I tried. I gave it a chance, even though it didn’t require much to know in advance that it was gonna be terrible.
You never encounter the same people twice, which makes bonds way less likely to form organically
People are behaving terribly, because the server is so large and layers; nobody cares, everyone tries to steal other people’s mobs, and try to grief you so that you’d die for them to take over
There’s so many people around it’s hard to get mobs… and objectives.
People don’t talk AT ALL in groups, I’ve never experienced that in my 20 years of play (coincidentally the first time I play on a megaserver)
You can’t organize or join player events because layers, or organic events for that matter : what layer is the PvP raid on Ironforge again, because I can’t see any Horde…
General chat is flooded with different languages, people don’t even bother to speak English, fragmenting the community even more
The names… People’s names… Seriously, for that reason alone RP-PvP servers are mandatory. Who are these people named ‘‘ursistersdaddy’’, female character named ''craigdavid", “clamsmasher” etc. Come one. It’s ridiculous and so immersion breaking.
The community-building, social fabric and hence immersion is completely shattered. A Classic WoW server isn’t supposed to be like this. Mark my words, this version of the game is not the original experience at all and is not successful.
It’s one thing to actually be and play on a megaserver; another thing is the passive effect that has on overall player behavior and psyche.
The people in charge of Classic should be ashamed of themselves, you managed to take a product that stood the test of time, an amazing and beloved game, an turn it into an abomination. A bastard child of Retail. Well done.
Shame on you Blizzard, I gave you a chance but once again you disappoint, for the 46th time… I will be hoping for a good private server to emerge in the future.
Can’t even leave feedback anymore without people telling you to ‘‘don’t play’’ if you’re not happy. Funny.
So following that logic, if you don’t want to take part in mass murder, or something else that is wrong: nobody is forcing you and nobody cares ? Yeah right.
Braindead reply, but hey look at the bright side you’re an absolute first-class winner !!!
You can have your opinion but that doesnt mean anyone will care. You can leave ad much “feedback” here as you want. EU forums arent really watched that much, while players are bussy in Cata, SoD or Anniversary, or even Era.
nah i think op is grasping for things to complain about with peoples names but he does have a point about that. adknowledge it or move on instead of trying to cover your a$$
I understand your frustration but I am just unable to see how smaller or normal size servers could fix the stupid names issues, or people stealing mobs or people not talking in group chat.
Organizing events might be an issue but I still think that people would figure it out.
So, my point is that you blame the game’s version on people’s behaviour. They do not act like that because of a game/server version. PPl act like this because this is what they are used to nowadays.
With the smaller servers/old school servers it was always about population. Some thrived but if you were unlucky you could play on a ghost server or pay for transfer or wait for server merger. That was not that great either. If I had to choose, I would choose a bigger server with lots of ppl on even if some of them are rude than a smaller one that might die out pretty quickly forcing me to reroll on a new server etc.,
Why are you all focusing on the name aspect, that’s a minor issue… but it was more of a way to reflect the immaturity of certain portion of the playerbase…
Smaller or normal size server : people behave better because the risk of encountering each other again is likely if not certain. Risk of tarnishing one’s own name, or one’s guild name…
People don’t talk in group chat the same way they don’t on Retail. When’s there that many people that most likely will never see again; nothing matters. Why invest time in social bonding…
Do I really need to write this down for you to understand, like really ?! I already stated it, and if not directly it was implied. I mean seriously…
People blindly defending layering/megaserver is wild.
You dedicated a good chunk of your post to focus on people’s names and the lack of immersion 'cause of it, can’t really blame others for responding to a point you made even if it’s just a part of your whole post
Judging from the style of your response, maybe that is the reason why people do not really want to talk to you
People won’t talk in group because:
they do not feel like talking
they are on voice chat with others you don’t know
they are watching something while playing
they do not speak English at a satisfactory level to chat
they are just shy
anything else
General chat is flooded with languages: yes, that is eu, lots of languages around. It was the same in the old days as well, but the reason why you did not see this many foreign messages was that MMOs weren’t too popular for a long time, people didnt have the pc/network connection/money to play them. Nowadays, it is much better, more ppl can afford paying the subscription, having decent internet connection, a decent rig, etc.,.
Yes, it is pretty annyoing sometimes but this is what it is. Chat.
What I am trying to say here is that you will not really get the same vibes you got 20 years ago. Everything has changed a lot since then.
My gaming experience is not that bad as yours on the fresh servers. I managed to run into a lot of fun people, didnt really meet rude players but yes, community building is much more difficult nowadays.
Not to mention that it’s hard to type while killing things in a dungeon, but I’ve met a few friendly people while questing already. Most of OP’s concerns aren’t even the fault of megaservers, other than the congestion
The decision to mega-server and therefore layer very aggressively is indeed completely contrary to the spirit of Classic. Then again, so is the re-vamped honor system and Chronoboon. We had our first and seemingly last gasp with the initial release of Classic. Oh, well. Hope springs eternal.
The only point where I really disagree with you are on the different languages. Because 1) since we have one mega-server for all of EU, several languages are to be expected and 2) it was like that in Vanilla too.
Mega servers will not be mega any more in 2-3 months and after that it will drop even more until TBC time.
Not sure what “spirit of Classic” is? Spellcleave? Mage boosting? GDKP? that was on Classic launch, but not in vanilla.
The original PvP ranking system was causing an absurd amount of RMT and account sharing, and after SoM Blizzard probably had enough. Choroboon somewhat helps with the World Buff meta, never really focused on them. Adding a ban on GDKP, some limitations on instance farming and it’s all more vanilla-like than classic-like. If they had more vanilla-like GM quantities to ban bots it would be even better
I logged on today and saw someone I was questing with yesterday. I see people I quested with.
People steal mobs all the time.
The different language thing is not that big of a deal. Thunderstrike server has a lot of German speakers and no one has any issues apart from the usual one or two goobers who have a massive problem with every language in the world that isn’t English.
People do talk, they talk in trade and general. They talk in quest parties about strategies and what else they need done for a quest, someone walked by me and waved and typed “Hello”