28/07/2018 15:55Posted by
Lucaan They nerfed leveling because it wasnt a good feeling to outlevel zones halfway through a storyline. So yet, it -needed- to nerfed. And rafleveling got killed because people misused it in unintended ways to powerlevel, when it was meant for playing with newcomers.
so yes, it is a fact despite your denial.
You are wrong again. All they needed to do with 7.3.5 is add zone scaling so you won't outlevel your precious zones. Nothing else. No exp increase was needed. No heirlooms nerf was needed. No RAF nerf was needed. No high lvl boosting nerf was needed.
But you are so denial to accept that.
bump
Health of creatures between levels 15-100 reduced by up to 24%.
Developersβ note: These changes are live in-game, however unit frames may not fully reflect the new health values until a subsequent companion hotfix that we plan to apply next week.
still no changes on RDF exp gains and nothing about buffing mobs exp
Silithus is not changed, this same in Badlands.
Yeah, it seems not to work in some zones. Overall in Outland and Northrend. I just jumped onto my 51 lvl monk and tried Feralas, which is working with this change perfectly and is just like 7.3.5.
The fix works... kinda.
Problem with the heirlooms was their power. Messed it up for the few new players and people who didn't like the rushing in dungeons
Blizzard needed to tweak them but they got a little bit overboard with their nerfs. Right now they simply aren't worth their prices.
I think Blizz got the pace right in 7.3.5 for the mobs, but not the experience gain.
I personally think they should do the opposite : Keep the XP gain in around those part(with some tinkering around the 60-100 and more XP for completing quests) but instead make the combat faster. By having faster combat the overall pace of the game will be improved without being a faceroll.
I've seen alot of these requests of giving people a choice to level faster by buffing the heirloom xp bonus. Everyone is happy as those who want slower pace of leveling can just choose not to equip the heirlooms. Everyone wins right?
Don't you guys really see the problem here? No? Think about this: what if there was an 'optional' soloable questline at the max level that rewarded with equal ilvl gear as the latest mythic raid tier. Those who want to raid for the gear can simply ignore the questline and play the game as they enjoy it the most.
Do you actually think this would make everyone happy?
28/07/2018 16:02Posted by
Ashron I've seen alot of these requests of giving people a choice to level faster by buffing the heirloom xp bonus. Everyone is happy as those who want slower pace of leveling can just choose not to equip the heirlooms. Everyone wins right?
Don't you guys really see the problem here? No? Think about this: what if there was an 'optional' soloable questline at the max level that rewarded with equal ilvl gear as the latest mythic raid tier. Those who want to raid for the gear can simply ignore the questline and play the game as they enjoy it the most.
Do you actually think this would make everyone happy?
Yep, human nature to take the path of least resistance, if there is a choice, then it WILL be abused. No matter what the vocal minority here blathers about. Just look at how RAF was misused.
28/07/2018 16:02Posted by
Ashron I've seen alot of these requests of giving people a choice to level faster by buffing the heirloom xp bonus. Everyone is happy as those who want slower pace of leveling can just choose not to equip the heirlooms. Everyone wins right?
Don't you guys really see the problem here? No? Think about this: what if there was an 'optional' soloable questline at the max level that rewarded with equal ilvl gear as the latest mythic raid tier. Those who want to raid for the gear can simply ignore the questline and play the game as they enjoy it the most.
Do you actually think this would make everyone happy?
You are comparing 'obsolete', legacy, leveling content with actual, latest content. That's not how it works, sorry.
Following your logic you should not be able to solo old legacy dungeons and raids, but that's not the case. Same with leveling...
28/07/2018 16:04Posted by
Lucaan Yep, human nature to take the path of least resistance, if there is a choice, then it WILL be abused. No matter what the vocal minority here blathers about. Just look at how RAF was misused.
Why it bothers you so much if someone want to level faster? Or how others are using available tools for theirs benefits? Do you loose anything when this happens? No. Why do you come here and speak this nonsense then?
You are comparing 'obsolete', legacy, leveling content with actual, latest content. That's not how it works, sorry.
And what exactly makes the leveling content obsolete? The content gets more recent as you level up. By the time you get to lvl 100 the zones and quests are merely 2 years old. Heck I know brilliant games that are 20 years old!
I am just going by what the blues have said and I agree with the statement. Leveling have been far too fast.
What about the XP per each boss kill in dungeons, isn't it also buggy and gives 20% of what it did before?
