Matchmaking is the only real fix for the M+ problem

I want whatever you are smoking… You are considering a +2, or M0 anywhere near an e-sports game?

News-flash: Other games that DO have e-sport branches (unlike M+) have brackets. There are the bronze brackets where the noobs live. There are the Platinum Master brackets where the pros live.

And M+ is not different.

They are NOT catering to the top players. Not by a long shot.

Go to raider IO. In keys <12+ spec balance is almost perfect. Literally a uniform distribution, and cant be mathematically more perfect.

Dungeons are easy, but still feel rewarding.

They gave us kiss/curse affixes… which are OP by the way…

So much to the “average joe”.

In fact. What blizzard has to do is to convince that mass of people doing 10s to do something else. Cause farming 8 10+ every week gets boring after a while.

Some of those could do a +11. or a +12. And make it look more like a Gaussian. Which is healthier.

2 Likes

Possibly, but what they thought in 2010 to be a hardcore player is not what a hardcore player is today

I also want it. I’ll chuck it in with some whisky, Prosecco and BE beer. It will surely be fun.

And what makes Blizzard tune the dial? Yeah…the screaming average Joe who refuse to lean and demand Blizzard to just bend over.
Like a tantrum throwing kid who cant fit a “square” figure through a triangle hole and demands Blizzard to just “saw that hole into a square” instead of…I dont know…learn why a square cant go through a triangle hole?

1 Like

I am not sure if talking about my favorite beers would get me banned or not.

I rather not risk it.

But whisky and prosecco are for those with out any taste.

1 Like

Again, if the goal is to create a Seasonal journey (and a weekly goal) that is approachable for the masses, then obviously Blizzard has to tune the content difficulty according to the masses.

And I don’t really see a problem with that. It’s arguably what they already do. Every Season is journey of increasingly more nerfs from Blizzard’s end to facilitate players progressing through the various gameplay aspects. That’s true for Dungeons as it is for Raids and PvP.

And I don’t think it steps anyone on their toes, because Blizzard still provides the break-neck difficulties for those who are seeking that.

Really?

You do realize that in WotlK its when Blizzard finally caved in and introduced matchmaking right?

People were whining for years that they were tired of typing in /general LF tank/healer.

And funny enough, back then it was the exact same issue. Lack of healers and tanks. And they tried to fix it with matchmaking, which inevitably got us to the M+ we are today. I explained it above already WHY M+ exists in the first place.

So you keep whining about how matchmaking will solve everything. Because specifically in WotlK… it did not. It solved NOTHING. Or at-least, not the real problem…

And before you go back through memory lane… re-read my post. Once again.

And tell me once more that they abandon the “lower tiers” and cater only to the “pros” AFTER having transformed the old 1-10 M+ brackets into Matchmaking… and AFTER having made Delves just for them…

Those “lower tiers” that wanted matchmaking should be where THEY asked to be. In matchmaking key levels 1-10. Now called heroic dungeons. So… stop whining and USE the matchmaking tool you have been asking for 3000 posts already.

And everyone can do that just fine as it is. We got LFR, we got normal dungeons, we got normal raids, we got m0, we got m2.
Problems arise when some get that weird notation where some people who belong in the bronce league demand Blizzard to piggy back them to platinum league.

All this yammering about “Blizzard only cares for the pros”. Again…was LFR removed? Was heroic dungeons removed? Was all raid difficulties removed except mythic? Where world quests removed? Because yeah, “pros” dont care about either of them but then…why are they still there then? Seems like a waste of Blizzard resources if “they only care for the pros”?

3000th post! Go me.

5 Likes

Be honest with me Dejarous…

For how long were you waiting for this very moment… :smiley:

2 Likes

I was doing stuff downstairs for the past hour, I came up to my computer, saw my chance and took it!

I missed the 2000th but I’m on a roll so I’m confident I’ll beat you all to the 4000th. Skills like mine just can’t be taught! :dracthyr_hehe_animated:

5 Likes

That’s okay. There’s plenty of other stuff in the game for you.

