And again, it absolutely does (I even have my doubts about whether you knew for sure before you came across this thread). Sure, raid bosses “don’t have a lock” as in unique raid ID because it’s a realm wide kill, so there’s nothing to lock. They’re not dungeons you can reset and run again either.
It’s not obvious at all they’d give raid bosses the same consideration as normal dungeons, and it’s not even reasonable considering the spirit of the distinction in their explanation.
So even if the rules had been explained properly (which haven’t), current situation is inconsistent with their own reasoning to put in place two loot distribution systems to begin with.
Unlike you I’ve been following this board since Nov '18, and have been in my current guild since Apr '19 (so, approx 4 months before launch), sorry for not being clueless.
I didn’t say “obvious”. I said “clearcut”. They stated in clear and unambiguous terms where the system would apply: raids with a raid lock. If you didn’t bother (and/or still don’t bother) reading blue posts, it’s your fault for not informing yourself on official channels.
Except rules have been properly explained in the post I linked, and if you know about their reasoning it means you read their post, which also included the actual explanation of how it works.
Good start; sarcastically good, I mean, given it comes with an unnecessary touch of arrogance and incorrect assumptions.
I’d continue with the rest of your post but you’re repeating yourself and so will I, even if just to close all I had to say: information was incomplete and even if it wasn’t OP has all the right to complain about a decision that makes zero sense.