I’m just here playing in the queue simulator for +8s to farm some crests with people constantly declining me as a 625 destro lock 2500+ rio because they want the double shaman in their group.
And i’m like,who is to blame for this?We all want to push our keys as high as we possibly can and to do that we need to invite to our PUGs the most reliable people we can find,and we measure reliability off of rio scores,highest keys done how many stars etc etc.
We,the gamers are to blame for this clownfest,sincerely if you have played wow for more than a few months and you “don’t bother” with interrupts cause you mouthbreath too heavily doing the damage or you don’t use your tools to negate some group damage you should stay the f away from group content and especially m+ pugs.
You need to realise you are the reason elitism of such proportions excist today.
In another post i made and got deleted someone mentioned roflenhancement shaman rotation is hard it’s like playing the piano…
The ONLY dps spec that requires more than 5 brain cells is outlaw rogue and that’s about it and kudos to people performing well on it.
To the rest of you having a different opinion i suggest you never try the likes of black desert,you are in for a surprise of what hard rotations and finger damage means.
Oh,i almost forgot,nerf enhancement.
You are out of context but i tell you.I just want everything on +10 i don’t high end i don’t care about that i play casually these days,no pvp no raids just m+.
Puging exists for a reason.None of my friends play anymore and i prefer to run solo.
Rio unfortunately means nothing, unless you are like 3k rio atm. We currently have no proper metric to “prove” that we are a good pick for the dungeon, as a player.
I was #2 at the first official BDO EU PvP tournament, which was 2vs2.
BDO is completely different, can’t really compare it to WoW but at least nobody ever declined you for anything by playing the “wrong” spec (or rather class) since there was not such a thing. In BDO everyone understood that a player can and will make every class work.
Not really, there are a lot of crest farm group with high scored people in it. Create one and do the same.
The only reason i can see for not doing so is if you also want a specific loot in a dungeon and trying to do both things together.
If it’s so easy, why don’t you go ahead and take down Liquid?
Good luck mate.
WoW PvP has more abilities and passives per class than an entire game of LoL has, it’s much faster paced, and you still need to do all the things you do in LoL anyway. And you also have to be able to precisely click moving nameplates and other small targets to defeat a wide variety of enemies. And then there’s all these UI issues you have to work out.
When you combine these things you’ve got one hell of a difficulty. People forget how wild it is because they’ve got 10, 15, 20 years of experience.
I don’t care about megasnooze raiding content, there’s 10x more competition to be top tier in league alone.
You also don’t have items, laning phases, teamfight macro, general game macro, 100+ matchups you need to memorise and and and.
You are GENUINELY delusional.
??
WF raiding is putting in 16 hours of grinding gear a day to pass stat checks, then it’s just getting lucky with RNG.
WF guilds don’t have issues with boss mechanics lmao.
And PvP is dead, half of the pvp “pros” are middle aged men with 450ms reaction time.
And lets not get into the whole aspect of WoW decision making being deductive and league being inductive.
A game where all the information about the enemy is readily available to you can never be harder than a game where that isn’t the case.
If you haven’t dug into it, you don’t understand it. Do not dismiss it because you find it boring - that has nothing to do with whether or not it is hard.
WoW doesn’t have items? Okay. Lol. No stat compositions, no special effects based on set bonuses, no trinkets, no cross-buffs. None of that.
Do you understand that League of Legends is based on a simplified version of Warcraft 3? They literally took that game and removed all your units except one. That’s literally it, that’s the whole game. Warcraft 3 with 1 hero unit.
RBG’s do have lanes, do have teamfights and the associated macro and strategy, there are thousands of raid and dungeon fights and thousands of possible PvP matchups.
The truth is WoW is so complex and hard that even top end players practically give up trying to cope with it all. Nobody is even remotely close to hitting the skillcap in this game.
WoW is so complex that most people don’t even bother trying to learn more than a single class. Some don’t even manage that and stick to a single spec.
I don’t think you quite fathom the sheer enormity of the game you’re dealing with here.
You’re joking.
Surely, you must be joking. You think they die 600-700 times because they find it simple and easy? You think they write custom addons because it’s easy to manage?
PvP isn’t doing so well indeed because it’s so difficult to grasp what’s going on most people just give up and don’t want to deal with it. Plunderstorm showed us how popular PvP can be if it’s comprehensible.
Good, because I have no idea what that means.
Of course it can. Suggesting knowledge is the entire battle is absurd. A game that has tons of things you haven’t explored that do not matter anyway is not harder than a game of Go.
Nope, you only have 36 specs x 10+ races /spec to memorize, because it´s a very different thing to be fighing against a gnome mage that will break your ccs even more often than other mages, or a nightelf rogue that can shadowmeld even when vanish is on CD, or or or…
With all due respect, delusional is a level 21 with 5k achievement points and zero progress on their account in this season spewing about how easy all the content they painfully obviously haven´t yet attempted yet is in a misguided quest to elevate LoL above wow, completely ignoring that the 2 games are wholly different concepts… one is a dumbed down version of an old RTS, the other is an MMORPG… you’re comparing apples to Basketballs here.
Yeah, PuGs are frustrating. I’m getting declined in +5 over and over again, my rio is 1792 and my ilvl is 614. I’m getting declined in normal raid despite doing orange logs in heroic raid. I wish they would buff Augs so they are more wanted in groups. I really love this spec but it’s frustrating to play in queue simulator. Blizzard should really implement M+ auto finder ASAP.
Just for the record, the main issue with augs isn´t their performance when played properly, but rather that a shocking amount of players can´t play them properly… No prescience pre casts, letting EM fall off despite having both enough essence as well as essence burst charges, runs where BoA was popped twice at most and didn´t line up with anyone´s CDs, no swipes, buffets or quells, using zephyr as a movement CD and not a defCD…
And when you then wind up on a boss that requires the damage to be split, you’re often going to find yourself up Schitt`s Creek without a paddle
What i find most concerning about this is that aug is IMO arguably one of the easiest specs to play properly in 5 mans… no spreadsheets to minmax each EM window depending on who has CDs ready, no 12 macros just for different prescience targets, you can just let it all fly out randomly and do fine at anything but the highest end… And yet it appears that the average player still struggles significantly…