With the Dragonflight expansion we received many new active abilities. Assassination was so good it even became number 1 DMG dealer in the new raid. But that’s a past. It happened when the spec was too powerful and people didn’t have high-end gear.
Right now, with the people getting much better gear and after nerfs Assassination is once again below the middle, it’s actually even less than average.
According to WarcraftLogs Assassination in Mythic raiding with 90% Percentile over a range of two weeks is second worst(!) melee DMG dealer spec in the entire game(overall it’s fourth from below, which makes it 22nd spec from all 25 we’ve got).
In the Mythic+ dungeons Assassination is the least played rogue spec… by a huge margin! Once again it’s second worst melee spec(just above the Survival hunters). According to raider .io from the whole group of people that timed at least +20 key it’s played by… 0,4% players! There are also 0 Assassination rogues who did time +25 key!
You may think that it’s obvious that some specs will be worse, some will be better and that’s totally fine. The game cannot be perfectly balanced and expecting such is wrong. The main point though is that Assassination is much more complicated than it was before. I shouldn’t really expect to do the same as before, while putting more effort. It doesn’t seem fair.
The amount of abilities we have to focus on is higher than it was before. Sometimes it requires planning ahead and micro-managing.
Keep in mind that I am not saying that the spec has ultra-high skill-cap, because it doesn’t, all that I am saying that it’s not as smooth as before and it’s more punishing… while doing exactly the same. After all it was more easy and simple spec before.
You may say “git gud” or “skill issue”, while in fact that may be true in some cases I think that the TOP Assassination players are fully professional players that are unleashing almost whole potential of the spec… and still not being on par with others who are doing less.
What are my solutions?
-get rid of Exansanguinate, it’s just a bad ability that requires too much to utilize it properly, sometimes sacrificing the whole momentum flow of the spec during the fight,
(there’s even a whole tirade about it on the Rogue Discord server),
My proposition: Make it so that Shiv gives an aura that makes your enemy bleed faster by some%. It could also make Arterial Precision(the new talent we’ve got in 10.5 patch) more interesting and would help us in the M+ scenarios, because for now no one uses it(Dragon Tempered Blades and Indiscriminate Carnage are just straight better in almost every possible scenario).
-reduce the amount of active abilities, it will help people focus on a fight, not on the dots or CDs that need to be checked every second,
-make Slice and Dice passive, it’s a relic of the past that sometimes requires you to click only once in the entire fight, it also feels tiresome to keep it up in M+ between the packs instead of actually using an ability that does something cooler than “increases your attack speed”,
While some of the things I’ve written above are the facts(data from WarcraftLogs and Raider .io), most of it is just subjective opinion.
What do you guys think about Assassination spec? It’s in the right place? It should be changed? Would you like to see new mechanics or reduce the amount of the ones we’ have right now?