LOL stop dps'ing, you are a healer

I will heal and tank and dps all at the same time if i am on my prot paladin.

No, but i deperately need to not sit at 10-30% for half the encounter

If you are at 30% for half the encounter there is clearly not much damage going on.

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coughs What sort of Arcane Mage do you play with?

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Ofc it was, that’s the only m+ I did on this alt. But I’ve seen on my main good healers putting numbers in 10++ as well.

Welp, as boomy I need to often off heal, off tanks, or everything at the same time while CRing people cuz they pull too much or healer is lazy AF noob :laughing:

As in i have to heal myself …

Duh! and people aren’t going 4 dps 1 tank because …? seems to be what the flippin healers wants to do

30% is an extreme example, but there are bosses where you don’t really need to top people right away. One example is ingra maloch when people are good with the kicks, keeping people at 50% to get dps in during the weakness phase or to push the tree before the fear is often worth it.

Hakkar too, the fight gets more aids the longer it takes (quite literally).

You’re a heal paladin, your class’ whole reason for being viable and desired in mythic+ is that they can put out almost as much DPS as a full DD while healing. That’s the main strength of paladin healer right now.

Thats kinda like me not using Guardian Spirit or my Stun or Fear or like a Shaman not interrupting and using Stun Totem.

Healers are sadly supposed to heal and are even judged in M+ based on their DPS not just HPS.
I wish it wasn’t the case, Disc should have that niche for healers that want to DPS. When I heal I just like to heal. I hate DPS-ing as a healer. It’s a level 20 rotation and I’m already doing enough healing the damn group.

Name a boss where you need to be 100% hp all the time? If we are talking about dungeons nothing is going to kill you unless you miss interrupts or do the tactics incorrectly.
Stop embarrassing yourself and stop posting

Or, y’know, you could chill out abit, I did say that theres no issue in doing DPS as a Healer aslong as you still save some mana, energy, chi, whatever…

And for your information, I have played Healer, as a Holy Priest, a Druid and a Paladin, all I did was spend all that lovely mana in keeping my allies alive for as much as I used to play those characters and do SOME DPS on the side.

Did I got bored? Nope, I did not. Did I got told by the tank or DPS for just healing? Nope… I did not, did I get told for doing some DPS on the side to save up some mana for later? Nope, did not.

So, again, chill, I’m not disagreeing with what the OP stated

Dps’ing barely costs mana and if you have mana problems, its not because of doing dps.

You dont ā€œderiveā€ when you do damage as a healer. Your spec is given ā€œtoolsā€ and your job is to use them, not to just heal, dps or tank.

Healing is about keeping the party alive in a way they can do max damage and sometimes that is achievable by letting the dps at 40%hp and dpsing yourself, so the boss dies before the next cast.

You dont need to top up your team when you know they wont take more damage.

Your blood dk talk makes no sense for me.
Every tank has tools to survive alone without healing until a certain point, not only the blood dk. (Blood dk actually needs healing while hes low in runic power, even though when hes full of it he doesnt need any)

Every tank has ways to heal alone as well, some more than others.

Btw, you ll never see a pala/druid tank casting to heal while tanking a pack unless you re in levelling dungeons. (In which they have no clue of tanking)
They can cast while kiting a pack ofc, but thats not their main healing ability anyways.

Basically, you have to do a different thing depending on the situation and being stuck on one function is not playing your class correctly. (Which is fine if you dont aim to do high content)

ā€œBut I like this meta change, that healers can and sometimes must do damage in order for group to time a key, or even make random heroic faster.ā€

Healers should be dpsing since vanilla if they have nothing to heal/dispell

Healers should DPS if there is nothing else to do and their mana allows it. Who does not want that add that AOEs everyone die faster? Or a boss with increasing dmg over time to die faster, before the dmg becomes unbearable? Or a boss on tyrannical to die faster… some people’s logic, smh…

That being said, a healer should focus on healing primarily and not dps at the expense of healing when ppl are dying, just how it is everyone’s duty to not get hit by avoidable damage and use their personal cooldowns appropriately instead of letting it sit on the cast bar for 30 mins untouched while the healer is spitting their soul out, therefore giving the healer an easier time and more time for them to help with the dps. Some dps spells from healers cost a lot of mana so they should not be cast when they are running dry ofc, maybe some healers are guilty of this.

Say this to your disc healer xD

Guilty as charged. Love to cast Mind Sear and then… where’s my mana???

Next to zero damage? I can do like 1.2-1.5k dps, sometimes more, on a boss depending on if the DPS knows how to avoid damage and there isn’t a lot of tank damage.

Uh, what. They’ve nerfed several dungeons exactly for that reason, that you died without any recourse.

The irony.

Sound like you are another scrub who can’t play the game.