Is this a joke?

I’ve cleared Aberrus with both my Warrior and my Priest in both LFR and Normal and I’ve only gotten 1 helmet for each of them. 32 bosses, 2 pieces of loot.

And now basically I have to wait a whole week just so I can freaking gamble on the loot rolls again, this is absolutely unacceptable. If I wanted to play a gacha RPG I’d play Genshin Impact not WoW.

This is the straw that broke the camel’s back for me, my sub is ending in 3 days and I’m definitely not going to resub again. You can take this as the weekly “I’m unsubbing this game sux” post if that’s what you want, but the root of the problem is deeper than that.

While I think loot should be valuable, it shouldn’t just be impossible to get if the gods are not on your side. Blizzard FORCES you to get a freaking tier set because it increases your character’s power like 40% but then they make it so you have to rely on RNG and they also limit the amount of catalyst uses that you have which IMO is the most stupid thing you could ever do.

I would accept that my luck was :dog: :poop: and I have to get the tier set from another source (m+ catalyzed items) but those are also limited, it doesn’t make any sense to me.

I know some little rats here will be glad that I’m gone, but the game is losing players non stop and that’s bad for everyone, even for the haters. It’s gotten to the point where on a SATURDAY we couldn’t even finish the raid on the first attempt because 4 people left and literally nobody was queueing… for dps…

Anyways… it may be over for me, but if you can still enjoy and tolerate this nonsenses then I wish you the best, have a good one!

5 Likes

i’ve got my tier with 4 normal clears and 1 heroic half-clear, and for some reason i don’t complain about rng.

I’m still farming cloak and sword from echo of neltharion and sarkareth.
I hope this wednesday there is going to be juicy loot in my vault because last week it was horrible :smiley:

It is not a joke. You have alternative ways to reach loot: Crafting.

This is why you have two pieces of loot.

The interesting fact is, people spent more gold on crafting on DF than SL legendaries and there are absolutely zero complaints about it. But it was the world’s biggest problem to spend gold on SL legendary.

You know what they say, SL bed, Torghast bed; DF gut, snail racing gut. :rofl: :joy: :sweat_smile:

Nah it’s because crafting equipment as not forced on you option feels much better than spending gold on mandatory item

because the gear u craft, is equalised with the gear from alternate methods, which generates a more positive reaction.

weather u make a 441 crafted weapon, or a 441 weapon drops from a boss, its identical, while in SL legendaries had no other alternative method of getting, enforcing that exact purchase.

also crafting orders, allowed the buyer to set prices, which makes things largely more agreeable ofcourse.

Bla bla yada yada, none of that changes the fact that people spend more gold in DF than SL for crafted gear.

Really am not buying this, thats bs first class.

Well everyone in DF should have loads of gold, df is the easiest for making gold.

Of course.

ever occured to you, maybe the players forging gold into crafting, arent the same players who complained about it during SL. that it only irritated a Portion of the playerbase rather then everyone?

Also, last i checked i havent paid more then 2k gold for any Craft lol, so how does that compare to the 775k GOld Legendaries costed in SL? due to the crafting order, No. i most defintly spent MORE in SL then i ever have in DF, because in SL I have the automated options to supply Materials and only pay a TIp for the actual Craft, rather then enforcement to Pay the price the crafter Sets.

so no, im afraid u really are wrong lol.

Yea sure, alternative, with a %0.0001 drop rate alternative. Sure.

bruh, i can go get a 441 item in DF for 2-10k gold depending on how nice a crafter feels.

In SL you’d pay 775k Per Legendary catagory, if u needed more then one u’d pay more then once, and then going onto every char created afterwards.

in DF, i can go with a premade, all stack similar classes and trade gear to increase the chances of loot dramatically, in SL I was forced to pay the price a crafter decided on a item that was mandatory.

theres litterally NO Argument u can make that shows DFs crafts being as bad as SLs lol, because theres a alternative that exists which i can abuse to ensure i have the same ilevel gear as ur attempting to sell

also its existance, cheapens the prices of crafts in DF, while nothing cheapened the craft prices of legendaries. there was NO WAY Around the situation. SL Enforced it too hard, by tying it directly to borrowed power.

i think everyone wanted crafts to be given meaning, just not meaning as a measurement to borrowed power progression,

:rofl: :joy: :sweat_smile: :beer: :popcorn: :beer: :popcorn:
:clown_face: :clown_face: :clown_face: :clown_face: :clown_face:

You know that Lariat. The first week they were crafting for 500 to 700k. Single Lariat. For each character. With ilvl 395. It was DF legendary in purple colours. L2P.

