Is RDF really ruining social aspects of the game?

There’s some things here I do not understand.
Why is “casual friendly” the same as made easier, dumbed down etc?
And why is this - the dumbing down etc.- implemented in every expansion, sometimes even in every patch?
I am as casual as can be: Playing mostly only 1-2 hours a day - and this not even one hour straight, but in bits, and a mean timeover a week. Not max level yet. Not having decent gear at all. Not running Dungeons either :wink:
But any old how I prefer to play Era. where everything is more complicated, less hand holding …

part 2.

This mostly came with patch 3.3.0.

My vague memory that can remember details from conversations i had 20 years ago. yes, that vague memory.

Firemaw have a healthy community. But with all big communities you wont be a part of all of it.

The Baby talk you had with your mother doesn’t count here.

Seriously there is no way of predicting the future by looking at the past. There are studies that prove this, if you don’t have enough common sense to figure it out for yourself.
If you toss a coin multiple times and it landed on heads 10 times in a row, the next toss the probability will still be 50/50.
Broker or sports bets and the like will absolutely tell you they have an absolutely sure way to predict the future and they will prove by showing you a streak of how often they have been right. But this doesn’t say anything about the future. The next 20 bets they make might be losing bets.

Just like experts in TV you have experts saying the economy will rise and you have experts saying the economy will fall. One of them will be right and stay an expert a little longer, while the other will never be talked about in media again.

If you think you see patterns and you know where it’s going, it’s actually just your brain messing with you. Our brain is trained to identify patterns, that way we could survive in the wild. But that’s why it keeps searching patterns all the time, even when there are no patterns.

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There are no consequences for this in TBC Classic either. You can do everything you just mentioned and the worst consequences is, that you will be kicked out if the group. But even this is unlikely. Because if you kick somebody mid dungeon you probably won’t find a replacement and the dungeon run is over. It’s more likely, that people will run the dungeon to the end with you, blacklist you and tell this to other people, who just won’t care.

You pretend as if there is some kind of instance, that punishes bad behaviour, but there isn’t. Your server community will just make fun of you if you complain about a toxic player. Nobody will go out of their way and “punish” a player for toxic actions towards a player they don’t know.

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Moot point really, if it’s even true. All you do regarding this subject is rambling nonsense.

People still respond to Nikkyblond about RDF?
I remember him stating about how “RDF will destroy server communities”
Whilst he’s playing on Firemaw… lol.

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Yes, that was my whole point. Blizzard had that as a goal, to make wotlk more casualfriendly. Easier and dumbed down like some people like to say.

I totally agree. Back in og wotlk - with RDF - that was the case. Today (soonish) I doubt that will be the case if it actually doesn’t get RDF.

Here’s the thing that you continusly fail to understand. It doesn’t even matter if you in any way would be right. About the past. Done is done and the destruction of the social aspect you always refer to has already happened.
The players, and how we all play the game, have already changed compared to back then. There is no undoing it and going back to how things were.

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I can see the confusion, but you need to understand that the brain of the common Classic player is wired to completely lose the ability to socialize when they can’t stare at a bulletin addon.

Whole lot of crap about not being social is missed.

Ofcourse if you are not social yourself, or do not seek it, the game will not be social.

If you are assembling a group, you mostly start up with 1+ people looking for something.

During this time, you CAN talk. About the game, or anything else that comes to mind. If you feel like it.

And you will notice soon enough if someone else is into talking or not.

I enjoy that.

RFD makes that impossible, or atleast less natural. And that is a simple fact.

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Except that you are wrong. It was not very well received and people still used LFG to form their ‘own’ group as a form of countermeasure.

In honesty, I started using the LFD tool as soon as it came out and never looked back. Then I lost interest in PVE altogether and focussed entirely on PVP.

I believe now that these two things are actually connected.

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Ye being even on forums at all, let alone replying on someone else post and not just make your own topic and vomit your opinion is definitely for old people, and I am one of those too.

Like you said, we probably all are.

No you are wrong here. The regular group building solves problems the RDF can’t, so it’s still viable. The RDF is just an addition to group building.

