Most unavoidable one shots in mythic+ are caused by two damage events coming in quick succession, not necessarily specifically dots as you basically top yourself instantly after the first and then live the 2nd. However as you asked.
DHT 1st boss, DHT 4th boss, Everbloom 2nd boss, Everbloom 3rd boss, Everbloom 4th boss, BRH 2nd boss, BRH 4th boss, ToTT first boss, ToTT 3rd boss, Fall 2nd boss, Fall 4th boss (Aoe during shield phase smacks), WCM 1st boss, WCM 5th boss, Rise Morchie, Rise last boss.
This is ignoring the impact of alter time as a counter to displacement abilities such as knockbacks that also deal potent damage.
Bro you literally got the whole list of “not S tier” and slaped it in there with 0 thought. Dont make me go to Raider IO and pull out all that information because what you did is uber lazy. Really. Do it yourself instead of copy pasting what you read on redit.
A) When 1 spec of a class performs better than the other 2, even by just a tiny small margin, the “pros” doing 30s will take that over the other 2. Which is what happened to survi and MM. And Locks. And mages too (they are all Fire apparently).
B) Same idea, but with Aug. Thats whats up with Prevoker and Devoker. In fact, Devoker SLAPS hard. VERY hard. But everyone wants Aug so…
C) WW, Fury, Ret? Like what? -2 keylevels? You sure? Did they have the new buffed leggo or not? They did -1 keystone before. With the new lego im curious to see what will happen
D) Loks: I just posted above that Destro AND Demo do -1 key level less. Afly is a bit low I agree. But 2/3 lock speks IS really good IMO.
Common… Dont be so lazy.
Bro. Did you play in 10.1.7 S2? Like what are you talking about bad balance?
Here you go. RShaman, Fury, Ret, Aug. DH tank. Doing -1 key level.
I will grant it to you. Its still -1 key level lower. And that guy is #1 Rshaman in the world.
But… I dont have the skills to do what he does to begin with. And neither do you, or ANYONE on this forum. So if I know my skill cealing is a 28 if im really lucky… well… then its perfectly possible for a RShaman to do it. Or a warrior. Or a Ret.
What you really need to do 28s is a premade,a ton of skill, and a ton of practice. Thats what you need. But its perfectly possible to do it. With ANY spec but a few handful.
And this is FAR, FAR, FAR from S2 balance with Exodia. So you cant claim “bad balance” when you haven’t seen it yourself.
I think when you compare it to a spec that’s not being played because it’s so undertuned and say it should be like that… that’s just a straight nerf to the ground. Rather buff shamans.
What would you remove? I personally think I’d have them kill Mirror Image damage reduction and Greater Invisibility damage reduction. Feels like spells that do two things instead of having a nice, simple, clear purpose. But what do you think?
Oh dear, that’s A LOT. Especially when you mess up. Almost all of them bar rogues I think.
Careful what you wish for. What’s the cooldown on that? 25 seconds? x’D 2 minutes? Then it will never be taken. 1 minute? Weird compromise.
I mean honestly I’ve been complaining about my class having too many binds, and a good chunk of them are defensives, so I’m all for killing a couple. I just don’t think mages should be made more tanky and have the same number of defensive CD’s as a warlock - same with warriors and rogues. Makes them too alike.
Well then give them something else. You don’t have to heal them. I do and I see why they need it. God forbid mages get hit by something twice in a row. If they do, they are dead.
And im not talking about mages in a 15 that cant press his buttons. Im talking the mage go with to 25s and 26s.
Your talking about greater invi? So this is what the description sais: It sais you go invi for 20s, and untargetable. ANY action will remove the effect.
While the effect is still ongoing, you take 60% DR and 3s after.
So its a 3s wall then. Shamans is a 12s wall. Because you can do stuff while you have the DR.
Much more valuable IMO. You dont loose DPS, you can use it for more cases other than “big AoE incoming”… ect…
You just focused on the raw DR % and called it a day. The duration, type of DR, and CD are also important you know.
Yeah, but that is hard to predict. And many classes can deal with that unexpected event.
Among other things, that is why I (RShaman) use my deff CD aggressively in big pulls to prevent stuff like that. And many others can do the same too.
Who in their right mind puts a cloth to bait a PHYSICAL damage dot? That happens every 15s… So NOBODY has enough CDs to rotate. And especially because if your not tanky enough (which clothies are not) IF you happen to get meleed by the add that inevitably will spawn underneath you, your dead.
Normally the healer does it. Because he has a reduced chance to get an add spawn to begin with. And can bait every single cat jump, and mage goes to melee range.
L2P right there.
You cant bait the boss nuke on a single player systematically. And even if you could, you don’t have a wall every 15s to deal with it.
