So what you are saying here is that i couldnt help out a freind who has just leveled a character because he wont have the ilvl or score requirement to be able to group with me in a mythic+?
Sounds like its going to make it worse to me.
You don’t need a meta group for 10s either.
Both also being pretty much irrelevant. You can have someone with high rating being absolute dogpoop and someone with a lower rating be a god. Same goes for Ilvl.
And there we already have the issue. You want BL. So that automatically increases the queue time for anyone who doesnt have BL by default. BL also isnt needed if we talk about “you dont need a meta group”.
List your key and take the first 4 people that apply that have your minimum rating/ilvl and score and share your results.
Players also get a very clear path of “If they wipe once I will just leave and queue again” even more than they already do.
You already increased the queue timer for non BL classes by including BL as a requirement.
Or maybe, just maybe, its because Tanks and Healers arent fun whatsoever to play in this season while also being blamed for everything that goes wrong? A queue system won’t change that.
Will be the same for M+ and its different levels of keys just like it was the case for Heroic queues back when HC dungeons were worth going into, with a way higher playerbase on top of it. Actually M+ will likely have higher queues because it seperates people into brackets unlike the HC queue.
Also more people will just leave.
Wait. So you want a queue system but STILL use a players key? Yeah, no, like this is next level horrible. Just no. Even if we remove key downgrade you will have abysmal queues if people can only queue for specific keys at a time.
No, I’m talking about DPS at key level +4 having to play with tanks who should be playing at +2.
I’m talking about it being balanced.
You were talking about selecting (in LFG) people that were overgeared and overscored for the key to make it easier on yourself, now you’ve changed it to “my friends”. No issue with people playing with friends, but when you join the group finder, it simply is greedy and selfish to only choose people who are overgeared, just because you want to overpower the key and have zero difficulties whatsoever. The fact that people can do this is unfair to newer players who, even though they may have completed all previous level keys, have to compete with people with 500+ more score than them. People that might not have a group to run keys with, or who may be just starting at the game.
And the thing is I’m not talking from a high horse, because if I see a higher geared player, I’ll probably add them. I won’t wait around specifically for them like some do though. But I can admit that is pretty selfish. People are naturally pretty selfish, you don’t have to take it like its an insult, its just the way things are.
So you’re fine when tanks + healers who play at higher level, lets say, 8s, should play with dps that play below that ?
What you want already exists, they’re called “communities”.
A good example is the community named “No Pressure”, you can join the discord and get started on your keys or join somebody else’s without having to worry about getting declined, as long as you meet the basic conditions which are quite low and you aren’t toxic, you can do keys non stop with almost no waiting time.
Though I agree this should be implemented in-game rather than having to join a community…
I genuinely think first come first serve, with a much more effective group filter system, would be a really good addition.
You want to be super picky about comp and score? Set your parameters as you wish. Just care about score, set that too.
Players don’t end up seeing groups that won’t accept them, group leaders get what they ask for, nobody is forced to do the run in the group that gets formed, no algorithm is widening search parameters to find faster games at the cost of group quality.
Doing that up to 10s would be absolutely fine even.
I’m 100% against algorithm formed groups / queue systems like LFR being added to mythic+, but everything here is still decided by players. It would just need much more detailed filters.
You realize that a rating system wouldnt change that? Give me a penny for every time I hear someone say that person X shouldnt have Rating Y and I could probably buy not just Blizzard but the entirety of Microsoft. You would still have this exact same issue because the game will just go by rating once acquired and nothing else (the same people are using when forming a key and then still flame if something goes wrong demanding that player X should play at key level Y instead)
Who cares if you think its selfish, I dont want you or blizzard or anyone else telling me that i am playing with the “wrong” people or at the “wrong” level.
I will play with who i like thanks, its really no business of yours who i choose to play with.
They should have created it ages ago, back in Legion, when it became obvious that M+ is a thing to stay.
I find this funny. Because its what people originally complained about “waiting”. And just like in M+, the reason they waited was a shortage of healers.
