Add system freezes to the list as well
This subject was discussed also on our US forum with some more detailed reply here. There is still no ETA on the solution to this problem. Info from players did help to narrow it down significantly, yet it may still take some time to fix it completely. Thank you for all the patience about it. In the meantime, disabling sound in game does seem to be a workaround for many of our players.
Other thread was closed. Twitch clip from Method channel, showing stutters in Valdrakken (can’t post links apparently).
https:// clips.twitch. tv/EnchantingHelplessCourgetteThunBeast-68Vv_MpMKhAfk_-2
At least we’re getting some blue text in the replies on the EU side of things which is a good thing! Don’t know that closing the other thread was a good idea tho since it had some more specific information than this one does. A lot of people here are talking about system freezes, crashes and other unrelated things like them starting to stutter just recently. Alas, I guess its a step in the right direction.
Agree. The other thread was more related to the stutter issue. They should not have closed it.
Probably unrelated but today I figured out why I’m getting 8 FPS in the raid during combat and 20 while not.
I had to disable friendly nameplates with Shift+V. Gave me about +30 FPS.
so and whos paying for that game time? and the game time i lost since dragonflight pre patch and i reported it over and over and over and over again,since october im reporting this whos gonna pay?
The LEAST your company could do its GIVE EVERYONE 2 months of game time since your team cant provide a product with quality.
Anyone else have like 4 second freeze when logging on? Also would anyone find SET LowLatencyMode “0” in Config.wtf, and set it to 1 if Intel/AMD GPU or 2 if Nvidia GPU?
Yes, I also have a few sec freeze on the character selection screen.
I tried the LowLatencyMode that you recommended. Nothing has changed for me.
I started having problems with FPS (stuttering) on the day the prepatch came out. Before that, the game worked super smoothly.
I also got popins. Now I will try to explain how everything is interconnected.
I will take as an example the most frequent and constant case of stuttering:
Let’s imagine a typical situation.
I’m flying a dragon at high speed, my fps is high and everything is smooth. I am approaching Valdrakken and so far everything is fine. I land in Valdrakken and realize that I don’t see the models of the players, but I see the mounts they ride. Fps is still stable. But a second or a little more passes and all the models of the players appear on the screen and I see 1 second freeze and then the fps becomes unstable and stuttering.
Popins when landing in Valdrakken do not happen every time. It happens somehow by accident. But fps in Valdrakken is horrible and unstable most of time. It also happens that when landing in Valdrakken, there is no popin, but the fps immediately becomes unstable and stuttering.
Another example:
If you open the task manager while standing in the center of Valdrakken, you will notice that 1 of the processor threads is loaded by about 90%, while the rest of the threads are loaded by about 15%. At this moment, the FPS is very unstable and stuttering is noticeable. But if you go inside any building (AH for example), the load on the mentioned core will drop to about 40% and the FPS becomes stable without stuttering. Even if there are a lot of players inside the building standing around the auction.
Apparently something is clearly wrong with the rendering of player models (outside buildings?)
My specs are:
i5-10600KF (no OC)
RTX 2060 super (no OC, latest driver version 527.56)
16GB DDR4 3200mhz CL16 (no OC, just XMP profile)
MSI B560M Pro-E (updated BIOS)
500GB M2 NVMe (both game and windows installed here, 356GB of free space)
Windows 10 22H2 (fully updated including latest December security patch)
All my drivers are downloaded and updated from motherboard manufacturer website. Everything is up to date.
FIX YOUR GAME BLIZZ!
I think the freeze after login may be while the game is applying any current hotfixes, which happens until the current version is permanently updated to include those changes. That’s why that particular freeze comes and goes, as the client gets a new version update they don’t need to hotfix the last lot of changes into the code anymore.
Could be wrong on that, but I remember opening a ticket about a long pause after actually logging into my char many years ago and they told me it was while hotfixes were being applied, obviously they have to momentarily suspend running the game code while the changes are made to it so it made sense.
Once those hotfixes are included into the actual game files rather than being patched in RAM the pause was no longer needed and of course the length of the pause depends on how much data is being changed by any current hotfixes.
Yes, I also have a few sec freeze on the character selection screen.
I tried the LowLatencyMode that you recommended. Nothing has changed for me.
I started having problems with FPS (stuttering) on the day the prepatch came out. Before that, the game worked super smoothly.
I also got popins. Now I will try to explain how everything is interconnected.
I will take as an example the most frequent and constant case of stuttering:
Let’s imagine a typical situation.
I’m flying a dragon at high speed, my fps is high and everything is smooth. I am approaching Valdrakken and so far everything is fine. I land in Valdrakken and realize that I don’t see the models of the players, but I see the mounts they ride. Fps is still stable. But a second or a little more passes and all the models of the players appear on the screen and I see 1 second freeze and then the fps becomes unstable and stuttering.
