Looting rules!?

Could the loot be chanced so that you would only receive all loot from completing the dungeon, by mail or a lootbox at the end?

This would ease the bad behaviour that tanks work sometimes.
Some apparently just only grind the first bosses, and they leave if they dont like the dungeon,
or simply grind certain item over and over. In normal modes anyway.

Its just a bad behaviour that is hard to get rid of, once you get higher, you wont be able to do that anymore in solid groups. Yes it is “just a phase”, but for new players this might ruin their first experiences for the game.

This would also courage players to stay and play the bad ones included.
Now it allows tanks to act like jerks.

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No thanks, its an awful idea that addresses pretty much a non issue.

It also screws over people that would happily give away a piece of loot to another (except now they can’t cos of said idea)

No thanks

I often meet people in pugs that would instantly disenchant an item alot of people would need just to be an a hole

like the font of power … i need that thing on 8 chars ffs

Anyways my point is people are a holes, not gonna do much

  • If you want that to be the case you can always just shift-click and look at what you got without taking it and get it from the mailbox later if it bothers you that much

Horrible idea, I’ve never seen this as an issue worth making changes for.

Got any better ideas to make tanks friendlier and flexible?

How does this make tanks friendlier and more flexible?

Tanks leaving in Normal/HC dungeons? I can almost guarantee you that it is not for the loot. Most likely because it is the 100th time they get grouped in the same dungeon.

So the problem is not that they loot the boss, but that they get fast queues + queue-cd reset after the first boss + the lack of variety of dungeons that they get in to.

No clue how to fix that.

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