Considering we see no changes in 10.2, i guesss its just okay that catching an arcane mage or even trying to go on them is a no no, they should just be allowed to do whatever they want, going on arcane = maybe stopping polly and all the cc but ure gonna lose out on 90% of ur dmg if ure melee so is it worth it, prob not.
Displacement and altar are such jokes its surreal. Sure u could technically purge altar, but thats just RNG and then u would obviously need to have someone with purge and if theres lets say a rdruid healing the mage is literally 1 in 10 chance u get it not counting mage buffs.
Something has to give, i get not having alot of uptime on mages but this is absurd, im literally having less than 20% uptime playing blademasters torment because as soon as i charge they literally blink the root and i sit there like a joke. Get ur colossus off on mage oh bad luck because u wont get any value out of it because they can knock, root, blink everything u have.
The changes to warrior in 10.2 wont fix any of this btw. Using 3mcd rally for 1 freedom that ull get reslowed or rooted on, ur piercing howl root can be blinked same as charge, 2x intervene, i mean wasting 2 intervene just to connect for 3 globals and then needing the person u intervene be close to the mage aswell like nah, its gonna be the same thing.
I cant be alone thinking this is dumb, especially arcane, i have better success into frost somehow, prob because they mostly need to stand and cast not arcane running around doing missles and knocking u with an orb on ur charge, but i could still get novad on charge so w/e.
Point being, i get having counters but this is really extreme, its literally unplayable unless ure maybe DH/Outlaw, maybe ret if they dont insta spellsteal ur freedom lmao. Unholy does decent into it but i wouldnt call it insane by any means u still have to festerstrike to burst wounds, try grip when they insta blink it and they have more blinks than u have grips btw. Realistically playing wraith walk isnt really that insane of a choice because u would lose 40 yard grip or lichborne dmg reduction aswell.
Anyways tell me if im not tripping, but it creates an incredibly unfun matchup whenever i see mages in arena, they were always bad but never this bad, and its not really only unique to warrior it feels similar on all my alts aswell besides DK to an extent.
WW parry first for example has always been kek anoying and dumb, but we all can tolerate some stuff ofc, its just different when someone becomes literally a 0 chance of winning target, reminisent of outlaw in SL, incredibly boring.