Hello, I am French and I saw this news on the mamytwink website and I allow myself to have an answer with my experience and life.
I fully understand the frustration caused by toxic behavior in dungeons, especially when players are kicked for no valid reason, whether they are beginners, made a simple mistake, or are exploring the game for the first time. The idea of distributing loot only at the end of the dungeon, as in Mythic+ dungeons, is a great way to prevent premature departures. This would encourage players to stay until the end, ensuring a better experience for everyone.
However, this is only part of the solution. The vote-to-kick system, while useful, is often used without careful consideration, with players clicking “yes” without fully understanding the situation. To make this system more responsible, a feedback or justification mechanism could be introduced. For example, each voter could be asked to explain their decision. If a player is kicked unjustly, they could report the abuse, and the group that voted incorrectly could face internal review or mild penalties if repeated abuses are found.
Additionally, introducing a reputation system based on player behavior in dungeons, raids, and other group activities would be an excellent addition. This system could reward positive behaviors with reputation points and penalize negative or abusive behaviors. Players with good reputations could enjoy benefits such as priority access to quality groups, while those with poor reputations might face restrictions in group interactions or closer monitoring.
Finally, it’s crucial to distinguish between voluntary and involuntary departures (such as disconnections or real-life emergencies). The system could automatically notify the group if a player disconnects, clarifying whether they left the game or encountered a technical issue. Upon returning to the game, the player could be prompted to explain their departure to avoid any unjust penalties.
Combined, these measures could significantly improve the atmosphere in dungeons and raids, fostering a more respectful and engaged community.