If you don’t believe me, make an account on Warmane and see for yourself. The LFG chat is more active than it was on my dead server in TBC Classic. And that’s even with the RDF around.

If you decide to just use the RDF, it’s not the RDF to blame. It rather shows, how good it actually is. And that you didn’t value social interactions as much as the convenience the RDF brought.

Btw I remember it being very well received. Today there is no way of proving if the people liked the implementation of the RDF or not. And it’s not even important. Because we are not debating the past here, that can’t be changed, we are debating the present.
And in the present the majority of players doesn’t value those social interactions you describe, that’s why 90% of dungeon runs I’ve experienced didn’t have social interactions at all.

If you do value those social interactions so much, and you assume the RDF destroys them. Just don’t use it. I can guarantee there will be other people that do the same. And you will be left with players, that actually do want to engage in conversation as much as you do, which should even improve your game experience.

Blizzard could even add both tools. So each player can choose the tool, that fits his playstyle.

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The RDF arguments are from raid guild members that want to be the only ones with the top gear. I play solo and PUGS and Raid Finder are the only way for me to get top gear. I mean anyone that argues otherwise is a fool - look at Lost Ark it works very well, just clicking the button and joining others and across ALL servers - into the instance and done. Yeh if guilds wanna do what they do good luck to them and there is like in Shadow Lands the opportunity for a group organiser to make demands on who joins. Its just much much better all round. These ‘Classic’ Andy’s are truly dreamers not realists and very selfish people, moreover they are NOT good for Blizzard to listen to.

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It is GREAT at what it does, but it’s existence has side effects.

So do I. But back then we did not know what the side effects were. We did not know what it took away from us. Which is a very natural way and an incentive to talk to other players, that we didn’t know before. It gave us a way to break the ice, because we all had something in common that brought us together.

Once again. The RDF, by virtue of merely existing, reshapes the environment into something different. It changes expectations. And since many players will just use it, instead of looking at the LFG-Chat or even writing in there, to find a group, because pressing a button is a lot easier than scanning the chat or approaching strangers, it will most likely reduce the pool of players that we can even build our groups the old fashioned way with. So by merely existing, it “sabotages” us who “just don’t use it”. Thus the “just don’t use it” argument holds no water. You will convince nobody by repeating that useless mantra. We heard it before. We know it’s not that easy. We know that it’s not how it works.

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It’s just your opinion, that the RDF changed WoW or the community. I don’t think that’s true.
But the point is, it’s completely irrelevant what the RDF did or didn’t do to the community back then. The community today is different and all those things, you say we will lose, don’t exist anymore in the first place.

Of course a lot of people will use the RDF and the pool for players building groups the regular way will shrink. But it won’t be as bad as you make it out to be. There still will be a lot of people running dungeons the regular way, even if the reason for this is just, that they hate the RDF.
The people that remain will just be the ones, that value social interactions. If it’s social interactions you seek why even bother building groups with people that don’t want to engage in social interactions.

It’s just selfish to demand the removal of a feature, you could just ignore. Especially if the reason is some hypothetical changes this tool did to the community 12 years ago, which nobody can prove.

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Because without the RDF I can at least expect that everyone is at least fine with social interaction and probably liking it.

Maybe I should mention that I am not playing on the mega servers. Because they create similar problems to what the RDF does. But the RDF extends that very problem to every other server aswell.

What you say isn’t there anymore, still is there. Just not on every server.

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Have you ever heard a specific famous quote from a Dr. Einstein?

Baby talk? Dude, i was an adult when WoW hit the market and this was not my first MMORPG.

I see you too have missed the famous quote from Dr. Einstein. Just like the other guy have.

You are just to young, naive and honestly lack the common sense and logical thinking to be able to see cause and effect situations.

Prob because i played vanilla Wrath and i saw what happened in real time? But whatever dude, think that somehow making the same misstake again wont lead to the same situation. You guys are the worst cretins that have ever graced this forum with your presence.

Its funny how people who defend their "social interaction™ " are usually the most toxic here and have approach in style of “if you dont like my game then go uninstall” …

Makes you wonder how did that social aspect of game die …

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