Macro and /click in 11.0

Hello all.

It is with a very very heavy heart that I write this since it seems to me that I cannot continue playing World of Warcraft at all after 11.0.

When I press my main button I have the following macro chain:

  1. Main button:
    #showtooltip
    /click [stance:0]ActionButton9
    /click MultiBarLeftButton1
    /use [known:391528,mod]Convoke the Spirits(Shadowlands);[mod,stance:1]Maul;[mod,known:155580]Moonfire
    /use [stance:1]Mangle;[stance:2]Shred;[stance:4]Wrath;Regrowth

  2. ActionButton9:
    #showtooltip
    /click MultiBarLeftButton1
    /use [stance:0/3,spec:2]Cat Form;[stance:0/3,spec:3]Bear Form;[stance:0/3,spec:1]Moonkin Form;[stance:0/5/3,spec:4]Moonkin Form
    /use [stance:0/3]Regrowth;[stance:1]Cat Form;[stance:2/4]Bear Form

  3. MultiBarLeftButton1:
    /targetenemy [noexists][dead][help]
    /stopmacro [help][noexists]
    /startattack
    /cast Berserking
    /stopmacro [nomod,combat]
    /use [harm,mod,stance:1/2]Wild Charge

TLDR version: Depending on if I’m in Guardian, Feral, Balance or Restoration I will swap to different stances, I will mark up a new target, start attacking and cast a spell depending on the form I’m in.
On top of that I charge if I’m in Guardian or Feral spec.

With small changes this is a macro that I have used since Burning Crusade.
This isn’t really a problem for game or game balance. I charge if I’m far away from a mob. I target the next mob and start attacking if my mob is dead and I move into a correct form if I’m in the wrong from.

With “/click” (which this whole chain is based on) removed I cannot play the game any longer. And everyone of my abilities are macroed which means that I use up 18 slots of macron (which was maximum before, now it’s increased to 30 macron).

There are 3 ways of fixing this:

  1. Allow us absolutely minimum 72 macros that are individual per character (18 x 4 specs for Druid) then I can fix each of this with individual macros for each spec and I’m OK.
  2. Allow us around 1000 characters for one macro which allow me to use the above function in one macro.
  3. Re-introduce the /click so I can still use this.

Without the ability to chain / individualize or make 1000 char long macro:n my gaming in WoW has sadly come to an end since I have this learned into my backbone so insanely hard that it’s impossible for me to change my playstyle.

Please please please Blizzard, make one of the three changes to the game to allow us old people who cannot re-learn their ways to continue playing?

// A very sad panda.

Isn’t anyone else but me using /click in a non-cheating manner that is interested in keeping it as it was?

Also, if anyone knows, I would be extremely interested in why Blizzard has made this change.

I would just say learn how to play the game properly and remove the crutch. You tried to automate the game with macros when the game was a joke to play. You’ll only improve as a player, no loss.

It will no doubt suck for a week max but you’ll get used to it.

2 Likes

I only use macros to put healing/damaging spells on the same key; walk with my mouse and use the keybord for abilities, so no, I don’t care about /clicks… sounds very exhausting to me to do all with so many macros.

Omg.
Just try to play a game without all that trash.
It is pretty doable and I am sure much more immersive.

Rely on macros so hard feels kinda braindead for me.

I think /click is a very niche command. The only use I found for it was /click ExtraActionButton1 for a more convenient zone (?) ability access.

In any case, why would you use /click over just putting the spell name in the macro, either via /cast or /use? It seems like a very complicated solution for an easy problem.
And if the answer is “because it doesn’t work”, then maybe you have also answered the question why the functionality is being removed…

1 Like

It let you bypass the macro character limit by having a macro click another macro as it’s final action to keep things going.

OK, so basically macro daisy-chaining? I can kind of see why they would want to put an end to that if I’m being honest.

It seems that they made this change to disable chaining of macros and keep the 255 character limit.

They did not provide a reason, but the reasonable thing to assume is that they made this change to combat cheating/automation of some sort (they almost never provide context when they make changes for those reasons).

As far as I am aware, a workaround has been found. You should find the specifics on GSE page.

For information about why this was made, I direct you to this thread: I tried to explain to the best of my abilities.

Why can’t developers ban bots in the trade chat? - Community / General Discussion - World of Warcraft Forums (blizzard.com)

Thank you soo much! This was great news.

And here is from the actual character that wrote the thread. I’m Quartiz too but I don’t know how to edit a post to change which character wrote the post. :smiley:

Thanks a million Dorphin! Now I only have like 200 hours in front of me of swapping all my macros to GSE. groan

Because of the 255 character limit.
And because I want to do some stuff as a general macro.

Take for instance druid.
Before each ability I would like to check which form I’m in and swap to the correct form depending on which spec I’m in.

This part of the macro never changes, so either I copy it into every single macro I have (which is 18 macros) or I just create it once and call on that macro in each other macro.
This also brings the super convinient possibility for me to actually edit that part of the macro on one single spot. I.e. no code duplication. Super smart.
And much better than having everything in one mega macro 18 times over and need to go into every single macro everytime I want to change something.

So it’s not “because it doesn’t work” as the only option, it’s also “because it’s super dumb to do it like that”. Splitting up macros is a great way to have a limited set of functions that you can independently edit.

The problem for me is that I don’t cheat according to Blizzard.

I can do everything that I’m doing now in one macro as long as I limit myself to one spec. It’s when one macro should cover all 4 (druid) specs that I have too little space in the macro.
So apparently what I’m doing is OK (since I can do it another way) but not in all 4 specs. For another class I might manage everything in one macro since it’s only 3 (or 2) specs so everything is then 100% leagal and above board, but it makes it SOOO much more annoying and stupid to set it up and handle the macros.

From what I understood no one said that you did something against ToS, neither you were banned, so no need to defend yourself.

But it is a fact that blizzard changed how the API worked in the case of those macros for a reason. It is not that what you were doing was cheating, but the tools you used (chaining macros) were providing too much power to bots. You were just caught in the crossfire.

From what I saw Dorphin gave you a good alternative (no workaround but it might help you abit), but I think you will find a solution for your gameplay.

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