Leveling after Heirloom Nerf painfully Slow

I am pretty sure is quicker than ever for those type of people.
I have never leveled as fast as i did since Chromie time.

You also still had to complete an entire quest log first and i highly doubt it took you little time, plus if you leveled too much, quest exp became worthless and thus you could not level more than X before brutally outleveling a place.

That is why best speed runs had people with pots up and people ready to summon them everywhere, to maximize pot exp.

Something you cant go alone. It would be like:

Empty full questlog-> Zone outleveled move to new one and fill questlog again → pot expires, pop a new one. Repeat till cap.

Those things costed a lot in AH as well so lets not pretend avg person can chug one after another.

Levelling to 50 at the minimum is a very easy process now.

The trouble is you only have on route for fast levelling some of the older zones just yield poor xp.

WoD for example. Upon hitting level 10, going to chromie and picking the WoD timeline I completed the intro and was already level 15/16?

I then built the garrison and began to quest, qued up for dungeons as I went.
By sixteen logged hours on my character I was level 44 and this was me taking it slow!

It is very easy to hit fifty within eight or nine hours if you maximise XP gains by doing WoD quests and que up for dungeons. Even as a DPS you’re probably looking at a comfortable 18 hours tops to ding, just over a days played to hit 60 as it currently stands.

This isn’t including timewalking dungeons of which two or three is a guranteed level, 50/60 is around 36/40 timewalking dungeons if that to ding max, though it’s just as quick, heck maybe even quicker to buy renown 60 and do the threads of fate now.

Levelling shouldn’t be instantaneously fast but…I do agree it shouldn’t be painfully slow either. It’s a journey I done in wrath then again on classic, one that whilst good fun, I don’t think suits modern gaming one bit.

The current time to 60 feels about right to me, not to fast, not to slow.

But plus one on the heirloom point, after spending the gold upgrading I felt royally stung after that change, even a 20% xp buff would help shuffle things along now.

I also feel like for every quest you complete you should get a burst of knowledge buff that increases kill xp by like 100% and quest xp by 50%.

Short enough that as long as you’ve cashed up four/five quests in the area you reap a nice benefit?

Or heck maybe even bonus xp from dungeons if you play tank or healer!

I have enchanted my heirlooms (Elemenatal Force, Hidden Satyr, +All Stats and a few others). Mobs die in 1 or 2 hits. Although this does get less effective at higher levels, somewhere between 30 and 40 you stop feeling like a god. So my heirlooms are only upgraded as far as Legion level mostly.
Things do slow down and are not so fun when you get to 50, the 50-60 slog isn’t great. The next expac brings a XP reduction and Chromie Time up to 60 so things will be better then.

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The only part of levelling that feels slow to me is 50-60… the rest flies by.

Mostly I level as healer/tank and run dungeons though. Maybe the pace is slower if you’re questing it.

1 - 50 is easy. Skipping Shallowlands, now that would be worth something.

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Why heirlooms will never see xp buff again…

Lvl up boost is around 60€.

Done with my explanation.

Is that why the pace current leveling without heirloom XP boosts is either comparable or outright faster than leveling with heirloom XP boost before?

Dunno leveling is boring and I know many people don’t want to waste time in old dungeons and zones. So from a business standpoint I would also restrict any items that gave XP bonus

But this logic doesn’t hold true when they made current leveling faster than what it was before with the xp boost. That would only make sense if they made it significantly slower to level after removing heirloom XP. The idea was to make the pacing of leveling more similar for new players and those who had gold to spare on a full set of heirlooms.

How is it faster? Isn’t the XP buff over? So it should be the normal leveling time

I haven’t considered heirlooms worthwhile since they removed the XP bonus. That was the only reason to have them for me.

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Well. While the heirloom XP boost was taken away, they’ve revamped the entire leveling process with the level squish and addition of Chromie Time. Think of it less as an XP boost taken away, but more a new leveling system which does not need the XP boost to function.

I keep them around when leveling alts since I already had a plenty of heirlooms enchanted, but I’ve never bothered buying new ones or upgrading them to current expansion levels.

Pretty much the same for me. They seem useless now with the bonuses almost being unnoticable. There is not really a difference anymore in leveling with or without them.

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Levelling is pretty quick with the level squish, what’s several hours of levelling when you’re simply gonna use the game world mostly as a lobby as you queue for instanced content (be that automatic or group finder).

praise be :smiley: awesome

Even if it wasnt slow,I still find it astonishing how bland/boring the heirloom set bonuses are.

But leveling is the fatsest it has ever been. Even now without hairloom you can level faster than u did back the with hairloom.

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Tank or healer maybe but i doubt very much this is true at all.
Please give us credible details how this is done as i would like to test it out myself as the XP from each dungeon must have gone through a stealh buff?
Also reading some of your posts you have not played for over 2 years so was it like this before you left because it is not now.

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The bonuses were made this way on purpose. It’s something meant to make them not worthless to those who already have them. Not encouragement to throw gold at a set if you don’t.

They were made as a gold sink in mind which has now backfired as they are worthless.

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