Popins when landing in Valdrakken do not happen every time. It happens somehow by accident. But fps in Valdrakken is horrible and unstable most of time. It also happens that when landing in Valdrakken, there is no popin, but the fps immediately becomes unstable and stuttering. It also happens that when landing in Valdrakken, there is no popin, but the fps immediately becomes unstable and stuttering
Another example:
If you open the task manager while standing in the center of Valdrakken, you will notice that 1 of the processor threads is loaded by about 90%, while the rest of the threads are loaded by about 15%. At this moment, the FPS is very unstable and stuttering is noticeable. But if you go inside any building (AH for example), the load on the mentioned core will drop to about 40% and the FPS becomes stable without stuttering. Even if there are a lot of players inside the building standing around the auction.
Apparently something is clearly wrong with the rendering of player models (outside buildings?)
My specs are:
i5-10600KF (no OC)
RTX 2060 super (no OC, latest driver version 527.56)
16GB DDR4 3200mhz CL16 (no OC, just XMP profile)
MSI B560M Pro-E (updated BIOS)
500GB M2 NVMe (both game and windows installed here, 356GB of free space)
Windows 10 22H2 (fully updated including latest December security patch)
All my drivers are downloaded and updated from motherboard manufacturer website. Everything is up to date.
FIX YOUR GAME BLIZZ!
Could be, as it wasn’t like that at all, I’d say about a week ago? Who knows where the issue lies, could be the new UI even. Game ran amazingly every day until pre-patch hit.
I’ll copy some stuff I posted in the locked thread, as it may be useful here.
This is a good example video of the stuttering problem we’re all complaining about.
I even tried replacing my Nvidia 3080TI with an AMD 6900XT as it had been suggested this was mainly a problem with Nvidia cards or drivers, but it made no difference, stuttering like in the above video still remained just the same.
It’s also been suggested that the stuttering was caused by some recent Windows update and/or video driver update. To check this I restored my PC main drive from a full backup made in early September (when the game was playing fine on the Shadowlands client).
I then updated only WoW to the current Dragonflight client but didn’t install the offered Windows updates. The stutter was still exactly the same, so in my case at least I can say it’s not being caused by any driver or Windows updates. Also I’m on Windows 7 which is only receiving major security updates so it was very unlikely that these would be the source of the problem anyway.
I make full offline backups of my main drive a few times a year so I can roll back to an even older version if it would be useful for testing, but as this stuttering problem was apparently reported many times even during the Dragonflight beta phase I think that would be a pretty pointless test.
On the actual frame time thing…
If I disable v-sync just running around Oribos with some players around I get about 180-250 FPS. In quiet, smaller areas I can get about 350-400 FPS.
So let’s even say 200 FPS average. That’s a 5ms frame time.
When the stutter occurs it looks to be maybe a 0.1 or 0.2 secs pause, but let’s call it just 0.1 secs or 100ms. So it’s not just dropping a few frames as you might occasionally expect, it’s dropping somewhere around 20 frames, that’s crazy.
So the question is… why are some frames occasionally taking 20x longer than normal to be displayed? To explain that as extra cycles needed by the sound playback code or to general improvements in the Dragonflight graphics engine (as I’ve seen suggested on the US forums) is absurd.
Its not it also happens in dx12 heck on full AMD systems you can have system freezes this is probably because memory leak or resource conflict
wow.exe is in a deadlock
you can verify by going task manager details right click wow.exe analyze wait chain im willing to bet it also reports deadlock for you deadlocks do not resolve them self every Blizzard game launched from battle.net is effected even if launched outside battle.net
anyway 17 users least reported system freezes overwhelming majority all have full AMD system with 2 Nvidia systems one with AMD cpu that has mobile gpu.
As far if read so far all are running windows 11 as well on windows 10 gpu driver crashes instead of freezing, altho if not been able to test this yet.
When I login to my main character my game freezes for like 3 - 5 seconds, after that the game runs just fine. It’s a little annoying. I have no addons installed so it can’t be a UI issue.
The freezing appears to get progressively worse as I progress through the Dragonflight campaign. I first noticed my game freezing upon login after completing a 5th chapter of the Dragonflight campaign a little while ago.
Yesterday I completed a 7th campaign chapter and now the freezing is lasting a lot longer than before.
When I login to any other character that hasn’t done any of the Dragonflight campaign yet I have no issues with my game freezing at all.
To confirm this is when logging into the game not the character selection screen? My game freezes for like 1 second on char selection, but when logging into the game it’s like 3-5 seconds as you say and it DOES NOT happen on any other characters I have (they haven’t entered Dragon Isles).
Yeah, only when logging into the game, I personally haven’t noticed any freezing in the character selection screen.
I’ve noticed the exact same thing, When I first log in with my main, my game is frozen for like 6-8 secs then it works normally, All of my alts don’t get this at all. Just my Shaman who has done the most in Dragonflight.
My blue friend….
Who is gone PAY for the time in the last month?
Until fix,im not gone pay another month…
And dont bullshttt people saying its win 11 and nvdia…
What about apple?
AMD?
Win 10?
Etccccc
We are just beta testers now but on retail.