Sure, SL bed, if you say so.

Whatever, I have more interesting things to do.

1 Like

u know that lariat, and its first week of crafting…

Litterally never was on my server, 250k was the highest i ever saw that priced. also, worked out to be a 3% DPS Increase, unlike SLs Legendaries.

Why is it, u cant fathom the concept, that losing 3% DPS due to not paying a Price to crafters, Feels ALOT BETTER then losing 20% of ur DPS Due to it?

also the fact, you PAID ONCE, and ONLY ONCE, unlike SL Legendaries, which needed Rerolling in balance patches, and also rebought at every ilevel stage again for a Increasing quantity of gold?

DF Legendary in purple colours? … the DPS Increase from the LAriat, was NO WHERE NEAR the DPS increase from legendaries lol, maybe about time u l2p, because clearly ur incredibly unaware. pretty certain even the Idols, actually worked out to be a larger DPS Increase then the lariat did.

and both of these Items Required full gem sockets across ur gear to realistically maximsie for their DPS Increases, meaning for the vast majority who paid week 1 for the lariat, they were getting barely anything for it.

SL Legendaries, were mandatory, you couldnt Simply NOT pay the price, or Delay ur time getting one,

Sure, sure, %2. 775k ROFL LMAO.

yes 2% XD lol, did u simply not read anything related to it prior demanding it? also, did u ever consider the fact. U SET THE PRICE AS A BUYER, lol u NEVER had to pay the gold people demanded.

can tell u now, i’ve never paid more then 100k for a lariat lol.

i’ve spent far more in SL Legendaries thats for damn sure.

Do you know what periodic 500 secondary stat proc means in the first week, even the whole of season 1? During that time, Lariat has near two ordinary necklace effects.

I am done. L2P.

https://www.reddit.com/r/wow/comments/zs47q6/elemental_lariat_being_bis_in_almost_every_build/

https://dotesports.com/wow/news/is-elemental-lariat-still-good-in-wow-dragonflight-season-2

I can actually answer this lol, because i assure u it isnt near What u think.

allow me to go through my Raidbot Stat sims and FInd out exactly for you, Because i have those listed down so we can work this out right now.

right

Intellect was 11.5 DPS Increase PER 1 point.

this ment Elemental Lariat, would have boosted my DPS by 5750, for 5 seconds, on a 2 proc Per Minute Bases.

Meaning i had 10 seconds of Lariat per 1 minute.

This means

i gained 11500 DPS for a period of 10 seconds.

Now take the factor 50 Seconds of EVERY minute u’ve gained ZERO DPS increase. u have gained 161 DPS per Minute on a player without elemental lariat equipt.

now if a boss lives 5 minutes. u will do exactly 958 DPS Above someone without a Lariat equipt.

now u have to ofcourse factor in the fact u can centre bursts around its Procs, which likely makes its Overall addition slightly higher, depending on how important those burst windows are to your class. also, the dps addition during periods of bloodlust additions.

but given players were doing over 40k DPS and staggering as high as some people doing over 100k Overall in M+s, imma go out on a whim and say 3% DPS Increase is Likely Actually very much correct.

and ur simply getting stumped on the concept of 500 additional Stats,

500 Main Stat proc, in a game where Trinkets and more add 3000 Main Stat and still arent the DPS Increase ur trying to press this is.

U have to Compare someone with a 421 Neck, will have MORE STATS added PERMANANTLY.

and thats if we dont wanna pull u up on the factor, that its 459 main stat, not 500.

quite litterally, directly beneath it

theres further statements saying its 99k Gold, and also only a 2% DPS Increase… Lmfao. im not alone in stating this, and ur litteral sources agree with this exact status.

People fixate on what pros use, without reliesing these players will chuck MILLIONS OF GOLD AT EVEN A 1% INCREASE, because the way they engage with the game demands they do so.

these People Litterally rolled 6 Of the same classes to abuse systems during SL. lol and went as far as PAYING Players to give up items.

either way.

Lariat offers me 161 DPS Additional, ltiteral math above shows you this, but keep going on ur crusade. the only person here whos proven they dont really play the game is yourself.

the lariat WAS a 3% DPS Increase. that is all, go look at bloodmallet or any other sim site and it’ll show this, or maybe just read the sources you put forward regarding this and u’ll see it there alone.

embellishments were intentionally made to be low DPS Increases, and their Overpowered State during betas were Nerfed prior DF even launching, its also hilarious that half the comments in these posts are saying they paid between 50-99k for their Lariats.

and nothing about this so called 700k Pricetag ur trying to press. sounds like a crafter scammed u hard and u just havent reliesed it yet.