Let's have a faction merge in 10.0!

Yeye and even make WoW icon merged with the pride flag, I think that would be awesome, ehem awful,
ARE YOU MAD LOL?
Factions are the sould of the game, and also if factions would be gone, wow would be also stand in the line with all other MMO-s…

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You didn’t read my post either?

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It’s your problem or yours. I’m sure there are a lot of guilds in the alliance that play pve every day, both m+ and raids, you just need to find them. Probably they don’t play as much as horde players, but certainly far from being impossible to find players or guilds.

In addition to wow, I play one of the most popular mmo games (gw2 and eso). The factions there have no meaning or significance other than the story. They only have 2 modes (gw2 wvw and eso cyrodiil) where factions fight, something like wow bgs, but bigger and that’s it. In all other parts of the game, factions are completely irrelevant, as if they do not exist. There is no wpvp or any faction conflicts.

So if we look at the most popular mmo games wow is definitely unique in that segment.

But the game would also gain players. Think of how many ex-Alliance players would come back knowing that they can play Vulperas without losing all the friends and gold they made on the Alliance.

I bet merging factions would do WoW’s subscription numbers more good than bad.

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Waow, some people are arguing because of better racials, and you really cant think of a solution?

Tips: Ask to remove racials instead of merging factions.

Happy? Bye now.

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No, your solution doesn’t help the game evolve with the lore.

Faction merge could be an answer to faction imbalance in a current forced stagnation of the lore where the faction absolutely have to be at war with each other, but cross-faction PvE is a less radical solution that also maintains this “desired” frozen time of faction war.

Anyway, this faction war stagnation of yours is a completely different game than the game I am playing. You raid opposite faction’s cities or whatever, while I rescue opposite faction’s leaders from Torghast and make sure they are fine.

Oh yes it seems that the World of Hordecraft is approaching soon unless they merge factions or we the alliance players develope gaming skills xD haha :laughing: so yeah id go with faction merger happening i know it sucks but it’s the only way.

I’d be up for all v all wm, the all v all SL subzones are good fun in a kill group. Could be that everywhere!

I’d like this to happen even earlier… crossfaction arena/bg/raids/dungeons should have been here 3 expacs ago. And wait for it: blizz will sell this as a huge revolutionary idea when it is something suggested by players for ages.

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That’d be silly to refuse playing in a faction that has literally 10 times more guild to pick from. If I were taking decisions based on decisions, I would not have switched at all.

Blizzard will pick a side and the final decision is theirs to take.

Thinking faction imbalance is being caused by racials is just being a :clown_face:
It’s not aboot racials anymore, or should I say it’s been years. Alliance racials are stronger, yet 66% of 1k8 players in rated pvp are Horde. 90% of CE guilds are Horde. And now, HC guilds are following along.

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Yeah i play those aswell, however GW2 doesn’t have factions and in ESO the aldmeri dominion has just as much meaning to me as horde does in WoW. You seem to pick some arbitrary aspects and associate them with the meaning of factions, but for example if wpvp is the essence of factions for you then there are games like rift or swtor which basically work exactly like WoW, i think they still have pvp servers, i didn’t play in a long time.

The point is that the significance and meaning of factions is rather subjective, i’m sure that someone who only played on a pve server will see factions very different and for any aspect that matters to you, be it story or wpvp, there is a game where factions fulfill that same role.

In the grand scheme of things, over the years, WoW now stands out because of its raiding and endgame content, for wpvp, be it faction or ffa, there are other games more specialized in this area.

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If they ever did that i feel they would lose so many Alliance players. Having trolls, goblins and such run around SW is plain disgusting. Might as well shut down Alliance.

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Ally already have blood elves running around in SW. You don’t know how many times I targeted teamate in bg by accident.

And don’t kid yourself - they don’t care about lore.
Only reason we don’t have merge already is because financial predictions.

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In gw2 all races are in some way a separate faction, all living separately in their cities very far from each other. Even some races have their factions and are not united, for example Charr, and you can conclude that while making a character because you choose which clan you will belong to. All races have completely separate stories and have almost no contact in the main story, only later do they start to cooperate. Over time, Divinity’s Reach has, in a random way, become a place where most people gather. I have been playing gw2 since the beginning of the game, I have everything possible that exists in that game and I think I have enough knowledge about that game. So, factions exist, but only in the story, in terms of gameplay, they don’t make sense, except in wvw where the servers are actually factions.

In eso, although they exist, factions are also meaningless. You all still play dungeons and raids together and everything else the game has to offer. Cyrodiil is the only place where factions make some sense because you fight each other, but it’s a typical pvp and nothing else. In eso you can even buy an upgrade in shop where you can have any race in any faction, which is definitely a good indicator of how important factions really are in eso :joy:

You can imagine the way you like it and you probably do just that, but I’m talking about the facts. Wow is the only big mmo game in which factions have absolute significance, both in story and in terms of gameplay.

Not sure why you spent that much to describe things about gw2 and eso that i already know, but you are confusing facts with feelings, it’s a common occurrence. Saying that WoW is the only mmo where factions have significance is a genuine display of ignorance.

To me it looks like you’re here just to disagree with the OP, you wanted to defend factions and “unique” was the first adjective that popped in your head. Now you’re stuck defending it and resorting to all sorts of mental gymnastics while trying to find things that could retroactively prove that factions make WoW unique. They don’t and that’s not what the word means, the significance of factions started to dwindle since WotLK and nobody is coming to play WoW these days because of its faction war.

I agree with Ceranity. Not because I do not like your idea OP, but because I can sense that it will introduce many complications when trying to implement it, and unfortunately time is a luxury that Blizzard does not have at the moment. I bet they have already gone to Plan B and are already quickly working on 10.0 with a pre-decided plan, hence the complete stalemate in Shadowlands. I love the idea of the faction merge but keep it simple, make it so we can do raids and dungeons with opposing faction but cannot join the guilds or enter their cities for starters. Keep the identity. Perhaps a new, cool faction can be added in the foreseeable future. Nice to see more posts from you by the way OP.

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So if you know everything so well then I really don’t know how for you wow and eso factions are the same (that’s real ignorance). I am only telling facts that affect you for some reason. Wow has something that for example eso and gw2 don’t have and that makes this game unique. Plain and simple.

Feel free to cry as much as you want, I don’t mind. It’s just a pity that all your crying is in vain, because that stupid idea of ​​yours will certainly not come true. Blizz still has some brains left, unlike you. Bye

Personally I wouldn’t mind if WoW became a one-faction game for PvE, but that is a tad more radical than maintaining the two-faction PvE gameplay as I suggest. Not because it is easier to make a decent story with two factions, but because the players tends to be conservatives and be against any radical changes.
Although merging the factions are long overdue - it is still a radical change for most players’ mindset.

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Or we go back to 1994 , the original Warcraft: Ocs Vs Humans.

Lets not. The moment it happends I go back to Guildwars 2 or Allods Online.

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