Maybe. But there are a lot of demon hunters now so just this fact alone warrants the devs to spend abit more time and bring class diversity on par with all other classes, druid has 4.
If they cant be bothered to add another spec then make demon hunter the only Class with more talents.
Any thoughts or ideas?
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All classes have 3 specs, druids have 4.
I guess DH is paying the price of the extra work they do for druud hence you stay at 2 specs.
I would be happy if they give us 4 talents to choose per row. Its just bad at this point seeing so many dh’s all running same build.
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I get what you’re saying but I don’t thing adding spec for the sake of adding spec doesn’t really seem to bring any merits. Havoc DH is specific insofar as being “the DPS demon hunter”, what would another spec be? Usually Blizzard would try to fit in archetypes and I don’t realy think theres really any new spec that could be added for DH.
Theres lot of classes with one DPS spec too like Ret or WW.
I get what you are saying though they should diversify the talents which I think should go for lot of classes. DH has it pretty bad though it seems. Some talents like Demon blades suck a lot imo and DH tree especially strikes me as pretty boring.
The problem here is though even if they diversify the taletns or add fourth one there still probably will be talents that are go-to by far margin or talents that are incredibly unfun, Im afraid that in this case not that much can be done because at some point we run against the wall that is how WoW works, there will always have to be someting to clearly dominate whether it’s three or four talents.
I still agree that talents could be more diverse, there are some classes where you have multiple options to pick from. Another problem with the talent tree though is that usually Blizzard goes for giving you single target, cleave and aoe opinion or something like that, I think they will need probably need to change this design to make classes more interesting, but if it helps I am all for it.
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It would bring a lot of merits. They are adding 4 covenants in shadowlands with their own abilities for rpg/flavour purposes so this acknowledges that this reason is important. DH players need more choice on how to play, it doesn’t have to be dps spec; they could add another tanking spec or a stealth spec. They could even just make one pure demon form or add another demon form.
One of the best things about wow is the customisation players have and demon hunter has by far the least customisation.
I just think their excuse they gave us for keeping it at 2 specs is just a load of rubbish
Again I see your point but classes usually revolve around archetypes. Like with Rogue you can have two specs that play very similar and still be different because thie/rogue is a thing that exists, DH is compeltely made up by Blizzard so it’s kinda hard to establish the specs well. I mean even DK can still be defined outside of WoW but Demon hunter is completely unique concept so it’s really hard to have something to go off I feel.
I don’t even want to take the ability to choose away from you I know it’s important, Im just kinda trying to see how Blizzard would approach this.
As for the possiblity of another tank I don’t think that’s likely, some classes have two DPS specs which as I said I think would be hard to imagine for DH, but I think Blizzard will not give us another tank spec for sure, they have never done so before and really I don’t think there is any foundation to build this on.
I agree though that DH is very homogenous and there is very little if any customization. But the problem here is Blizzard wanted DH to be “simple” class. And I kinda disagree with this design philosophy because I feel making simple specs creates many problems, like the one you have and which I absolutely get.
And yes of course I agree that RP value is great and important but if you wanted to make third spec you would really need to come up with a distinct theme and playstyle and I feel thats just a big problem for a class Blizzard already made, where we can only rely on Blizzard, since they are the ones who made it and they sadly already made it a certain way.
Actually to be honest, controversially I don’t really even agree with Blizzard spec philosophy to begin with anyway. I think that specs being very distinctive and dividing cathegories that outline what you are supposed to do are not the best idea to begin with. I’d much rather have DH very much like any other class have a big toolkit and then specialize in certain direction but thats just an opinion piece.
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All classes run around with the same builds.
Not only dh’s, even with 10 talents in the same row, ppl will find the best and stick to it. So… Its always gonna be like that no matter what!
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Exactly but because DH is made up they have the power to do anything and it will be ok. They could give them a bow and arrow spec or handguns or make them throw their glaives as standard
Ranged spec that stays in demon form and throws fel balls
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That hurts…
Anyway for real I don’t think that’s what Blizzard would go for. DH is afaik defined as melee class. Not that they couldn’t add ranged spec but I am pretty sure the idea of DH is to use strenght of demons in melee combat no? And that’s not just Havoc but Vengenance too.
Even if we ignore the lore I am pretty sure running around with glaives, dashing and bladedancing is why people come to play DH, not to throw fel balls, no?
I mean sure if you want make such spec, warlock is kinda dead class anyway but I don’t think Blizzard would do that or that would make much sense.
Turning into a demon is the only reason I play DH
Considering how broken and op already is the DH, a 3rd spec is really not needed.
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Its not about op or up, its about warcraft damn it
The top mythic guilds wrote a letter to Blizzard demanding simpler specs because raiding was getting too hard. DH is the result.
I doubt it. Source?? Then why not make raids less difficult? Creating 2 new specs doesn’t make sense just for this reason.
The thing is though again they have already cretated two specs, they can make DH what they want but they have already done that. Now there is no folklore to pull from, even with Dk you can kinda tell but literaly every single DH basicaly fights the same way.
Sadly I’m afraid this is more of a problem of class philosophy and way talents are designed. But that goes for all classes, monk also has one DPS spec, same for Retribution paladin.
Don’t get me wrong I feel like very simple rotation is something Blizzard would probably regret and I’d welcome more complex spec but Blizzard will not do that. DH is very narrow in it’s fantasy so Blizzard just divided it into two specs which expands on the DPS and Tank playstiles.
You can argue that variety is very little, you can argue way the specs work is very limiting but that’s whole different problem entirely, regarding class design and applies to very much basically every class, Destro locks have basically one talent build where you have 100% overlap, from every lock, same for literaly any other class.
I’m fine with only 1 dps spec.
HOWEVER - it is like they created the current Havoc spec and then removed things from it and put them into talents just to create the illusion of progression / choice.
They are doing the exact same thing now in Shadowlands to allow it to have progression while leveling.
Low level DHs get nerfed versions of the spells just so that they can become better as they gain levels.
Pretty much the entire Havoc talent tree needs to be re-invented and lots of things made baseline.
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I have played all other classes and all can be played with a simple rotation DH is not that unique in that regard.
Yep as I was saying, I think that’s the point. Simple/boring classes are problem and they are problem not unique to DH so I believe the problem is with underlying class philosophy in general.
Yea levelling is always going to be like that. A good way to design a class would be as max level and skills then work backwards for progression. No issues there.