I am really not so sure that the majority wants it, something which is very often said.
What evidence do we have that this claim is true; and no, polls on forums only attended by zoomer kids do not count.
I am really not so sure that the majority wants it, something which is very often said.
What evidence do we have that this claim is true; and no, polls on forums only attended by zoomer kids do not count.
iāve suggested this a few times before, but they can easily do a poll using their launcher to make sure most people see this, small effort, maximum results.
the problem with RDF is Simple.
They know, players who Dont want RDF Will leave the game and never return, they did it in retail, they will do it again in Classic.
They know u guys who want RDF Wont quit, u may spam the forums with GIMME RDF but u arent going anywhere, nor are u going to move to retail because of it.
On Retail, we had to Unsub and Mass Quit, for almost 2 years before DF is Drastically pushed into another direction, if u truely beleive ur the masses, then replicate the same behaviour.
as Itāll punish the game itself due to Low group activity, Which will in itself bring a demand for the feature.
If the majority are against RFD, enable it and stand together by not using it, continue your LFM in chat spams.
I would argue that a true anti rfder would refuse to use it even though its available, therefore you can still find your parties the way you like it.
If you still use RFD despite the fact that you hate it, then you are weak imo.
Edit: Same can be said with gdkp, I donāt like it even though its very popular, and with enough gold/luck, the easiest way to gear up an alt. Yet I dont use it.
tbh, it think alot of people are against RDF.
people in retail became numb to the concept of its existance because realistically, we ironically Dont use RDF as the content its tied to is quite litterally worthless in most cases
even on expansion launchs and More, Most ignore both Normal and heroic Dungeons and will start at M+0 meaning directly assossiating with the LFM Feature.
where in WoTLK its going to be a Huge thing as the hardest dungeons are tied to the RDF System. so without minimum having Mythic Dungeons. i think RDF is just too impactful.
the problem is Most will use it, because Open world LFM Will Reduce in popularity. making it a MUCH Slower form of grouping. u can call it weak, but when making a Group is going to take u 2 hours + Due to the devide between RDF Existing and Non RDF existing people are going to either Quit or join the masses.
Statistically tho, which is the majority is impossible to find out, realistically If ur pushing for a CHange. Prove ur the Majority by unsubbing. Blizzard will react based on popularity, but yeah ur ggoing to sacrifice ur WoTLK Launch hype to effectively initate this.
Its funny to see people think RDF is actually content, that can be experienced on retail. Its a tool to form groups. In wotlk its used to play wotlk content. People want RDF, because the way random groups are formed right now is not fun and because they like to play as much wotlk, as possible. How does anyone, who is not a troll, come to the conclusion, that players, who like to play as much wotlk content as possible, should play a different game instead?
its funnier to beleive anyone will get the RDF experience on retailā¦
People seem to forget, that the RDF That came in WoTLK / Cata, gave access to the highest dungeon gear in the game. Nowadays Litterally the only reason to use RDF is for timewalking dungeons for the bonus raid loot for completing 5.
RDF on Retail, is Dead. M+0 anbd onwards Demands Premade groups u cannot RDF That content, meaning the vast majority of players Ignore Normal and Heroic Dungeons as quite quickly it becomes inferior to even whats offered in Open world.
your telling me in DF. People will waste their time in RDF Normal and Heroic, when u can use proffessions to create mythic gear?. No. lol
Not really, itās more of a tool for power levelling.
Even after every zone was scaled and questing was rework to be more linear, dungeon grinding via RDF is much faster exp.
The death of pre-raid content is why Iām dead against RDF.
well yes⦠it functionally does work to level chars,
however, its only rly faster for tanks and Healers overall, a DPS Player rarely sees the benefits of it.
also? is it now that much faster??.. last time i levelled it was extremely slow. whic hwas prior the latest changes to it (picking a expansino to level in) I levelled back when allied races first came out for their heritage armours.
Suppose it depends. I always enchanted my heirlooms and plowed through dungeons with a couple friends; I assume if you got somebody that was 80% AFK or just outright bad at the game in your group, the exp per hour would be lower.
Comparitively to WoTLKās levelling though? RDF is a hell of a lot faster, so much so that levelling via quests or battlegrounds feels like a waste of time in comparison.
iirc the fastest levelling done to day did involve in quests tho?.. i think Questing is still kinda faster. but yeah. its defintly faster to level with RDF then it was Priorly.
i think even in betaing the New levelling path that was released⦠the fastest completers still did largely quests and was only recommendable to do dungeons once for the quest completions.
its fast sure⦠but levelling i nWoTLK compared to todays Retail that just goes by point. every form of levelling is faster today then it was.
the new levelling methods quiote litterally buffe EXP Gain to above what heirlooms used to offer.
Wrath had RDF.
Go season of mastery if you want no RDF.
Rdf => I quit
Moved from retail to classic to escape a single player mmo
Not typing ā/w inv dps /p need sumā makes humans transform into npcs. The world we live in is full of mystic and wonders.
We do not want RDF, its bad.
People that lie to themself that wotlk had rdf from the start are so cringe. It did not and its been confirmed by majority of wow community and also devs that it decreased player interactions. And yes, for a lot of people social interactions matter in gaming. Maybe not for fortnite generation.
Thats funny, but it actually does. There is a huge, and I mean HUUUUUUGE, difference between playing with rdf right now on retail and playing without it on tbc/wotlk rn. If you donāt see it, I am sorry but you are blind.
Not typing ā/w inv dps /p need sumā makes humans transform into npcs. The world we live in is full of mystic and wonders.
Back to retail with you
Thats funny, but it actually does. There is a huge, and I mean HUUUUUUGE, difference between playing with rdf right now on retail and playing without it on tbc/wotlk rn. If you donāt see it, I am sorry but you are blind.
Well if you leave out RDF in your post, it answers the question, why the experience is different:
There is a huge, and I mean HUUUUUUGE, difference between playing [ā¦] right now on retail and playing [ā¦] on tbc/wotlk rn. If you donāt see it, I am sorry but you are blind.
If you read it again, it actually makes sense that the experience is different. Its because retail and tbc/wotlk are totally different games.
Back to retail with you
I find retail unenjoyble, while I love to play wotlk. If you personally dont like wotlk game design, which is more gameplay and less timesink/social based compared to vanilla, maybe its not your kind of game. It will be this way with and without RDF anyway.
For you the āfeelingā of having RDF might make the class design and content irrelevant. Its not a fact. Its your interpretation, which is highly questionable, since its not based on reason. Therefore its impossible to exchange arguments with you on a deeper level and makes you no different from a troll, when it comes to discussions.
less timesink/social based compared to vanilla, maybe its not your kind of game
You come in here, and wanna change wotlk to the patch before cata killed the game with cata features. You are delusional.
Classic isnāt your private server, sorry, not sorry + skill issue