I mean, how is it even possible for people to reach R14, especially as a alliance ?
We predicted this would happen when they released their “New” ranking system.
To function proprely, this system needs a healthy playerbase, the PvP scene has to be bustling because long queue times will have an obvious negative impact on your Honor per Hour, and with each rank being set at an Honor threshold, long queues inevitably result to highest thresholds for the highest ranks becoming unreachable.
As I was leveling my alliance character, (I hadn’t played ERA since October, only been back for about 10 days) I reached lvl 51 and decided to queue for some AV, knowing it would be the only BG to pop anywyay.
This was the last week, I haven’t played much since, but, the queue time was incredibly daunting.
23 minutes queue, on a Thursday, at around 3:00 pm
23 minutes queue, 10 min game = 2,500 honor
So you’re basically making about 5,000 honor per hour, if my maths are correct, and that’s again, on a THURSDAY
I can imagine the queues getting even longer as the week goes.
So 5,000 honor / hour.
Given that you need 500k for 3 weeks in a row for R14, this means it takes about 100 hours PER WEEK for WEEKS IN A ROW to reach rank 14 ?
No no no, this is bonkers, and as predicted by the community absolutely worse, if not outright undoable, than the previous system was.
You wanted to improve it, now that the community has dwindled, you in fact made it far worse than what it was.
Maybe, just maybe, it’d be time to modify the caps, and make it more in adequation with how small the current playerbase is, 'cause these numbers look incredibly daunting, and ranking at the moment, again, requiering about 100 hours per week, is definitely a no-no for anyone with an adult life and responsabilities.
I don’t know, maybe it would be wise to consider lowering the Honor Caps for now, so the highest ranks become available again.
Anyway, thanks for reading.
Cheers!