Leveling nerfed AGAIN in 8.0

28/07/2018 16:43Posted by Ashron
So what would be the appropriate reward to make leveling content worth it then?

Mounts, toys, pets, unique transmog? May be something completely new?
I really miss the Kara Leveling. In the time i was soloing Kara i learned more about my Class then in whole leveling. Thought they it would be doable after the Hotfix, but nope, still cant solo it.
28/07/2018 16:43Posted by Ashron
So what would be the appropriate reward to make leveling content worth it then?

Mounts, toys, pets? May be something completely new?

I'm totally not against it. It just makes me baffled how a lot of players would rather just skip the leveling content or make it significantly faster instead of fixing it.
28/07/2018 16:45Posted by Sky

We grow with power each expansion (or atleast we should) but we shouldn't be able to solo kill a raid boss s-i-x-t-y (60) levels below you?

Ofcourse we should grow in power as we progress in the game. But does it mean a dwarf should be able to kill an Old God with couple of swings? How on Azeroth does that make sense?
28/07/2018 12:36Posted by Projêctile
28/07/2018 11:43Posted by Dragonmire
anyway i like this leveling system right now. .it is same as legion now.


What are you smoking? Right now, the leveling is nothing like legion in any way.


lol? what is your problem? it is my right opinion. which one do you have still problem here? i am leveling at 25+ lvl and 80+ lvl it is going smooth right now. it feels just same as in legion but i didnt test dungeon yet.
28/07/2018 17:07Posted by Ashron
Ofcourse we should grow in power as we progress in the game. But does it mean a dwarf should be able to kill an Old God with couple of swings? How on Azeroth does that make sense?


We grow stronger than them. Simple as that.
28/07/2018 17:09Posted by Sky
28/07/2018 17:07Posted by Ashron
Ofcourse we should grow in power as we progress in the game. But does it mean a dwarf should be able to kill an Old God with couple of swings? How on Azeroth does that make sense?


We grow stronger than them. Simple as that.


And also this is game. Oh and we Defeat guy who can crush planet in hands. Did you seen how big are Titans?

Argus probably cna sgut step on Old God like on bug, and we defeat him.
How much time they nead to fix xp for complete dung ? One months ? Four months ? Half year ? 10 years ?

Maybe that is like 10 dev 8 hours 10 days job ?

Pls fix that finaly.
28/07/2018 17:09Posted by Sky
28/07/2018 17:07Posted by Ashron
Ofcourse we should grow in power as we progress in the game. But does it mean a dwarf should be able to kill an Old God with couple of swings? How on Azeroth does that make sense?


We grow stronger than them. Simple as that.


We sure have. But you don't see any problems in that lore wise...?`

EDIT: I'm not saying it is ok to be able to kill an Old God with 5 dwarfs, but at least it would more appropriate.
28/07/2018 17:19Posted by Ashron
<span class="truncated">...</span>

We grow stronger than them. Simple as that.


We sure have. But you don't see any problems in that lore wise...?


It's called gameplay. Gameplay > lore. That's how it is. Lore-wise we have defeated them, that expansion is over, the end.

Lorewise we can talk cross-faction too. Can we do so ingame? Nope, due to gameplay.

Now I am just waiting for the patch next week that will hopefully buff EXP and nerf everything else so that leveling isn't an annoying drag.
28/07/2018 17:19Posted by Ashron
28/07/2018 17:09Posted by Sky
...

We grow stronger than them. Simple as that.


We sure have. But you don't see any problems in that lore wise...?

lore wise we already defeated them, what are you on about
28/07/2018 17:19Posted by Ashron
28/07/2018 17:09Posted by Sky
...

We grow stronger than them. Simple as that.


We sure have. But you don't see any problems in that lore wise...?


In lore wise heroes are The Chosen by Gods, destiny or Universe to make inpossible things. We are not common adventurer, but we have rank of Heroes or Champions.
28/07/2018 17:21Posted by Ohapenny
28/07/2018 17:19Posted by Ashron
...

