Compare glad spots in S5 and 6/7, Warcraft logs etc, Twitch views,… ofc Its not gonna be exactly 50% but its close to it. Ofc Now youre gonna argue that Its not 50% of people cos 99% do only leveling content and noone plays pvp/pve compared to them.
Never, as I have at no time ever made such a claim, nor would I. You’re simply twisting my words.
I fail to see how any of the sources you mentioned prove that literally an entire half of the player base quit the game entirely during the first few weeks after launch.
If there are 2x less spots on ladder which is % based that means there are twice less people participating, same goes for how many bosses have been killes. Ofc theres a gray zone of those who dont play rated pvp nor pve. Like if there are people claiming wotlk has the best or second best pvp in wow history and half of people quit that shows how overrated it is.
I think opening 1 PVP and 1 PVE server would be enough to start with and everyone who wants to stay on Wrath can transfer there for free. Or they can just choose some of the dead realms to stay permanently in WOTLK. The former fresh realms are good candidates. If the login queues get really long then a second server could be opened. The transfer window could be from Cata announcement until pre-patch. But then there will be many who missed the transfer window and would still want to play on Wrath. And creating duplicate realm names could cause problems here on the forums because if there is a character with the same name on Era Firemaw, Wrath Firemaw and Cata Firemaw, on the forum they all will be name-firemaw and only one of the 3 can post on the forums the other 2 will be invisible.
You’d lose me. I do not do PvP.
And if Wrath really this popular 2 servers way too little - just look to HC servers now - sigh. Why you always want giga-mega-server. Make 5: 2 PvE 2 PvP and one RP and let people like medium-low server play too.
hi may be the best if he servers stays open
Instead of adding Cata ( WHICH IS A BIG MISTAKE ). they should rather expand features of WOTLK, do something similar to GW2, Scale levels with Zones. when a player enters a zone, his level and gear scales with the Zone, scales down or up. that way players can play in any zone, run any dungeon, go and play anywhere in the game… that could be a feature expansion that could revive the game.
long has it been a thorn in wow classic’s side where players storm into the new zones and the old zone lay bare and deserted, stormwind, iron forge, empty…
its 2023… start making the game 2023 friendly… add level scaling to zones.
I’d be very unhappy with this idea as I have a deep dislike of level scaling in games.
Your character needs to gain the sense that they are progressing and gaining in power. If a Boar in Elwynn Forest provides exactly the same level of ‘challenge’ as a Frost Lich in Icecrown, irrespective of your level, then that sense of progression is removed entirely.
With level scaling it doesn’t matter how you progress, it doesn’t matter what talent points you allocate, or what new abilities you learn you’re still facing the same general level of mob difficulty, and the journey will feel essentially the same irrespective of the zone you’re playing in, so no I’d not like this at all, but maybe that’s just me?
No, is just not you. Like I say:
- the good thing about level scaling: You never outlevel anything.
- the bad thing about level scaling: You never outlevel anything.
One of the reasons I quit Retail.
Progress is fun. Seeing those ^^ wolves across the river, then later, trembling, go there kill those wolves
Precisely that.
This is still possible in retail. You can very much choose to level the old fashioned way but you will outlevel a zone faster.
Obviously this goes without saying, the moment they close the wotlk servers is the moment I stop playing and paying them. KEEP WOTLK SERVERS ONLINE!!!
Good joke mate
No matter now, they implement account wide things. Let them kill world then.
Not joking, just don’t do chromie time and go through all expansions. Mobs stay at their level. Scaling only activates when you choose one single expansion to level in.
Even without Chromie mobs still scale but stop at certain level for example vanilla, TBC and WOTLK stop scaling at level 30, Cataclysm and Pandaria at 35, WOD at 40, Legion at 50. For example the boars in Elwynn Forest will scale to your level from level 1 to level 30, this is still scaling. And BfA and Shadowlands scale to 60. So no escape from level scaling in retail.
So much this, thanks
Ah seems I forgot this part. Well technically you still outlevel them but much much later.
I don’t want to start a discussion about this but I truly believe there was no other option in retail than this. Before SL you’d only touch the starter zones of each expansion before you had to move on to the next expansion, which was bonkers.
Although I hate scaling, I have to admit there wasn’t any other option. With so many expansions now it would be really confusing if a new player had to change a zone every 4-5 levels and expansion every 10 levels.
That is true I would get a brain fart and overwhelmed if I was a new player coming into wow if that was a thing.