Is Blizzard going to look at this and retake their view on LFR in retail?
Why do I need to see the story in the classics when I can run there and kill the boss myself on the regular fat one ? This is not a new raid , OK if you do not see the story for it that is the
PurposeOfTheRaidFinger
You know Blizzard could test the waters with this on retail in the future?
Classic is a complete and different ecosistem than retail and probably will remain as such if the server will progress up to Legion or even more (Shadowlands classic??!)
If you log on the biggest server you can find plenty of groups for DS even HC (thanks to the debuff) plus GDKP that even if it is a bit shadyvi can say that after having joinined one (farmed my gold with molten front dailies) that have a reliable high percentage of clearing the raid succeffully.
Retail no longer have a dedicated raiding enviroment like classic have so for now i can say LFR in retail is not going anywhere.
comparing apples and oranges .what might work in classic is not 100 percent guranteed to work in retail .both versions have different playstyles and crowd .
you know they dont have to waste time doing something that might not work .
Good news IF they remove GDKP. if no, itâs obvious why they disabled LFR
I will never understand the loathing that an optional difficulty on a video game brings out in people.
That would be a foolish decision. It already is a bad decision and I am hopeful they will 180 it like they did with LFD in WotLK Classic.
LFR servers 0 purpose in retail atm .
It gives trash level gear , with extremely low chance to get anything .
The encounters are basically cheese level , so you learn nothing .
I personally use it only to see the raid , but I canât even do that , because the queues at certain times of the day are endless and you never go in .
Give Follower Raids , aka a delve difficulty , that lets you enter the raid and clear it with npcs , or a few friends , so you can see the story .
The current story mode raid is cool , but it is waaaaaay to easy , and it is only the last boss .
Make it a little more engaging ( you can actually die if you are asleep in the raid) , add all bosses and let us play with a friend on two.
Remove LFR fully . We donât need that .
I would welcome full story-mode raid as well.
I donât understand the purpose of LFR, when we have normal-mode raiding. I think there absolutely needs to be a reason for casuals when they get geared to play in cooperative group content and not just queue LFR
The whatnowđ
Indeed itâs not the first time theyâve tried to withhold a mode that actually existed in the game.
What they do in Classic also has no bearing on Retail.
Nice click bait title , should have been posted in classic forums.
I dont know if they will, with LFD they released it in his the phase when it was originally released (ICC tier).
If they went back on their words they should have released it with DS but they did not (file about a 10 man version has been found during the PTR).
Probably they saw how successfull Titan rune dungeons are as a catchup system (even if the Cata ones have been clearly inferior to the WoTLK) and they plan to add them from the start (2 weeks after the raid is open).
I think they wanted to make Classic LFR a better experience compared to Retail LFR but after seeing how popular Titan Rune dungeons they decided itâs not needed.
The purpose is that you queue for it and everyone gets a place that queued - eventually. Versus in normal/heroic/mythic - you are not.
The reason why âcasualsâ are not wanting to play in cooperative group content outside of LFR is due to several reasons, some of them could be they simply want to log in and play when they want and the queue system suits that.
The other spectrum is you have a bunch of elitist about that wont give you a chance if you donât already have ilvl well exceeding the requirement to step into the raid and already have the achievement of completing it.
Everyone is so afraid to make a mistake or wipe because then youâll get flamed or kicked.
Not a real healthy community out there.
No.
They should, but no.
How did casual players raid Karazhan, Serpentshrine Caverns, Magtheridonâs Lair, Gruul, or Zulaman in TBC? They actually can, but the game systems changed.
Also, this idea I heard lately from Blizzard, that player psychology changed, is something I vehemently disagree with. On a grand scale on average human nature stays the same. The game changed, because Blizzard is too laissez-faire with the information that is available and with the tools we can use. Obviously 20 years after the game released, people are gonna be better at using tools, and there are gonna be ppl that try to sell rmt services, etc. Itâs Blizzardâs task to fight against and slow down this form of entropic optimization by being more defensive and restrictive with game data. For example why donât they encrypt the combat log fully and selectively decide what info is available? Thatâd change player behaviour massively.
There are other gaming companies, which are almost draconic with this kind of stuff. If I was Blizzard I would protect game data like Smaug protects his gold in LOTR.
The community is drastically different from those times. People were newer to the game and all you really needed was to have mostly the right gear.
Now they are checking your combat logs and if youâre in a pug raid and you make a mistake youâre just booted if youâre in an awful group.
People donât want to deal with this nonsense which is the bottom line. Weâre all older with less time on our hands. LFR serves a purpose for people and there is no need to argue about the past, because itâs over. Itâs been over for 20 years.