LOL stop dps'ing, you are a healer

I would rather see a class with a gameplay similar to what Runekeepers had in LOTRO.

The more damaging abilities you did, the more your damage increased and your healing numbers decreased, for times when healing wasn’t really needed. If you did require healing though then with a nuke ability you reset your damage stacks and begin healing, which had its own stack system and it increased the healing you did, while reduced the damage you dealth.

Putting damage in-between for cooldown reset or in general not very high DPS going on, or when nobody is dying, or for some procs is fine (disci priest trigger noises intensifies).
But if people queue as healer and intentionally DPSing instead of minding teammates health bars… that’s questionable :woman_shrugging:

Never seen anyone complain to me unless someone died. I wonder how could someone be mad about mobs dying faster in dungeons.

It’s a meme but holy priest dps is actually not bad. If you have fights with adds you can eke out an easy 1.5k dps by keeping up swp on 2-3 targets and using holy fire on cooldown while still using most GCDs to heal. An example is first boss of ToP.

the amount of mana most(if not all) of the dps abilitys cost for a healer is neglectable, so if the healer is out of mana then it is not because of dps ing but because of having to waste massive amount of mana to try keep people alive with spamming big heals, it is not possible to oom yourself as a healer by doing dps simply not possible.

now if the group wipe because the healer does not use his globals on healing in a situation where the dps and/or tank is slowly dying or lossing health( here is meaning having lost 10-15% and still lossing hp) then it is the healers fault.

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Good for them…healers should def throw out some low cost DPS during runs.
well, unless I am near to death constantly due to how obsessed they are with their awesome DPS abilities…thats the only time I notice healers DPSing TBH!! LOL

Can’t blame them when healers can sometimes pull better DPS than some specs like Demo or Arcane.

Don’t know much about healing at all but isn’t there a spec that requires you to do dmg? The more dmg you do the more you heal??? Think it’s disc priest I’m on about? Or is it that’s how all healers work?

Go play healer and realize the dumb things you said

You know that shammys heal more when the target is low hp, so spamming heals at 70%hp is useless?

Oh y you didn’t haha

I smell a salty shaman who does less hps than his tank.

I main blood dk

You know what happens when the healer keeps healing me even though Im perfectly fine by myself?

I get upset, cause hes losing dps.

Sometimes you can use your defensive cooldowns in an offensive way, when you know you are not going to need them soon.

If you let a holy paladin to do dps in wings, just because everyone is using defensives and dodging the areas, he ll be another dps.

There re a lot of bosses/trash without heavy area damage, making the healer able to dps easily.

I don’t think anyone doing medium or high keys is disputing the importance of healer dps. It can make a difference between timing a key and not, and can subtract quite a bit from the time to kill a pack or boss.

Basically as a healer in mythic+ your job is to manage your cooldowns well, keep the group topped and calculate an appropriate amount of leeway into your play to compensate some mistakes by yourself or others.

If these roles are fulfilled the rest of your attention goes to maximizing your DPS and CC on the mobs.

Who does more HPS is completely irrelevant to this, for instance a blood DK will often outheal his healer because that’s quite literally passively his mitigation. There is no need to snipe a DK’s death strike heals to eclipse them in HPS when you could be using these GCDs to put out your own DPS without loosing tank survivability.

It’s not your job as a healer either to permanently keep everyone at 100%. It’s your job to make sure they survive.

Same when a DPS pops their passive off healing (guidance, vamp, etc). I will take this into account and use the GCDs it frees up to contribute damage to the group.

With regards to mana, if you’re going oom in mythic+ you have different issues then spending mana on damage spells, as their cost is usually negligible or close to.

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Good for you!

I see no problem with a healer doing some damage as long as they don’t neglect their healing duties on every player. I have been in dungeons where the healer won’t heal anyone except the tank, even when they needed it.

Most self heals for DPS use up valuable resources that could be used to DPS. Probably explains why the OP outDPSed everyone, they had to use their own self heals often.

Pretty sure Alewin meant that the dps output from the different healers are badly balanced.

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thats why holy paladins are becoming S tier again. We have a lot of gear and we dont need as much healing as at the start of expansion and hpals are dealing crazy amount of dmg compared to other specs.
If you dont dps as a healer you’re oding it wrong

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*laughs in Chi-ji *

If im healing you and see you are low whilst im dpsing i will just rip tide you. You do not need to be 100% health all the time.

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If no one died, the healer did their job. If, while doing their job, they also did damage, it means they wasted little or no GCDs in combat and are a good player that should be commended and emulated by more healers.

Anyone that tells you otherwise, whatever role they play or ‘main’, shows they have little knowledge about how the game works and are, most likely, a dick.

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