything alone (or he decides anything on his own) you don’t really have a clue how product development works.

12 Likes

:crossed_fingers:

18 Likes

Don’t be so rash.

You don’t know what comes next.

I will remain brief, but wanted to say that I agree with your post - both the concept being nice, interesting and promising, and the weaknesses why it does not work from my POV.

1 Like

You should always provide a link to interviews so that interested readers can check the context out for themselves, even when it isn’t at the top of the page any more.

10 Likes

I have said in many other threads that Corruption is a great idea, but it needs more iteration. I love the feeling of risk and reward I get from corrupted gear, and it made gear much more interesting than flat item level and flat stats. The previous system was just boring.

If a corruption-like system comes back in Shadowlands (though it seems not likely right now), it needs to be less RNG and grant players more options and agency for the type of gear they want. For example, if a player is not lucky enough to get an item they want, there should be an alternative way to get it like spending a certain currency. That could be a compromise between the “luck” aspect of the game and also making sure players have options.

Vast majority of the complaints around corruption are RNG, and rather than tossing the baby out with the bath water, that is something which can be fixed.

10 Likes

If you got any you actually want to equip…

Good theme for a drinking game.

2 Likes

There is no way they actually play the game.

13 Likes

I like Corruption. Think it’s great. The only nit-picking I have is that I wish there was more variety in the negative effects of having too much Corruption. I kind of like the idea of not just choosing your medicine, but also your poison.

But yeah, great item design system. Love it. I hope they continue exploring such engaging item design in Shadowlands as well.

5 Likes

The corruption part starts at 23min and the summary doesn’t really do it justice. I’d suggest you watch it tho, it feels much more genuine than the BFA Q&A.

2 Likes

People should actually listen to the interview instead of the written version. I really liked what Ion said when it comes their thought process regarding this. What Sholah said is right, the summary doesn’t do it justice.

The healer’s poison, not your own. I’d have a more positive view if the negative corruption effects reduced the dps of the wearer. But as it is now, damage dealers stack up on corruption and the healers compensate for it.

5 Likes

I think that’s a great part of the design. How much Corruption you run around with actually means something to your group as a whole. You can play around with it. We saw both Limit and Method have players who stacked crazy high Corruption levels just to do more dps. High risk and high reward. That’s an interesting element to gearing, as opposed to just equipping whatever has the highest item level.

That’s not to say that it isn’t without flaws. The fact that you can’t see what other players are taking damage from as a healer is pretty confusing.

It feels reminiscent of the old days where you had resist gear. Back then it was also common to sometimes have a few players who didn’t stack full resistance, just so you could get more dps. And of course that whole gamble relied on the ability of the healers to keep people alive.
It’s a bit like that, just in reverse.

1 Like

Ikr, i tried stacking corruption on my alt to see how far it would get, got quite dissapointed

1st slow, because blizzard has a slow fettish

2nd is an eyeball ring, bcuz theres not enough melee favoritsm … yeah i know, you can blink n stuff, but its much less annoying on my melees than casters

3 a clone

thats it

a clone

ok

personally, I really like corruption and ive made quite a bit selling boes with stars or other desirable corrutopn effects.
Shame to see it go but the reward versus ooer is a good idea and, whilst I don’t want it permanently, Id like to see It stay for a good while.

To make something amazing you have to make sacrifices.
Blizz has made so many of those in favor of the Activision, that Shadowlands just has to be amazing. But forums be forums and people around forums are never clear about what they really want.

I know tho that I want flails. Flails and crusader aesthetics for Paladins