28/07/2018 16:14Posted by
Ashron
You are comparing 'obsolete', legacy, leveling content with actual, latest content. That's not how it works, sorry.
And what exactly makes the leveling content obsolete? The content gets more recent as you level up. By the time you get to lvl 100 the zones and quests are merely 2 years old. Heck I know brilliant games that are 20 years old!
Brilliant games, yes.
Levelling content in WoW is not brilliant. For it to be 'current content' it would have needed to be touched with a barge pole within the last decade.
It would be, relatively, easy to fix, too; things like the zoomable map from Legion to make it easier to track flightpaths and objectives in zones. Going back and updating quests so they have more audio components and clearer objectives rather than "This was written in 2004, go look at WoWhead to make sense of the archaic AF directions". It would probably be too much to ask for them to sort out the utter, utter ****show they left the timeline in, but one could hope, right?
But there are two types of people; those who know the old world content is obsolete and needs a LOT of attention, and those who are wrong.
28/07/2018 16:15Posted by
Lucaan I am just going by what the blues have said and I agree with the statement. Leveling have been far too fast.
Blues are wrong too. That's a fact. Since all they care is money. And the slower game is the more money they get. Ofc they would be all for anything to slow down the game.
28/07/2018 16:15Posted by
Lucaan I am just going by what the blues have said and I agree with the statement. Leveling have been far too fast.
And buying is not? Remove boost if you don't want to people get new character too fast.
28/07/2018 15:55Posted by
Lucaan They nerfed leveling because it wasnt a good feeling to outlevel zones halfway through a storyline.
No level scalling was added because of that... And i'm not aggains't the level scaling i'm aggains't the massive HP buff mobs have receive and the overhall nerf in our XP gain... Not the same things.
28/07/2018 15:55Posted by
Lucaan so yes, it is a fact despite your denial.
Calling YOUR opinions facts, doesn't make them facts.
28/07/2018 16:02Posted by
Ashron
Don't you guys really see the problem here? No? Think about this: what if there was an 'optional' soloable questline at the max level that rewarded with equal ilvl gear as the latest mythic raid tier. Those who want to raid for the gear can simply ignore the questline and play the game as they enjoy it the most.
Do you actually think this would make everyone happy?
That's quite the hyperbole you got there buddy... Choices in the leveling speed isn't the same as giving free mythic gears. Especially since raiding is something you do at max level...
28/07/2018 16:15Posted by
Lucaan I am just going by what the blues have said and I agree with the statement. Leveling have been far too fast.
Then maybe they should stop adding on MORE pointless damn levels, then? Its only natural for people to want to get to current content when that is the ONLY thing in the game the Devs give a single damn about.
We have SO many levels that give literally no reward. Level squish is so long overdue its not even funny.
Following your logic you should not be able to solo old legacy dungeons and raids, but that's not the case. Same with leveling...
Ummm.. I'm quite sure you can level from 1-110 solo as it is? But anyway that would be a good idea to require at least few players to do old raids. That would keep the older content more engaging as people are doing those for transmogs anyway.
28/07/2018 16:14Posted by
Ashron
You are comparing 'obsolete', legacy, leveling content with actual, latest content. That's not how it works, sorry.
And what exactly makes the leveling content obsolete?
It's age. And rewards that aren't here.
28/07/2018 16:27Posted by
Ashron
Ummm.. I'm quite sure you can level from 1-110 solo as it is?
Ofc you can, not sure why you put that here.
28/07/2018 16:27Posted by
Ashron But anyway that would be a good idea to require at least few players to do old raids. That would keep the older content more engaging as people are doing those for transmogs anyway.
That would be really bad idea. I definitely not want to share my gold and loot with strangers.
28/07/2018 16:14Posted by
Ashron
And what exactly makes the leveling content obsolete?
It's age. And rewards that aren't here.
I would say WoW has aged quite well but that is only my personal opinion. Quests and zones nowadays are not drastically better than they were 10 years ago. I'm not mocking the current design, just saying that they have always been pretty decent.
So what would be the appropriate reward to make leveling content worth it then?
But anyway that would be a good idea to require at least few players to do old raids. That would keep the older content more engaging as people are doing those for transmogs anyway.
Great idea... /s
We grow with power each expansion (or atleast we should) but we shouldn't be able to solo kill a raid boss s-i-x-t-y (60) levels below you?