What’s not okay is going down the same bloody path we’ve already been which ruins dungeons for literally the entire community the second raids get opened because Blizzard will have to keep nerfing the dungeons, and then the raiders will whine, and then the rewards get adjusted downward.

Group finders are a bloody stupid idea for an MMO. They weren’t in WoW because the vanilla designers knew that - they were the architects of Quake 3 Arena and Warcraft 3. They knew plenty well how to do matchmaking and first paced combat and group finding, but they didn’t do it because it sucks in WoW. It will always suck in WoW. It rips out the social elements of the game and then forces nerfs to everything it touches.

It did it to dungeons with LFD - easy, boring, ultra fast, no social interaction
It did it to LFR - easy, boring, ultra fast, no social interaction
Since it couldn’t nerf arena due to the competitive nature, it merely made it ultra toxic
And if you put it in M+ it will shatter into a hundred pieces.

We know this by now. Why do people keep asking for this? They were even asking for it in tBC classic even though they explicitly left retail because of it.

AURGH :cry:

This was never going to work because WoW works through sense of world, community, and belonging. The communities feature is just battle net chats with a big window to block the entire screen. Blizzard already created these. They’re in your chatbox, and they have names. The only thing they needed was a board to browse chats.

But as everybody knows the chats are rarely used, so how Blizzard thought this was going to work is utterly beyond me. It’s lipstick on a pig.

Not quite. They shifted everything down - the difference between the difficulties is about the same, or at least are intended to be.

They realised that most of the people who play below the old +10 level didn’t like timers, so they shifted that down to +0. Overall I’m not sure that it was much of a success, but I still see M0 world tours in the group finder, which is a very good sign, and I don’t think it would make any sense to go back anyway.

I hope she does a better job than they did for the last 10 years because it’s been absolutely tragic. If it weren’t for the friends I made in vanilla-MoP as well as these forums I’d have been out of here by now. It simply does not do a good job at shaking people together anymore. You have to be much more pro-active.

Well, not really, I’m not a collector. I just come and go based on if I think there is something to enjoy. This time I was just craving playing Epic BGs and typing /y FOR THE HORDE, etc. as an orc monk in chat 10 times a match. Gameplay-Wise I liked M+ kinda in S1, but I disliked the LFG manual application very intensely and severly, which caused me to avoid M+ like the plague in S2

Well… I dont know if to be happy or sad that this thread reaches 4k posts… :smiley:

But if we do… at least we will have 1 reason to celebrate.

When I grow up… I want to be like you.

3 Likes

Tried raiding? Tried to just settle for LFD? Tried the rated solo BG’s? That actually works pretty well as far as queueable hard content goes. It really doesn’t get any better than that for what it is.

Look, hard content + group finders don’t mix. Never have, never will.

Maybe they should make m0 queueable first to see how that goes for average joe.

M0 follower Dungeons, that’s where the real party is at

1 Like

“WoW is P2W” P2 lets gooooooo…

1 Like

So my S1 activities as a protection Warrior so far were:

  1. I raided Heroic 3 clears until Ansurek and then quit raiding, because I couldn’t defeat her in the Raids I was in, and didn’t really care about Aotc. I also did it on Normal. The rest of the bosses were easy for me. Raiding was fun, but replayability felt low and it takes ages with waiting for the raid to show up, etc.
  2. I did M+ until KSM with champion gear, and tried one +10 that failed and disbanded on the last boss or 2nd last boss roughly. I felt like gearing was very slow and setting up groups in LFG takes ages, so I figured it’s not fun. I maybe enjoyed M+ as an intrinsic gameplay thing, but I severely and intensely disliked the way it’s organised with LFG, the pugging culture, and how punishing it is to miss timers, etc.

Otherwise I did PvP on my WW monk Orc in BG Blitz until 1600 rating. It was very fun, but my sub was running out, and I went back to playing my usual games like Fighting games, RPGs, etc.

In s2 all I’ve done is the story, 2-3 Delves, the new Hallowfall thing, and random (epic) BGs on my orc

We’ve got a live update from the frontlines! Everyone stop arguing about matchmaking and form a circle around Gloober.

Are you also breathing air and drinking water Gloober?

Truly historic. We’ll carve it on a stone tablet!