Lore Tidbit Thread 7

I was late by one day to bumping the last one :pensive:

My contribution:

In Cycle of Hatred, we’re introduced to a historical figure called Meitre – an Archmage from the Kaldorei Empire and he’s considered the father of modern magic with his research laying the foundation for our understanding of magic.

His scrolls were forbidden from being read by apprentices, with it being considered something of a rite of passage in magical institutions to allow a mage to research Meitre upon completing their apprenticeship. They’re characterised by requiring a double incantation as a safety precaution, and they cover a wide variety of topics with advanced transmutation and spell penetration being the confirmed ones we know of.

Meitre’s penetration spell is known for being the magical equivalent of an armour penetrating bullet. It shreds wards apart, and it can be incorporated into a teleport spell to penetrate wards designed to block portals. Back in BFA there was a lot of critique about how Jaina can just teleport to warded locations, but she learned Meitre’s spell from Aegwynn back in Cycle of Hatred.

The scrolls were believed lost when Dalaran (and Silvermoon) fell to the Scourge, but as we found out in the Mage campaign in Legion, they’re not all lost as Meryl held on to some of the original copies and I doubt he’s the only one to preserve them since the novel implied that Meitre was studied in all arcane academies.

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My disappointment is immeasurable and my day is ruined.

Linking the previous thread for posterity (and thanks for making a new one so swiftly!)

https://eu.forums.blizzard.com/en/wow/t/lore-tidbits-6/225661/496

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As per the Curse of the Worgen comic, Tyrande elaborates somewhat upon Goldrinn’s ties to Elune, and the implications of the Pack Form - what would be twisted into the Worgen later on.

"When her great light illuminated the dark during the full moons, it was as if her eyes glared down upon him in judgment. His anger at her conviction caused Goldrinn to become even more bloodthirsty and indominable than ever.

It is this volatile nature of which Malfurion is most concerned. It is this essence that is rooted deep within the form."

Incidentally, this might explain why at least one Worgen NPC in Stormwind City turns into his feral form at night, and lend some credence to Worgen feeling particularly tetchy during full moons.

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In Sentinel Hill, which is currently being rebuilt into a stronghold overseen by Gryan Stoutmantle, the weapons of Mr. Smite, Edwin VanCleef and Cookie were taken by adventurers during their attacks on the Deadmines and placed in the tower as trophies to display victory over the Defias.

There were several smaller orc clans on Draenor during the building of the Dark Portal that went extinct by its completion


Redwalker clan (main universe)

The Redwalker clan was an orc clan that lived in southern Talador.

After the Horde conquered much of Draenor, the threat of starvation caused many orcs to turn on each other, clashing in short-lived battles that left hundreds dead. The Redwalkers were one of the clans who suffered greatly in these conflicts.

The clan resisted and opposed the commands of Kil’jaeden through Ner’zhul before the events of the First War. Their warriors continued to battle the Horde clans throughout the Second War on Draenor and they suffered greatly. After the war they refused to join Ner’zhul’s council, believing the Horde was nothing but a memory, and that each clan had to look out for itself. Kargath Bladefist wanted to slaughter their chieftain for his decision, but was ordered not to, so that he would not be killed in revenge by the Redwalkers. According to Ner’zhul, the clan was eventually reduced to almost nothing.


Red Walker clan (film universe)

The Red Walker clan was one of the few known orc clans, the other being the Frostwolves, to have rejected joining Gul’dan’s Horde. Due to Draenor’s hardships (longer winters, short springs and summers, a shortage of game to hunt) the Red Walkers struggled to find enough food to survive, and took to covering themselves in the blood of animals in order to frighten other orcs from what was theirs. This tactic worked well for the clan until a talbuk herd was accidentally chased off by a group of wandering draenei and in a great rage the clan killed them. As it was their habit by then, they covered themselves with the draenei’s blood and some dripped into the mouths. Rather than being repulsed the Red Walkers found it sweet and devoured the draenei corpses. When the clan later encountered a band of orcs they slaughtered and devoured them as well, convinced that flesh was flesh.

