Make M+ group finder <8 keys auto accept if conditions are met

For keys 8 and below, you don’t need a meta group, you don’t really need anything that special. As long as you have the score and item level, and the group has healer, tank and BL, its pretty much good to go.

Its pretty clear to me that people are massively slowing down groups forming, and basically, they can’t be trusted with it. So the game should just auto decide who gets into a group when the key is 8 or below.

While its not a perfect solution, it does have a number of advantages:

  • Players get a very clear goal to reach which will enable them to play higher keys (score + item level)
  • People don’t have to wait around for ages because group leaders are being needlessly picky about who to add
  • It solves the whole problem with healers and tanks skipping ahead and therefore being in short supply in the lower keys. Often tanks and healers will get invited to higher keys out of desperation, so they never play many lower keys. This affects people running their own keys at lower levels. Its not unusual to wait 30mins or more for a game - this is unacceptable and has to stop.

Because of this, more games will be played. Yes some games will be more difficult because of this system, but for the most part, more people will be playing instead of sitting in the group finder.

The other thing that should happen is that keys 8 and below should suffer no key downgrade on failing the key. It’s just pointless and takes the wind out of people’s sails. Just let them retry it, its not like the keyholder can be held responsible for a bad player who cost them the key - it just makes things more toxic and I can’t see what the point in it is. You already suffer a penalty in wasting your time. It should be like that for all keys IMO, but <=8 would be better than nothing.

In my opinion this would be a net win, even though it has some downsides. The thing is, something has to be done. The group finder is awful, and life is too short to be sitting there waiting for people to invite you, or for people to join your key.

And of course this doesn’t mean you can’t create a team by manually inviting people, it just means the group finder would be automatic.

In my opinion this is not just a little suggestion that maybe Blizzard could implement at one point in the distant future, its about as urgent as it can get and needed to be done yesterday, its one of the worst things in the game by far, and its for one of the most popular modes in the game… like seriously its so bad its actually unbelievable. It needs sorting right now.

9 Likes

are you new to online gaming ?
there are and always be tiers and meta picks

i (mostly) pick better performing class even for +8 cause it will be faster/safer

feel free to be a hipster and create your own group with whoever you want tho.
i used to run neltharion lair in 5 rogues to get my binding in Legion

3 Likes

Feel free to be the change you want to see and pick the first 4 people that sign up that match your criteria.

24 Likes

You’re part of the problem, one of the people who can’t be trusted :smiley: You would sit there for as long as they key would take, to get someone who is overgeared/overscored for the key. And auto group forming is really common in a lot of games, guess you’re new, or you only play wow.

1 Like

nah i just have alot of experience in wow :wink:
i am ksm every exp since Legion
alot of done and burned keys my guy

for my blood DK, taking a druid isnt a problem
i couldnt care less

but for my group 3 DPS, not being able to fast top them IS a problem

blame the game not the players, we are not in charge of their pathetic patch notes nerfs buffs and bugged specs

Auto forming generally happens in pvp scenarios where there is a matchmaking system that keeps you at around 50% W/L ratio.

Pve isn’t the same, if you form groups badly your success ratio could drop to 0%. This is a critical difference and one you’re ignoring.

3 Likes

let him be.

let him form group with
no combat rez
no bloodlust
no enrage dispell
no dispells
no aoe cc

and let him go this +8

4 Likes

Please never do this. I don’t want to get all these noobs in my groups.

1 Like

Even outside of meta picks, you maybe will want to have some utility or a decent ratio of melee to ranged. Also, it might just be me, but I tend to avoid certain (former) PvP realms and people with stupid/edgy names to avoid toxicity.
I’d much rather sit in Dornogal and form groups the OG way - spam /1 until you have enough people :wink:

1 Like

No thanks, just take a look at LFR and the kind of mentality there where even tanks don’t bother looking up basic tactics [typically DPS applying as tanks for quick queues]… and you want those kind of people applying to M+ via an automated system??

3 Likes

youre right melee to ranged ballance is allso very important

VDH will want some range caster
Monk tank some BM hunter

allso
i tend to pick more melee for city of threads. much more friendly melee bosses
and we dont forget to fit group to have dungeon buffs
herbalist/blacksmith/dwarf etc

Sorry but how are you supposed to know who is a good tank or not? From their score and ilevel? As in, the EXACT THING THAT I SUGGESTED TO BE THE CRITERIA? But here’s the thing - you CAN’T be sure, even if they have that. It’s always a risk.

The problem is that people try to mitigate the risk by waiting for people who are overgeared and overscored for the key. This is what makes the group finder grind to a halt.

Can’t anyone run with the idea for 2 seconds? Maybe make some suggestions? Instead of just trashing it instantly? Maybe you don’t know everything, ever thought of that?

I can see where Blizzard gets all their bad ideas from now, its HERE, its these forums, lol.

1 Like

I’m not sure, if that ascii was intended in the title

1 Like

It was just a happy cooincidence :smiley:

I always wonder with these kind of suggestions whether boosters wouldn’t have an amazing time.

You don’t need all of those things for a +8… yeah its nice, but its not essential. And most of the time, you’re going to have a selection of those things anyway. Also I already mentioned bloodlust would be a criteria. The thing is, +8 is kind of medium difficulty, but you’re making out its super hard, its not… I’d understand if you were talking about 10 and onwards.

1 Like

No because it is not an idea, as much as a QQ post.

Your “idea” is something that you can do anytime you play wow. You make a group, make your own “criteria” and form your group.

But instead of just doing that and playing, you instead want to “force” that on other players, because you just want to enter into whatever key you want to run at a specific time.

Forming groups is one of the things that is balanced at the moment. The guy that has the key has more choice, since the key is his. The only thing that needs some work is the actually balance between the roles and blizzard needing to make tank and healers abit more rewarding to play.

Ok so an automated system would take things into account, obviously it wouldn’t just be a dumb system that invited anyone. It would be mostly there to help stop the group finder from grinding to a halt because of inexperienced players being too picky.

So for example, you would need a minimum score and item level to enter a key, and the key itself would obviously require a healer, tank, bloodlust, and at least 1 melee or ranged DPS (to stop all melee or all ranged teams). If the key has some kind of requirement then it would be coded in.

Now yes you may not get the perfect team that way, but you don’t NEED the perfect team for keys 8 and below. This is part of the problem, people think you need things which you just simply don’t.

And yes with the perfect team, things may go more smoothly. But often people will wait so long to make that perfect team that in the end they’re actually just spending most of their time looking at the group finder rather than playing the game, and you can’t tell me that’s a good situation.

This sounds like a disaster.

Any criticism can be downplayed as “QQ”, its completely pointless to even say it. The fact is the waiting in the group finder is one of the worst things in the game and its completely avoidable, and for not much cost.

Since you didn’t understand very well, its not just joining keys which can be difficult, but forming them too - refer to the issue with tanks and healers not only being in short supply as it is, but even shorter supply since they can skip key levels easily, and don’t want to go back down. I literally joined a key not long ago where it disbanded because not even one healer showed up after almost 30 mins, and I wouldn’t have stuck around for that long if I hadn’t had something to watch while I was waiting. Please, please, explain to me how this is so “good” that we wouldn’t want to mess it up by trying something different?

I am coming up with legitimate reasons why it’s bad at the moment, and all you can think of in response is, “It’s balanced the way it is”… well wow, I guess all that wasted time is worth it because it’s balanced.

And yes, I do want to join a key as quickly and easily as possible - what exactly is wrong with that? What are you even talking about?

1 Like