Isn't it a little too much?

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This is the amount of timewarped badges you need to gather if you want to get the new stuff they put in for TBC timewalking event at the vendor.

Maybe I am crazy noticing this, but considering the nerfs of the badge gathering, I think it’s a little bit too much, but let you be my judges.

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The TBC vendor stuff looks bad tho.

Why would you want it?

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It’s not just TBC every timewalking is getting new rewards
are you going ot be spamming forums with this everytime you cannot buy all in day 1 of timewalking? :smiley:

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I don’t think you are supposed to be buying them all at once. It’s a permanent change, I believe, they will be around for you to take your time with.

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You can buy 1 item everytime TBC TW pops up.

Why are you afraid of missing out? Not like TBC or any other tw isnt coming back…

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Its not really FOMO when the event returns regularly.

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First think before posting.

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Those are permanent updates to vendors. Years of time to collect if you want.

When people queued for the Love is in the Air event and the Headless Horseman with as many alts as they could in order to try and get the mounts, the comforting wisdom that the events would return again in a year did little to quell the urgency of the moment.

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Not comparable. Vendors and badges are not RNG.

That was not my point. My point was to say that FOMO is not a term used to describe something that goes away forever, but rather that it’s a fear of social exclusion, which is not limited to a certain timeframe. In this case, if others are running around in all the cool new Celebration and Timewalking rewards, the FOMO kicks in for those who have yet to acquire the same.

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OP isnt talking about anniversary celebration rewards, he is talking about TBC timewalking rewards, a event that occurs every 2-3 months, it ain’t going anywhere, so it ain’t FOMO. Completionism is grindy, nothing wrong with that, when there no deadline.

But it is going somewhere. So it is FOMO.

“But it comes back again!”

It’s still FOMO.

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well … they have to keep the players busy with something for a while till they make some the same content with new color again :rofl:

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If thats what you call FOMO, we have different definitions of what FOMO is. Either way, this “must have everything now” mentality is foolish and tiresome, something you would expect from a impatient child. It doesn’t hurt for the game to have things to work towards, and chip away at over time. If everyone got everything they wanted right away, what incentive would they have to play the game at all?

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Yours is wrong, because you are looking at it through the lens of a video game, but it exists beyond that and is a feeling or perception based on social exclusion – which is what you feel when others in the schoolyard are all playing with their yoyo and you don’t have any, or everyone’s been to the cinema to watch a movie and are talking about it and you haven’t, or everyone in your multiplayer game are riding cool mounts and wearing awesome transmogs and you don’t have them.
It is not limited to the feeling stemming from something disappearing forever. It is simply the feeling of exclusion from others by not having what they have, be it a physical item or an experience or connection.
WoW thrives on FOMO because it’s a multiplayer game that very much revolves around our characters and all the goals to complete and things to collect.

Nevertheless it is prevalent in society as a whole and socially not very foolish or tiresome but very understandable and normal. And easy to exploit.

You can also question why Blizzard needs to rotate vendors in the first place? Like, what difference does it make if the TBC vendor is around all the time versus only some of the time?

Again, the FOMO design is deliberately put it. It’s worth questioning whether it provides value to the gamer or the company.

In this case it’s very much the company.

Why defend it?

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Im sorry, i thought WoW was a video game.

Why defend people who complain when they cant get everything they point at.

Quote the whole sentence and then make that retort again.

Come again?

Where in the OP’s post does that sentiment come across at all?

The guy points out that there’s ~50k worth of currency to be spent on the vendor, and that the vendor rotates out. And then he says he thinks it’s a little bit too much.

And your interpretation of that is that he’s complaining because he can’t get everything he points at?

Really?

And it still doesn’t detract from the fact that the design is pointless from a player perspective. There is no reason to have the vendors rotate versus just having them lined up at the same place forever. What difference does it make? And why does it have to cost ~50k to get everything? That might make sense if the vendors were loaded with cool mounts, but you’re paying thousands for a random sword and shield. Eh? Talk about inflating prices to encourage senseless grinding and fuel the player activity metrics to feed the company KPIs.

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To help the 2 of you i did a quick co-pilot searcha and this is what fomo means:

" FOMO stands for “Fear of Missing Out.” It’s the feeling of anxiety or apprehension that arises when you think others might be having rewarding experiences that you’re not a part of. This can be driven by seeing posts on social media, hearing about events or activities from friends, or just the general sense that you’re missing out on something enjoyable or important. It can lead to a constant desire to stay connected and keep up with what others are doing.

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