Is naxx harder than aq40?

hi guys,

Will naxx be a greater challange than aq40?

Will a lot of guilds full clear naxx first week, and will most pugs be able to half clear naxx like aq40?

ty

Naxx has 14 bosses. 10 are as easy as BWL/beginning of AQ40. 4 Horsemen, Loatheb and Sephiron are about as hard as C’Thun and Emps, with Kel’Thuzad being arguably even slightly harder.
If you cleared 9/9 AQ40 on first reset, you will no doubt do the same in Naxx.

Tanks for horsemen might be the only stumbling block

Not really, everybody knows you need 8 tanks for Horsemen, and ppl these days have lots of warriors in their raid anyway.

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Only like 34% killed Viscidus from guilds that killed first boss. Guilds that do full clear first day are class stacked, buffed groups that are incomparable to normal guilds and PUGs.

Naxx will require even more consumables and mechanics/execution. Average guild or a PUG will wipe before they get it and will wipe occassionaly.

Prior to classic I did few Naxx bosses with my K3 guild and I was making FAPs in off-time and when I made big batch and asked how many one of our rogues need the answer was “yes”. The amount of stuff dumped to efficiently clear that stuff is high :smiley: and we just did like 3 bosses and some trash.

Also if there won’t be TBC transitions for Classic the amount of players will start to decrease so it will be harder for smaller guild to run it. It will be harder to get consumables and so on.

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it’s a lot easier now with nerfed content, everyone knows tactics and what to expect since its a 15 year old game, plus world buff and consume prep etc

I hope there will be a “Classic Nightmare” at some point, with all raids and dungeons tuned very tightly to be hard. It wont happen but how cool would that be?

No world buffs and way more damage and health.

Can’t wait for people to cry “Blizzard stealth nerfed Naxx” when it gets cleared first night lol.

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Won’t be too hard for 30 buffed / geared fury warriors 40 mans no. They will one shot the raid.

Non optimal raids will have a harder time than in AQ40 though.

Viscidus is a special boss, you dont kill him unless you spent a ton of preparation on him, and made a raid consisting of many engineers. So the fact that there is such a low kill percentage on viscidus is no suprise at all. what that percentage says really, is that 34% of the guilds that killed the first boss, came into AQ very prepared.
My guild farmed him on private servers for almost a year, and he is probably the only boss in classic so far, that have been harder in classic than on private. And im pretty sure that is just because of spellbatching screwing up the sapper charges.
In addition, he require a lot of consumables, which make wiping on him very expensive.
Horde have a much easier time on him than Alliance do though. WTB poison cleansing totem and chain heal.

But apart from Viscidus, the entire AQ40 is pretty easy for a decently organized group of players.
We are by far not a top guild, however well prepared, but we oneshot everything in there apart from Viscidus wiping us once, and a wipe on C’thun due to using faulty tentacle timers that screwed us over as we went into weakened state and got a big eye tentacle at the same time that we didnt notice in time.

As for the topic, Naxxramas is not that difficult for decently organized groups, only 4-5 bosses that can be a bit tricky. Loatheb, Four horsemen, Sapphiron and Kel’thuzad, Ghotik can be difficult if you arent well organized(but that will depend on the tuning)(Gluth can also be a challenge if you dont have kiters with a brain)

Poorly organized raids, will have issues on a few bosses that have special mechanics to deal with.

As for pugs clearing anything, a very common misconception of the word PuG, is raiding guilds making raids and invite for the most part alts of other raiding guilds that clear said raid weekly. Thats not a PuG, but a well organized alt raid.

A real pug straight from the LFG channel wont kill much in neither AQ nor Naxx, a few of the super simple bosses ye, but when you get to bosses with actual mechanics, a real pug will run into problems, just look at the amount of failed pugs that disband on Firemaw in BWL.

Then you can go “Have you heard about our Lord and Saviour, Retail?” again.

Of course.
Especially if they whine.

What’s with this fixation of with damage and health? Why, everytime people speak about buffing encounters, all I read about is “increasing damage and health”? Not only that’s the most boring and uninteresting way of making an encounter harder, but all it generally does is forcing people to actually run meta compositions (i.e. loads and loads of warriors, everyone with Engineering, everyone flasked etc.), and making raids even more of an uneventful slog than they already are.

You want to make raids harder? Then add more mechanics, and tweak class balance so that the difference between class-stacked raids and non-class-stacked raids isn’t as drastic as it currently is. Though at that point you might as well go play TBC instead (I know I will).

To be fair, when you consider the entirety of “legacy WoW”, including TBC and WotLK, all Retail has over them raid-wise is, well… the novelty of new raids. I honestly fail to see how something like, say, Mythic Azshara is significantly more interesting or enjoyable than, say, SWP M’uru or Lich King heroic or Mimiron Hardmode.

Unfortunately, we’re forced to choose between fresh PvE content (Retail) and superior gameplay (“Classic”)… and ofc I value both and I wish I could get both. But if I’m forced to choose, I’d rather take the latter than the former. Sure, new encounters are fun and all, but if I hate how my character plays out and the game at large how am I supposed to enjoy said encounters?

If people are wanting challenging raids, retail is there though.
Retail is more mechanic wise, whilst classic was mostly gear based.

Mythic Azshara is more challenging, people are wanting challenging raids in classic.
This happens when everything is min-maxed.

Worth watching:

Yes.

Yes too.

No worries, Naxx will be easy walking like any other raid in this Blizzard’s “try” to atract LFR boys and their money…

If for any case those players stuck on some Naxx boss our lovely Blizzard will be ready to nerf Naxx to the ground to feed casual/bad players… so this sucky Classic will be easy pugable from the start to the end.

Money, money, money… God bless patch v1.12+… great formula - money for do nothing… :stuck_out_tongue:

And later they will say: “we said to you Vanilla is bad, boring, easy… but you insisted… you though is good but is not”.
And all that without to admit WHO is responsable because Classic Vanilla was ruined… boring, no challenging, faceroll, trivial…

naxx will be as easy as every single other classic raid we’ve been clearing so far

There we go!