Mage drinking

I spent 50% of my leveling time drinking water 1-25, Im happy to see that didnt change at all during 25-40. With about 3K mana, now closer to 4K, Mages need to sit down for 1-2 min after each attack (rarely AoE in open world, but even in AoE pulls while dungeon leveling) in order to do what some classes (Druid example) never have to do.

How about a passive so atleast conjured water has more effect on the Mage?

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Mages literally kill 10mobs in the time druids (and other classes) kill 2.
Drinking is there to make up for the difference.
That didn’t change from Classic, no, and in Classic mages are the fastest at levelling up, even through all that drinking.

I can give you an idea to make the drinking time smaller: kill mobs 1 by 1, and use wand instead of using spells 100% of the time. Maybe 1 fireball and then wand or something.
You’ll spend a whole lot less time drinking, guaranteed

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You expend a lot of mana killing a lot of mobs or a small amount killing one. You shouldn’t be able to expend a small amount killing a lot of mobs.

Your complains r not valid ones . I saw in Scarlet last night mage kills 20 mobs in less than a few sec and what u want less to drink? Mage was always a mana addict even in classic and Boomkin cant do that that is why they don’t have that many mana issues.

For the average player, 95% of the base - thats not the case. By the time a Mage kills and drinks 5 mobs, a Druid could have killed 5+ 1 by 1 simply not needing to drink.

Its not like I just played or leved a Mage in SoD, I have 7 Alts and Mage drinking is nothing but cancer. This goes not just for leveling but dungeons/raids alike.
While most classes are streamlined in times of grind, Mages have a downtime of 2 min killing 1 or 10 mobs.

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As a great mage player once said “I’ve been playing mage in this game for about 14 years now, and I’ve spend 4 of them drinking”.

It was always like that, it is what it is - you just get used to it if you’re a mage player.

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I gave you a tip on how to not have to drink half the time: use wand and save mana by only using a couple spells on each mob.

It’s how Priests do it

PS: I have both a mage and a priest in SoD, and I am one of the 95% that you mentioned. Both of them levelled to 25 in about the same time, but I am sure that if I was more proficient with Mage, I would have levelled mage faster.
And fyi I levelled Mage similarly to how I levelled Priest and what I suggested: a couple spells per mob and wand

Edit: as additional info, I did try doing AoE grind, but even though I was successful sometimes, I ended up dying quite a bit too so ended up doing what I said just before this edit

I agree with you, Ive been playing Mage since Vanilla.

Drinking always was a problem, but made sence as other classes had downsides aswell (not to mention when gear didnt have this much Int on low level).
In SoD Warlock were given Haunt and mobile Life Drain to compensete their downtime. Warrior were given Victory Rush. Rogues were given Quick Strikes. Lets not mention Druids that have free Wraths and Star Surge (easiest class to level). Paladins got mana back on attacks/hits.

Asking to sit down 50% less of the time while doing the 99% of the contect that isnt mass AoEing isnt much to ask when everybody else is crazy from a grind/damage perspective. But I guess its the same issues as Hunters, people cant even think objectively around some things becuase Hunters were imba start of Phase 1 so that is forever the baseline.

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I seriously doubt this statement.

Also

Hunter is, not druid. Free wrath is not as crazy as it seems (I have a druid and at first I hought like you, but in practice it’s not very effective. It deals small damage, so mobs will eventually get to melee range and pushback, seriously hampering the whole thing.)

Based on what? Me beeing tired of drinking even more after 20 years? Get the hate of ur chest, Im sad you are poor ingame and think all Mage players have gold cap, but thats not the thing and nothing that would change with having less downtime drinking.

I never complained about Mages, totally fine with them, you must have me confused with you, you’re the one complaining.

And if you’re tired of drinking, just do as I suggested. You’ll level more slowly, but you won’t have to drink nearly as much.
Problem solved

Yeah, I get your point. Technically mages were given the same with the regen rune and living flame. You could pull mobs and kill them only with living flame and 1-2 arcane explosions or living bombs, which was very mana efficient, but now that they nerfed the healing from it it requires you to use more mana to kill the mobs.

It is better now in the 25-40 bracket for mages though. You can be very mana efficient doing single target dmg as frost with ice lance and fingers of frost. For aoe to be efficient you need like 5 or more mobs, which you’ll hardly be able to gather right now in the outside world questing. (Just because there are many players questing as well, and mobs are very split apart).

I doubt Blizzard will do anything about that, BUT, what i’d love to see is for us to give QoL rune to be able to conjure stack of 20 water at lvl 40. Conjuring 2 at a time is very painfull, and having in mind warlocks got summoning stone I feel like it’s fair.

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Out of curiosity, did you level a Mage during SoD along with any other caster for reference to that leveling? So I know Im dealing with people who have acually experienced both Mage and similar casters during WoW and arent just guesstimating.
I did level 2 Mages and both a Priest, Druid and Warlock.

My Phase 1 BiS Mage had about 650 HP unbuffed at level 25. As you know, the damage of the outdoor mobs was boosted, meaning that 2-3 hits from anything while leveling would take you down to very low HP (a problem even for the classes designed to face tank during grinds). Your idea of wanding stuff for 30 sec at the time would have Mages dead or low on mana due to them healing themselfs (the little thats left of that) and wouldnt solve the problem at all.

It’s not about being better or faster than anybody or any class, it’s about acually being able to play without a massive downtime of 2 min each combat, on level the rest of the classes are doing with their perks and changes.

I have lv mage and I have raid with him as arcane what is even worst for mana and did not complained about it. U also have evocation spell as mage if u remember to use it. And one more thing… Stop using trash mage water on lv 40 , u will drink until Legion classic come out.

A mage is crying in classic?
Now, ive seen everything.

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Try leveling a shaman.

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I don’t think anyone has mentioned this, but use mana potions. Instant mana recovery.

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Every caster drinks if dont want to use wand and that is truth.Except maybe locks who taps as maniacs. But being good mage and knowing when to start drink is point . That make difference between good and trash mage when it comes in dungeons for example.

U simple dont stand afk and complain about mana drain.
Use evocation, use ,mana pots, drink VENDOR BEST water if is better from your mage water. Stop being cheep lol Drink when tank making pull to grp mobs and not as hobo run as maniac into pack even before tank position them.

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I’ll be honest, didnt try it (Alliance), but I can imagine!

I’m surprised they didn’t banned you yet. All you do is to wind people up everywhere you go.