The Red Walkers later took to harassing the Frostwolf clan, and during their first battle killed Garad. Over time the Red Walkers grew bold and eventually directly attacked the Frostwolves, but were repelled and with the death of their hunting party the retreated north. While leaving a few scouts to watch over the Frostwolves the Red Walkers through unknown means began to steal the strength of the spirits, correctly anticipating that the Frostwolves would come to the spirits’ aid.

When Durotan led a party north to aid the spirits, the Red Walkers took advantage and struck out against the Frostwolves in order to wound them and use them as a food supply. Unknown to the Red Walkers the weakened spirits still had enough energy to give one final gift to the Frostwolves and Durotan, and his party rushed south and the Frostwolves under the command of Draka and Orgrim Doomhammer fought to kill their enemies. As a result Durotan arrived in the midst of the fighting and the Red Walkers were ultimately destroyed, its chieftain living just long enough to inform Durotan of how a once noble clan had fallen.

While the Frostwolves wanted to leave their corpses rot, Durotan ordered that the Red Walkers should be buried, because despite their sins, they were still orcs and by them treating with respect the Frostwolves would remind themselves of what they never would become.

When the Frostwolves finally traveled to join the Horde, Durotan was informed by Grommash Hellscream that the Frostwolves were the last clan to join; there had been one other clan, but according to Gul’dan they were now gone. Durotan thought the clan in question may well be the Red Walkers.


Whiteclaw clan

The Whiteclaw clan was an orc clan that dwelled in eastern Frostfire Ridge. It was considered to be one of the oldest and proudest of the orcish clans. Much like the neighboring Frostwolf clan, the Whiteclaws had learned to hunt alongside Frostfire Ridge’s native wolves, even befriending and training them as companions, and the Whiteclaws felt an affinity toward the Frostwolves due to their many shared customs and traditions.

Before the First War, the Whiteclaws protested the changes to the orcish way of life by Gul’dan and the Horde, their chieftain Zagrel being one of the Horde’s most outspoken critics. At the great clan meeting at Oshu’gun, Zagrel had stubbornly opposed Ner’zhul’s proposal of uniting the clans into a single force to make war on the draenei. The Whiteclaw chieftain believed that slaughtering the draenei would not make life better and might instead anger the elements even more. A few years later, Zagrel had called on the clans to end their pointless war with the draenei and focus their attention on shamanic rituals, believing that only through dedicated worship and adherence to old traditions could the orcs regain their relationship with the elements. Gul’dan feared that Zagrel could eventually win the support of orcs who questioned the Horde, such as Durotan and his Frostwolves, and sent his assassin Garona to strike the Whiteclaw chieftain down. Garona silently slipped into the Whiteclaws’ encampment and stabbed Zagrel through the heart. None of his clan would ever know she’d been there. After their leader’s untimely death, inner turmoil gripped the clan as Zagrel’s brothers and sons fought for the title of chieftain. The Whiteclaws would endure, but would never be as strong as they had once been.

Later, Warchief Blackhand tasked the Frostwolf, Whiteclaw and Thunderlord clans with wiping out Draenor’s gronn, ogron and magnaron, as well as the ogres that had refused to join the Horde. The Frostwolves and Whiteclaws saw no honor in hunting the giants down and held most of their warriors back, but the Thunderlords did not shy away from the task and reveled in the slaughter of their ancient enemies.

After the Horde conquered much of Draenor, the threat of starvation caused many orcs to turn on each other, clashing in short-lived battles that left hundreds dead. The Whiteclaws were one of the clans who suffered greatly in these conflicts.

As a result of their sympathies to the Frostwolf clan, the Whiteclaws were easy targets for the bolder and more violent clans, and were consequently attacked. The Whiteclaws were destroyed, and any surviving members were scattered. The clan was believed to be no more, becoming little more than clanless savages.


Bladewind clan

The Bladewind clan was a small orc clan that resided in the area between Terokkar Forest and Nagrand. Their largest village was located just south of Goria, later Shattrath City.

