M+ matchmaking based on ilvl and rio?
Would it work? Could it be a option to speed up the time spend looking for a group when playing classes that is not meta?
There is a thread already active about this topic:
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Is it about the meta though? I played this sson for 3 weeks and Im banned for 1, because I healed shuffle, but from my past experience, leaders always just pick dps according to ilvl and rio score, at least in those m+2-20 runs I did. Never bothered to do anything above. Unlike for pvp, lfg seems to be working kinda ok for pve, mainly m+ I think. Remember that blizzard managed to kill pvp completely by implementing half ***ed version of this idea and never bothered to fix it. Be careful what you wish for from this company…
I read your post. But LFG shoulf still be a part of the game and M+ for those who like it.
I would like to see them add a M+ matchmaking system as well.
But then you woudl never progress anyway because you would never be matched with good player able to boost you .
Just like solo shuffe is waste of time because no good players Play that besides boosters on smurf accounts
No it wouldn’t work.
Good luck with your queue system. But dont expect to get any groups to play with. It is literally a queue system. You stay in queue for forever ![]()
No would be the answer.
Although many people demand it, people have a habit of demanding something theyre unable to look past the theroticsl view and what itd be in players hands.
Automated queues are poison to game modes
Its very mucu proven.
The reason mechanics get removed from automated queuable content, is because the mechanics are too difficult for a randomised group.
Im afraid if m+ went into matchmaking.
Youd see the game mode be heavily nerfed in difficulty, and the rewards ur chasing removed in turn to balance the drastic drop in difficulty.
Until this goes full circle, a return of cata arguments arrive, the contents nerfed to appease, and rewards are gutted and removed from the vault.
Then none of u will queue it and the game mode will tank.
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