Ivory Cloud Serpent idea is trash

Do you have tested it? Why mob like this despawn after 3 seconds? Do any one in Blizzard developing team have even play computer games?

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I believe it has a very short window of opportunity to catch after the first person throws their lasso at it.

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Thats why it is stupid idea, you need to drop lasso and you need camp for mob…

I quite like it. We rarely get 100% mounts nowadays that you can just camp once for. Had to wait around three and a half hours for mine. Met some nice people who were also camping there.

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https://i.imgur.com/wLJeJaG.jpg

Whahahahaha

Yeah I had to camp for it. So do you. If you want it, you gotta do what it takes to get it. It’s just a cosmetic thing. You don’t need it.

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doesnt mean its good design

I spend 14 hours and he spawn 4 times…

Nope, it doesn’t mean it’s good design at all.

So just turn around and walk away from it.

I could understand if you were frustrated because you had to get it in order to compete or get invited into groups and enjoy the game, but you don’t.

I used this macro, camped the spawn point and got mine first try (I guess I was lucky). A friend had to have two goes as he wasn’t fast enough the first time.

#showtooltip item:174927
/stopmacro [channeling:Catching]
/cleartarget
/tar Ivory Cloud Serpent
/use Zan-Tien Lasso
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I will wait for him again when I will take holiday next year. I don’t like playing with other players 90% who I meet are idiots.

bad ideas and BfA? nahhhh you must be making stuff up

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Why is it a bad idea? i got this mount aswell and was fairly easy, what problems did you encounter?

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It doesn’t respect the player’s time.

That’s a common problem with WoW’s design in many aspects.

“Let’s make a rare mount!”
“Sure, awesome idea!”
“How about we put a respawn timer on it to reinforce its rarity?”
“Sounds great! How long should the respawn time be?”
“How about an hour? That sounds reasonable, doesn’t it?”
“Let’s make it 3 then.”
:neutral_face:

In my opinion Blizzard too often asks the player to spend more time on something than the gameplay supports.

Is it fun to stand around waiting for 2-3 hours? No.
So either the designers should make it fun for the player to wait around by having enjoyable gameplay to support the wait time, or they simply shouldn’t ask the player to spend so much time on something if it’s not designed to be a fun activity in the first place. That’s not good game design.

So the problem isn’t with the mechanic of acquisition, it’s just that the respawn is too long? I’m also farily sure there are a lot of mounts with a far longer spawn cooldown.

Design-wise they’re two sides of the same coin.

All I’m saying is that Blizzard have made a gameplay activity that essentially revolves around waiting for a long time.
From a game design perspective, that’s hardly something that anyone will praise as being a good idea.

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Getting this mount has given me so much anxiety. Yesterday evening, waited an hour in a big group, the second I look somewhere else, it spawns and disappears before I get to use the lasso. Yeah, not the best with the spamming macro. Didn’t even see it among the other players.

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I have better things to do than sit 3h to camp a 5 sec spawn (for which I need random drop item begin with). I likely end up deleting that item as its waste of my inventory space.

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That’s definitely a huge issue with WoW right now.

But this really is an activity that you don’t have to do. It’s one you do if you’ve got some time to burn.

I literally watched a movie while waiting for it. Just stood in one spot and waited for it to fly near me while spamming a macro. Used my browser’s picture-in-picture mode.

Is it engaging gameplay? No, not particularly. But there’s plenty of engaging gameplay around that you can pursue if this particular activity bores you. Again, you don’t have to do this one to compete in anything.

Rares shoud have short resp and low drop rate, or long resp and high drop rate.

Tbh this is not the first rare mount with big resp time.
I got it on the third Day after i got the lasso.
Just make a macro.