99 years before the First War, the year after the draenei repelled an ogre attack on their city of Shattrath, the orcish Kosh’harg festival was marked by arguments on how the orcs would respond to the draenei. Some clans wanted to avoid them, others saw them as enemies and some chieftains speculated that the draenei hated fighting and would shrink away from a worthy opponent; the fact that the draenei had taken care to minimize ogre casualties was seen as a weakness. The Kosh’harg ended without a consensus and most clans were content to simply keep their distance. The Bladewind clan took a different approach. Due to inhabiting the area between Terokkar and Nagrand, they knew of the draenei’s favorite trade routes and caravan schedules. When a number of caravans went missing on a single day, the draenei leader Velen and the exarchs took notice. Among the burning remains of the dead traders were orc corpses wearing Bladewind clan tattoos, and most distressingly, several traders had gone missing, meaning that the orcs had taken prisoners.

Many draenei wanted to forcefully retaliate, but Velen forbade it. He allowed the Rangari order to launch covert missions to rescue prisoners, but an offensive campaign would only lead to disaster. The clan was not large and would be relatively easy to defeat, but the orcs were not known to surrender and the conflict would only end once nearly all of the Bladewinds were dead, and it was uncertain how the other orc clans would react. Velen did, however, know that the orcs respected bravery in combat, and future caravans were well guarded by squads of Vindicators openly displaying weapons glimmering with the Light. Any orc raiders who attacked the traders were usually defeated, but sometimes caravans fell and more prisoners were taken. The Rangari managed to save several, but not all of the draenei prisoners. The ones who were not rescued remained in slavery for the rest of their lives, and some bore half-breed offspring for their masters. The Bladewinds soon developed a respect for the draenei, and raids only took place on lightly guarded caravans or when the clan was led by a particularly bold or foolish chieftain.

Around 8 years before the First War, Gul’dan turned to the Bladewinds to incite conflict between the orcs and the draenei. For decades, tensions had simmered between the largest of the Bladewind villages and their draenei neighbors. When the elemental spirits were thrown out of balance, the Bladewinds suffered greatly as their water sources went dry and their wild game died off. Nearly seventy percent of the Bladewinds succumbed to the red pox. The clan was desperate, which made them vulnerable. Gul’dan approached the largest Bladewind village as a representative of the Shadowmoon clan and convinced them that the draenei were responsible for the current hardships, assuring the orcs that spilling draenei blood would appease the elements. The orcs all respected the Shadowmoon and the Bladewinds had no reason to question Gul’dan. Eager to change their fortunes, they gathered lightly armed raiding parties and began attacking draenei caravans in greater numbers than ever before, murdering dozens of innocents and taking just as many prisoners. One of these prisoners was Leran, the sister of Vindicator Maraad. Upon learning of this, Maraad and many of the other Vindicators urged the draenei leadership for action, saying that it was time to eliminate the Bladewinds once and for all. Velen, who had received strange visions of a great shadow looming over the orcs and guiding their actions, appealed for calm. He and the exarchs sent Rangari to report on the orcs’ activities, and the scouts returned with horrific stories: the Bladewinds were sacrificing their prisoners in gruesome rituals to appease the elements, and only a few prisoners — among them Leran — had not yet suffered this fate.

At Maraad’s urging, the draenei leadership reluctantly agreed to launch an offensive against the orcs. Maraad led a small force of Vindicators and Rangari to storm the Bladewind village, but by the time they arrived Leran and the other captives were already dead. The sight of his sister’s body sent Maraad into a rage and he rampaged through the village. The orcs were so desperate to appease the elements that they fought until nearly every single one was dead. Gul’dan watched from a distance as violence engulfed the village and murdered the few survivors before they could flee east towards Shadowmoon Valley. Only his version of events would survive: he claimed the draenei had attacked unprovoked and killed men, women, young, and old. Word of the bloodshed spread throughout the clans, and Kil’jaeden appeared to the Shadowmoon leader Ner’zhul in his dreams, disguised as his deceased mate Rulkan, and told him that the draenei were planning to destroy the orcs. Ner’zhul called for a clan meeting at Oshu’gun, where he told the orcs that the slaughter of the Bladewind was a precursor of the draenei’s plans to completely annihilate the orcish race. Shaman from other clans had received similar visions from the ancestors, and at dawn nearly all of the orcs agreed to unite into the Horde.

