Loot (General)

EVERYONE imagines the majority of players feel the same as they do.

You mean you only want to run dungeons once to get your character decked out in BiS M+ gear. No. Absolutely no. That would be so incredibly boring.

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tl:dr but dungeon loot good, raid loot should be personal in pug groups.

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I have mixed feelings really.

I know Puny says she regularly gets loot from M+, for me it can be hit and miss. I have periods of no loot at all while everyone around me seems to get it all. And at others I have like 5 runs back to back where I get loot.

The bit I do agree on though is that on the occasions I do get loot, it is repeated A LOT . Take weapons, I have received around 23 so far from Galakrons fall. The legs only ever dropped once (After I had to buy them from another player on their havoc who wasn’t going to use them but saw the opportunity to cash in), I’ve had about 8 feet, 7 ish chests but have never had or seen the trinket. The only 1 thing I actually want from M+ at this point.
I do not think a token system would be a good idea. It would lead to people running the instance buying their BIS and never touching it again, which in turn would drastically lower the over all participation in M+ .

However I do have an alternative idea. Blacklists.
Simply put, you may blacklist up to 25% of available drops to your spec per instance thus increasing the chance of the item you are actually after dropping.

Its not perfect and doesn’t guarantee it you, and so may well still require you to run a great many runs in a particular instance, but it would give players the feeling of at least some control.
For example, at this point, unless I’m involved in some kind of nuclear waste accident causing me to grow and extra 21 arms, I seriously believe I have enough weapons.

What do you mean?

High M+ lvls stroke my ego… I feel it rewards me plenty!
Runs his fingers through his own hair, takes a deep-breath and moans: ‘‘mhhhh… Meeee’’

The way to get more loot is to just play dungeons. They are repeatable content… Just do them, and by virtue of playing gear will simply rain on you. In a very short time you will have so much gear that you wont know what to do with it.

If you play a lot of them, then you will get fully geared 483 with 2 specs (Resto and Elemental in my case) by week 3 of the patch. Thats 14 x 2 peices. ALL fully upgraded 483. AND tier set.

I have done 96 keys according to raiderio. So since November 14 that is: 38 days, or about 2.4 keys per day. I got 47 peices of gear (that I use, only 21), some traded, most droped. So I got 1 peice of gear 50% of the time. With my dungeon cadence that is ~ 1 peice of gear per day.

If you play less keys than that, then you can do the math of how long you would take to get fully geared with ALL BiS things. And its not so much. 1 key per day is not a ridiculous number of game-time.

If what you want is to get the same gear as me, but playing 1 key a week. The answer is NO. Its already dumb easy to get gear in M+. If you dont like to play M+ but want the gear anywais, then dont play M+. Go raid or something.

No worries, he is geared. He only now still wants 1 specific trinket.

On average it takes ~12 runs to guarantee a specific drop of a trinket. Its not such a big deal IMO. And today its even less because most people can trade it if it drops, so… even less runs.

He is just being lazy IMO.

My tank friend has now about 20+ runs of fall and still havent seen the trinket even drop. I do understand the frustration about specifics a bit. Same for my ret friends who wants a rezans eye from atal.

Super sad for them. I really am. But he has 13 other gear slots that just dropped the 1st couple of times but could have taken 20 runs as well.

And lets be honest, because they are both 483 by now (with 2 483 trinkets, 1 of which is not the BiS one) im very sure that those trinkets will not impact their performance greatly.

So its not such a “must have”. Just do keys. And eventually it will drop.

Yes. It is fine. That was my point to the OP too.

OK. Sorry then. Miss read stuff here.

This math is aggressively off for the most part. Its 12 for 1 item from a 7 item loot pool, however most dungeons don’t drop 7 items, they drop 9-11. This puts the average nearer 17-18 and for you to reach anything even resembling certainty you’re looking at 55+ runs.

And why ?

NOTE:

My math includes at-least 2 people that can loot trade it. Before you go on demonstrating stuff.

Why? Because if you farm for a trinket that’s how you do it. You bring friends/invite classes that can trade it to you.

I don’t think most people do that at all, especially when you’re after a specific item from a specific key. You just search 18-20 for that key, apply to all of them, join, run, rinse, repeat.

Then they dont know how to farm for stuff. And come here to the forums to complain. Something as simple as asking the ret pala if he need io or gear. If he answers io you kindly ask him to put loot spek tank and trade you the tank trinket if it drops.

In PuGs im talking about.

And that significantly reduces the time taken farming. Just… talking in /party a bit… thats all it takes…

The majority of people’s farming was at the start of the season when people needed most things and by nature of targeting items, you were statistically more likely to end up in keys with people who needed the same things you did. Sure it gets easier to target items later in the season once everyone is geared and nobody needs anything, but it’s still far from a guarantee.

You have to be more specific, and less focused on the semantics of “guarantee”. Its never a guarantee with RNG. But its VERY far from a “I have to do this 200 times” thing either.

If people really want to farm for stuff, instead of whining that they have to do 1 dungeon 20 times they should spend 5 min of their time and google efficient ways to do it.

As for what the “majority” of people do: This is what really happens in the seasons life.

A) Early in the season nobody wants any specific piece. ANY gear that drops, with whatever stats, or ANY trinket is just simply better just for being 20 ilvl higher.

Nobody farms anything. Everybody needs everything, nobody trades (even if they wanted to) because of Blizz restrictions. This is ~ 2-3 weeks into the patch.

B) Its at the end of this “early time” period that people begin to farm. They begin to target pieces with specific “bis stats” or specific trinkets. People are geared and can trade the items. Stack people that don’t need the thing and just trade it. EZ. Thats where we are now.

But one does not have to forget that there are still atleast 2-3 months left of the season. Just by virtue of doing dungeons you WILL do them 50+ times anyways. You have to be terribly unlucky to get that 1 trinket that improves your DPS by 30% all on its own (being sarcastic with the BiS gear fever) the last day of the season.

So why bother with stacking and farming in the first place?

I found this website incredibly useful for rationalising my journey through Mythic+ for the first 2 weeks. https://stattrek.com/online-calculator/binomial

0.036 is branch
0.057 is iridal
0.05 is genesaur blood

Interesting. Im going to keep it if you don’t mind.

I wont use it for the first weeks as you do, because I have my own gearing technique which is far more “stress free” than farming for specific things.

But for subsequent weeks, its really useful. Later on today I will calculate how many people I have to stack to get a new 2-handed weapon for my warrior in a reasonable amount of runs.

I want a Hero one. Im tired of walking around with some low level weapon… :frowning:

What’s reasonable for you (Number) and what’s the likelihood you’d need to approach to be happy (Percentage)?