yep, or when they just have an Assa in the backpack, what slows u with auto attacks, this is so annoying to play against
i find it worse with dks disruption
10,000 archers of allah will smite them down in BGs at least, but goodluck to the arena gamers
almost as if hunters shouldnât have silence, 2 stuns, feign death, turtle, interrupt with such low cds
bro he 2v1 2 randoms in skirmish, one of which was a melee kiting him⌠i mean, he is a rgeat r1 mage and all, but that 2v1 rly doesnât mean as much as you make it soundâŚ
but i do disagree with xaryu on the fact that mages need deepfreeze, stuns are byu far the most lazy concept in wow, and allows anyone to do their
stun > burst effortlessly, i wouldnât want my class to fall victim of the âanyone can do itâ
which is whats kind of happening right now due to how overtuned frostmage is
but xaryu fought them as arcane, and thats a different thing entirely, arcane has counterplay, no matter how you look at it
37 seasons.
donât forget hunter, mm hunter can wreck mages if played right.
If you play both Warrior and Death Knight then you know that it is easier for a Death Knight to beat a Mage⌠well it actually becomes possible to beat one anyway, still pretty challenging for both classes.
The game has been played for 20 years (celebrations woo) and there has been countless theory crafters and people prepared to spend days, weeks and even months working out how to beat each other. Some of these people are literally deemed as geniuses (in whatever their profession is) and the method of countering classes is not too difficult to find and actually do with guides, articles and simply playing with people in the game. This is why the developers deserve a little credit as it is their job to tune and adapt classes, so there are opportunities to still win against a counter class at different stages throughout the season.
Moving away from youâre suppose to lose to this class, does come down to the individualâŚwithin reason⌠if they prefer to be negative during their games⌠complainy, whiney, toxic⌠then they will say⌠âyou cannot beat this classâ ⌠why? because they have tried before (I hope anyway) and simply not been able to secure a kill. Yet when we look at fully geared/high rating games, on YouTube or Twitch⌠the same class and specialization is able to win. That could be down to attitudeâŚa significant amount of loses (that we do not see) and better team mates.
Its absolutely easier for a DK to deal with a mage. Between AMS, diseases and clawing shadows you have alot of options as DK but that doesnt mean its not obnoxious. Icelance being an instant cast on the games most mobile class is hilariously degenerate. It should hit max 300k or require some form of player input.
I never claimed it was easy for either classes though, i think frostmage is gamebreakingly busted n have not once defended mage so i dont know why you phrase it in a way where it sounds like i am.
I simply stated that from the perspective of casters melees do the same to them as mages do to us n i can admit to devouring most casters that arent mages.
I agree nerf DKs
frost mage is what all caster should be to stand even a chance against the meleezerg
Have you ever tried to play Shadow Priest vs Meleezerg?.. it becomes something different than caster Spriest for sure.
Anyway, as for melee vs Mages⌠itâs nice to have a caster than can counter/deal with the melee train at 2kCR anyway.
i have not tried spriest no, ive tunneled down alot of them though
my argument is that im against disturbingly onesided matchups as a whole though. i like class n spec diversity in pvp. most people fall into the âpaper is fine, rock needs nerfs, signed scisscorsâ kind of mentality.
hahaha, Iâm sure you have. Iâve not quite been able to find the right synergy playing with a Death Knight as Spriest to date. Itâs suppose to be a viable 3v3 composition, similar to Feral/Spriest/X⌠yet doesnât seem to work.
It is difficult to understand you being against one sided matchups as a Death Knight⌠there have been several seasons that playing Death Knight is immediately in your favour. I can only think of a few seasons where Spriest vs Death Knight for example where I have known that I can 1v1 or comfortable take on a Death Knight and secure a kill. It becomes an almost unplayable match at times against them!! Well played to dev tuning for actually making it possible to beat Death Knights though.
i mostly played my warrior in DF n some DH. My dk hit 80 not too long ago but i wont gear it till season starts. having too much fun with slayer atm.
In a 1v1 scenario theres not an awful lot a spriest or warlock can do against an unholy dk. DK on the oher hand historically struggles vs alot of other melees such as warrior etc where they simply cant trade effectively in melee while also lacking mobility resaulting in them getting demolished.
I think the only times spriest beats a DK is when DK is undertoned n spriest overtoned which has happened on multiple occasions. If they´re somewhat even in balance i think the DK is just gonna run over the priest though.
It is really tough to beat a Death Knight in 2v2 / 3v3. If it is 1v1 with a full set of cooldowns each then the Death Knight is going to have a lot of fun. If it is an actual game scenario where the DK could have used AMS ro secure a kill and the Spriest for example has managed to kill the enemy healing now going INTO a 1v1 then it is a different story and there is 45 second in which the Spriest has to kill the Death Knight.
Not sure on what you mean by over/undertoned⌠unless its a beach body content >.<
casters arent great in 2v2, spriest was fantastic in most of DF even overperforming a fair bit n in 3s its very different.
over/undertuned is simply op/weak.
Yeah, it does seem Healer/melee is the go to, the constant pressure overwhelms most casters, not sure on what the stats are on this though.
I have always enjoyed played double DPS as a caster (Spriest or Mage) or Discipline x Rogue. It seems like the games are a little more difficult and rewarding. I have only played 2-2.2k CR though but have a lot of in game experience against players between 1.8-2.4cr.
I simply cannot understand how a Spriest can win in 2v2 match ups consistently enough to go onto 2.5/2.6cr. Iâve watched some of the best Spriest players games and there really isnât anything that says to me⌠they can do this consistently enough to win like this. YetâŚthey do and the CR/MMR is not a lie.
historically speaking its almost always the same specs that dominate in 2v2. Feral, Hunter ( mostly survival ), rogue, warrior, dk, dh, ww etc.
I would say that historically Survival, rogue, and feral are the 3 best 2v2 dps specs in terms how frequency they´re at the top. Funnily enough spriest was the best performing caster in 2v2 in season 4, ( i refuse to call MM hunters casters, its a ranged melee sissy spec )
Wait you want mages to die? But Chadgar survived getting sucked into a black hole, so all this is canon.