And lo and behold that system did not spawn new healers. In fact, because you get matched with random people there was always 1 guy that lost. So… healers stopped doing Solo Shuffle as it became much harder for them to actually win matches.
And now, the same people that wanted a quew are back in the forums complaining that they have to wait 40 min to 1h for the quew to pop. And are now asking for NPC healers of all things !
And in that particular post you know what they tell the OP? They tell him to play a healer instead of a DPS. Of ALL THINGS ! ROLF !
Here you go ! That is the future of M+ automatic quew.
Which was caused by lack of rewards and bugged mmr system and simply the natural class role distribution.
In M+ I have no idea why some people talk about lack of healers. It’s just not the case. If anything there is lack of tanks. But most important, need to understand the reasoning behind the problems and not compare those 1:1
This is not what really happened. What happened was that Solo Shuffle has twice as many games (not rounds) played while it is competing with Blitz BG on top of that. The healers did not only not stop playing it, they play it more than regular arenas now.
Barely anyone who is actually playing the game is sitting on the forums.
You need to understand the data. Check the guys statistics. For the system to find people on his level is extremely hard because barely anyone is THAT BAD.
Even tho I highly doubt he had to wait for 2 hours, it makes sense he needs to wait longer. Doesn’t matter tho, he is free to swap to the regular mode any time he wants. That’s the good thing
The future? You mean being played twice as much as the regular mode? I guess you didn’t think through what you were saying with this lol^^
Solo shuffle is a completely different format though, with different rules, different rewards, and again it’s PvP which has a completely different expectations for players when it comes to success rates.
Meanwhile queue Vs non queue m+ is functionally the same. People do it for crests and gear, not rating or format specific cosmetics.
You cannot play it “twice as much”. That would imply twice as many players, which is not the case.
And you said it. Lack of healers or lack of tanks, whatever it is. Point being, that lack will still remain.
But overall, people play less PvP than before the quew system was in place. Which is what matters.
So the overall quantity of people decreased. And that is good for Solo Q. Less DPS, less time in the quew.
Get your facts straight at-least.
Maybe he is part of the problem but you’re just delusional. If you don’t want people to decline you find a guild or a premade group.
Your entire opinion on the matter is just ridiculously bad
Fwiw I do think there’s a huge difference between full on automated solo queue and first come first serve LFG.
First come first serve LFG would work fine, as long as leaders had better tools to filter the players eligible for their groups. It’d also mean players trying to join groups don’t see groups that won’t invite them.
Correct. It’s it. PvP is much harder to balance and the individual skill level is much bigger requirement for the success.
You confuse a simple fact that people not being able to play doesn’t mean the players don’t exist.
It literally doesn’t change the fact which arena is more popular. Right now, the fact remains, that Solo Shuffle is played more than regular 3vs3.
My facts are correct? Just because you throw into the round that there are less players playing PvP, it literally doesn’t change anything I said.
The fact remains: Solo Shuffle is currently played more than regular PvP arena.
It’s also got a curated success rate because of SBM. You’re going to win / lose roughly half the time. M+ has no such guarantee, in fact you’d argue looking at people’s expectations of the groups they pug with PvE players are in general used to a much MUCH higher average success rate.
I don’t mind being declined, but the problem with the group finder is you get declined over and over again for keys that your score, previous experience and gear should get you into. No one wants to wait that long. So I am specifically talking about improving the group finder. If you come up with other solutions that have nothing to do with the group finder, you’ve missed the point.
Yes but you can’t let people choose a range that exceeds what should have no trouble doing the key, or people will just pick 2.5k score, 630 ilvl, for a +5. Specifying desired specs could also be bad, because people would just choose the meta all the time.
IMO would need to have no bias, except to score, ilvl, and previous key level done. The only thing you could do is tick whether you want BL, AoE stop, CR etc, and the finder would make sure you have at least one of those in the group. Then ofc it would be first come first served.
I think that would be sufficient. I’d also say you can’t set a rating higher than you have yourself, which is a current feature of the system.
I really want the SoloQ idea implemented, just to see how hard it fails. So i can watch as you finally realize why every single one of these posts and ideas it stupid.