But either way, in P1 if your healer cant deal with that dot he is a bad healer. Any healer can heal through it.
In P2, if the boss gets many stacks he begins 1-shoting people. The mage can wall it, so can shaman and warrior. ONCE. But not twice.
And also, if your tank has not yet discovered the niche at the end of the room where boss gets 0 stacks and P2 becomes as trivial as P1… then its a L2P issue from your tank.
What is there to wall here? Its rot damage and ST casts which are random and constant. So a mage can wall 1, but not 2 in a row constantly. Unlike a lock or warrior for example, that sheer HP and leech just makes that boss so much easier on the healer.
If anything, mage has to few CDs there to help the healer, because he has to hold on to them for ONLY when he is targeted by a cast (or 2 at once) and knows that they wont be interrupted. The rest of the time, he is but-naked and taking a ton of rot damage.
What about this one?
A) Cinderbolts are random and you dont know how often they occur. So you could be receiving 1 cinderbolt, or 4. So you can waste that 70% wall or not. You dont know.
B) You cant wall EVERY cinderbolt that happens every 20s… Also, DK AM is better, Warrior Spell reflect is better, Ignore Pain is better… just to name a few… because they have low CD.
I have done this boss enough times to know that mages cant cheese it. Maybe once they survive (not the rest of the party though), but not twice.
2nd boss of BRH? Huh? Its like EZ than EZ… you wanna know cheese?
Do you know that if you jump up and down when the boss puts the lazer on you, you take 0 damage? So instead of filling up the room with gunk you just leave a nice point on the floor.
Elemental shaman with everything instant cast can cheese that boss better.
Or do you mean the bleed blade? In P2 it will spam cast it every 10s. You might be able to remove it once… but not twice. And it lasts for 30s. So while you have the dot the mage is but-naked.
Much better an ele or lock. Just for the armor of it being physical damage.
Every class, even Shamans have a big wall. And the issue is a PARTY wide AoE. So who cares if the mage can survive some of them. The boss spams it.
Wall + party buffs (link in my case) for 1st AoE. Then your gucci. No biggie.
This one… OK… you cant get a wall every 15s for the focused lightning. BUT, a strat to cheese that is square formation with tank in middle. That way, NOBODY dies and its EZ to heal.
The big nuke, the mage (and any class) can survive it once. But not twice in a row. Not even mages. Thats just bad luck RNG. Just do enough DPS to phase the boss to High Tide and your gucci. And if you cant do that, your party does not do enough dps to begin with.
That is why in high keys this boss is BLed instead of the 2nd one.
The boss literally spams the Flame Shocks. You might have a CD for 1. But not all of them. Its a healer check. Also, what sucks about it is not the ticking damage, but the initial nuke you get from it.
And because you dont know if it will target you or not, better to have classes with self heal for this. Short CD warrior 30% 30s CD self heal, or ret palas / DKs self heals are better than walls.
What about this boss? Just do the mechanic right and no need for walls of any kind. Specifically, dont move , dont stack, ect… I covered why this boss is bugged and why many people dont know about it.
Either way. In Fall 25, the nova hits for 500k. And mages dont have a wall for EVERY nova.
And because they have to save def CDs for when they are targeted by the dispel (and they dont know when) then they are taking full damage every time they are not targeted.
Which means: Locks, warriors, DKs, Rets… all those classes are better. Because it means that I (the healer) can focus only on 2 people (the 2 dispells) and not on the whole party being 2 shot by novas.
Yes it does smak. And mages dont have a wall for the whole duration. Plus its a healer check. Locks are better. Reliable, spamable self heal are better for rot damage. Warriors & rets do better there.
Because once the mage CD wears off, he is face tanking the damage.
Also: Dont forget that if he gets targeted by the ST nuke of the boss and has no wall, he is 1-shot so he need to save the CD for that.
If he is not targeted, he needs the wall for P2 cause its a ton of damage as well there. And if he gets targeted by the nuke, he needs to make sure he has a 2nd one ready for P2…
Idem as with many things. You might be able to cheese it once. But not twice. And its a physical damage bleed that needs to be healed. So much better to have a warrior that not only receives 40% less damage than a mage (because armor), he can instantly top his health up to 100% every 30s. So every single time the mechanic happens.
So can rets and DKs. A mage has what? A crummy DR and a shield?
This one? What about it? It does an AoE that many clases can deal with. I dont even know why its on the list.
What about it? Dudu in fact is better. It can permanently root the copies, completely negating the mechanic for the whole party. THAT is cheesing…
Again. What about this? Its a tough boss for everyone.
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Look. I went through your WHOLE list of bosses. All you have done is literally post tough bosses with hard hitting mechanics.
That is all.
Not even close to suggesting that mages can “cheese” mechanics. Especially when (A) they don’t have deff CDs up with enough frequency to negate it (B) other classes do it much better than mage and (C) when mages don’t have their CDs they are but-naked.