We sure have. But you don't see any problems in that lore wise...?

lore wise we already defeated them, what are you on about

Good point you have there I have to admit. But if Blizzard wants to keep them in the game (which is definitely good, even thought it contradicts the lore), why not make the the fights a bit more engaging and require atleast a small group of people to fight them?

This may seem a bit offtopic for the leveling issue, but the point is that the older content should be kept somehow relevant instead of just steamrolling it.
make the game even worse, know what wanna do MC? You get scaled to lv 60 in dungeon blues and you need to find 39 other people! No? It's old content and you just wanna relax and solo it? Not share everything with others? ME TOO! Not being able to solo kill an old raid that would be for RPers. make an RP event, hint most of us don't care if 1 lonely human/tauren/dwarf/etc. will be able to solo Argus next expac. If you wanna do it properly you can join that legacy guild or RP the fight with 19+ others! Everybody happy.

We lost the pots and heirlooms are now weaker than even quest/common greens (which totally goes against their point in the 1st place!). Unnerf the looms add a ton of xp to looms (or make the loremaster tabard a 150% xp buff). Wanna do it super slow and wanna be engaged in the quest you already did several times over? Go ahead don't equip them, kinda sick of that? Equip those looms and dungeon or PvP spam you way to max lv!

Choice! Choice is the magic word, but all those people who wanan do it slow constantly support the removal of choice for us who are done with that content.
28/07/2018 17:30Posted by Ashron
This may seem a bit offtopic for the leveling issue, but the point is that the older content should be kept somehow relevant instead of just steamrolling it.


Blizzard should focus on new stuff and not constantly buff old stuff to make it relevant. It's old for a reason. I don't want to bug my friends everytime to come do Molten Core with me because I need some bracers for transmog.
28/07/2018 17:30Posted by Ashron
28/07/2018 17:21Posted by Ohapenny
...
lore wise we already defeated them, what are you on about

Good point you have there I have to admit. But if Blizzard wants to keep them in the game (which is definitely good, even thought it contradicts the lore), why not make the the fights a bit more engaging and require atleast a small group of people to fight them?

This may seem a bit offtopic for the leveling issue, but the point is that the older content should be kept somehow relevant instead of just steamrolling it.


No.

I don't know if you were around but the last time older dungeons were impossible to solo there was a huge uproar. Why? Because transmogs exist and people do not want to get groups up for irrelevant content. So no. WoW always is and will be a game where end game is more fun than anything else. This is what the entire "we want faster leveling" is about. Because the old content isn't fun, but the new content is great. If you don't wanna steamroll it, here is a suggestion without ruining other peoples fun: get a group at your level and do the raid, simple.
I have tried leveling today after the changes that went live. The mobs in northrend dies relatively fast but the exp reward is really bad with the amount of time that is put in to competing a quest. It took me between 30-45 min per level. This is way to long when you have to get to level 110.
28/07/2018 17:34Posted by Jehlina
I have tried leveling today after the changes that went live. The mobs in northrend dies relatively fast but the exp reward is really bad with the amount of time that is put in to competing a quest. It took me between 30-45 min per level. This is way to long when you have to get to level 110.


ya that is what goal from blizz.. they keep said to people more focus at story. i dont think they will change xp system.
28/07/2018 17:37Posted by Dragonmire
ya that is what goal from blizz.. they keep said to people more focus at story. i dont think they will change xp system.


Anyone who wants to experience the story of Warcraft, should not play the game but read the book.
28/07/2018 17:37Posted by Dragonmire
28/07/2018 17:34Posted by Jehlina
I have tried leveling today after the changes that went live. The mobs in northrend dies relatively fast but the exp reward is really bad with the amount of time that is put in to competing a quest. It took me between 30-45 min per level. This is way to long when you have to get to level 110.


ya that is what goal from blizz.. they keep said to people more focus at story. i dont think they will change xp system.


There is a blue post here that says they will smoothen the 60-80 experience.