The half-breed Garona hailed from the Bladewind clan, the daughter of a great orc warrior and a female draenei prisoner. After the destruction of the main Bladewind village, she fled into the wilds of Terokkar, traveling east until she came across the Shadow Council, who recruited her.

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Resubbing asap to make an orc named Gabe.
Yeah, baby

Lor’themar Theron composed a sonnet during his stay in Suramar. Not only is it an example of thalassian poetry, Gideon Emery (Theron’s VA) did a reading of it.

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He looks exactly like how I expected LTT to look.

I would not be opposed to that man acting the part of Lor’themar in a Warcraft movie/series. He has the acting chops for it, if Netflix’ Daredevil is anything to go by.

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Wildhammers and High elves have one of the closest bonds between two playable races.

The high elves trusted the Wildhammers so much that when the Scourge came, they sent their children to them for safety. They trusted the future of their race in the hands of the Wildhammer dwarves.

And during Day of the Dragon (set in Second War), the Wildhammers were said to much sooner choose the high elves over their Bronzebeard cousins. This is about 20 years before the unification of the Three Hammers in Cata, so during that time the Wildhammers preferred actual elves to other dwarf Clans.

That’s how close they are as a people. For a Wildhammer to insult elves like a Warhammer meme is really inappropriate for this setting because it ignores all the nuance of their centuries long friendship when they couldn’t even rely on their own kin following the civil war. You’d sooner find them insulting Bronzebeards or Dark Iron, as the Serpent’s Heart short story and Dun Morogh scenario in MoP pointed out that although Wildhammers and Bronzebeards are united in their distrust of the Dark Iron, they also don’t trust one another unanimously yet either.

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I thought Bronzebeard and Wildhammer clans were pretty chill and friendly to eachother after the destruction of Grim Batol and them uniting to fight the Dark Iron clan!

The Dark Iron was the driving force in uniting the Bronzebeards and Wildhammers, but it’s like that one meme of two rivals shaking hands and looking at the third guy in disgust.

While their relationship now is a lot warmer than it used to be, but high elves will always be their bffs

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RPG lore (Lands of Conflict) also suggests that Wildhammer’s attempt to do trade with the high elves (which was taboo at the time prior to the War of the Three Hammers) was also one of the catalysts to the war itself. And after the war has ended - both Wildhammers and high elves had a same idea of nature appreciation and other cultural similarities, which bonded the 2 races.

But I grit my teeth, saying “this is RPG lore”… :pensive:

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For the better, tbh. The rest of the RPG lore veers heavily into a stereotypical “dwarfs hate elves and elves hate dwarfs” mindset so common in fantasy. Brann says he doesn’t care about “elfy things like nature”, elves look at him with suspicioun, but he says he doesn’t personally have anything against elves after a high elven priest saved his behind once - unlike every other Bronzebeard dwarf.

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Nothing’s wrong with taking some bits to implement into your RP, but yeah, RPG lore is like a labyrinth with Metzen as its minotaur.

Great pieces of RPG lore like women as property to trade. Having multiple wives. :wink:

Or Stormwind having more inhabitants then the entire Horde

But for real, RPG had some great pieces so honestly Blizztivisionsoft should take a look and canonize the good parts!

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Compare a semi feudal peasant economy to a fully militarized orc society with barely a noncombatant. Population figures do not translate straight into equivalent military strength.

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The population of dwarves in Stormwind is larger than the total population of Ironforge.

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Oh you make a good point… if the Horde was only orcs.

But they’re not! Forsaken, blood elves, goblins, ogre, the Darkspear trolls, tauren tribes etc are all members too!

Until fairly recently, the Horde was an orc empire with imperial ambitions and loyal vassals spent like currency (to their ire).

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