And most importantly: Since you wont go with 1 mage tank, 1 mage healer, and 3 mage DPS to a dungeon, it makes no difference if a mage can survive it or not. Its the party that needs to survive.
So, with that said, from all the toolkit the mage has, the mass barrier is arguably the best one. Hands down.
That is a wall for 1 special case. The Ele one works for many more cases. ANY case in fact.
Like Fall last boss: You get hit by the ST nuke. Mage has his 3s wall OK. But shaman has his wall, AND it will last him through the party wide AoE as well.
Also, by reducing the CD you have it for every phase. Unlike the mage. For which a 2 min CD is too long and has to keep 2 small CDs for the eventuality that he gets targeted again by that mechanic.
So he is but-naked for the duration of the shield phase…
You are comparing 1 ability to the 1 of 2 abilities shaman has that is just really bad form from you.
Cool a single run and it is not counted at all on raider io when i looked.
You are comparing this season with the LITERAL WORST balanced season in the HISTORY of M+
So if you are going to claim this is good balance just because you are looking at the literal worst it has ever been that shows how bad you are at understanding what bad and good balance is.
The thing you do not seem to understand is that Before mage was buffed it ALREADY WAS OK-ish balance it was a BETTER balance than it is now after this change.
It is Worse balanced now then it was before the changes.
yet you are here crying over the balance.
It really is not.
When it comes to damage intakes lets look at Yazma and only focus on wrecking pain
And lets compare you and a mage with the exact same stamina and your 25% vers.
With Astralshift and the talent that makes it 60% instead of 40% a 2min cooldown and no earth shield you die at at 35key you survive at 34 with earth shield shield you survive a 35 and die at 36.
A Frost mage will survive a 35 and die at a 36 with greater invis alone with Ice barrier on top the mage survive a 38 and dies at a 39.
Quote me where I have said that RShamans suck and needs buffs and healer balance is crap.
Can Rshamans be better? Sure… but lets be real here and get some numbers:
I play the worst spec, and least played of M+. Holy and Pvoker at-least can respec Disc/Aug respectively, but im stuck where I am.
So based on Raider IO, I am the #1500 healer in Europe. Which puts me in the top 0.5% of healers.
And lets be real here, I am NOT an extraordinary player. And I don’t have a fixed pre-made with coms. I play on a portable computer, not on some OP desktop computer. And believe me I make tons of mistakes when I do runs. I have depleted more keys than completed.
So, if I can reach 3300k rating, top 0.5% by basically puging half the time with an F tier spec… then so can everyone else and healer balance is OK-ish,
Because lets be real. The only thing preventing me from reaching 3400 rating or more (top 0.1%) is not the fact that I play RShaman, but the fact that im just not that good and I dont have a premade.
So even though I hope RShaman gets buffed in some way, im not ready to begin complaining about it. Because I dont need dady blizz to cover my L2P issues.
And mage is in the same situation with respect to other dps. Because if im in this situation, what should I say to someone that has… dunno… 2900 rating with an A tier DPS (like warrior, ret, WW)? Well, I will tell him that its not that his class sucks, is that HE sucks. Because player balance is OK-ish.
And here you are not understanding the problems with this the issues are that meta is a thing in this game it will be very hard for that player to become better because meta exists it will be very hard for that player to get in to groups to do the content (you are playing healer in a season that is very open healer season where all healers are ok enough and people know this and it is also very hard to find healers)
That player needs experience in those keys that he is not getting into to become a better player they are not getting into those keys that makes them not want to play or they just choose not to try.
Just because specs can do the content does not mean it is easy to do the content as those specs.
And some specs who can do the content requires a more skilled player to do the content then a spec that is considered meta.
You seem to be under the impression that Meta just does not exist and everyone has an equal easy time to do keys regardless of their spec.
Being top 0.5% is quite contradicting with “everyone can do it”. I certainly can’t
But i am not disagreeing with your statement that balance is quite OK-ish.
I get what you say, but the boss casts wracking pain every 10 seconds. You do understand that unless you got a 60% wall every 40s on average (assuming the boss will cycle 1 by 1 the party, instead of randomly and getting 2 back to back) you will die GUARANTEED.
Wall or not.
And before you even reach that, you still have to survive the soulrend, which will 1shot you in a 29. And again, soulrend is every 20 seconds. You don’t have a wall every 20 seconds. Thats why you bring an Aug to those runs.
But either way. Before any of us does a 29… we first have to do a 28. And any spec can survive a 28. All it takes is skill. Which none of us have to be honest.
Which means that within our level of play, we can do high-ish keys with any spec. So its OK-ish. Just a couple of balance tunings here or there and gucci.