Yes thats what the score is. When you time a key at a certain level you get points, you time in on a higher level you get more. So again for context 2000 score is timing +5s and +6s, for +10s you need 2500, because thats what timing +9s gives as a score.
I’m sorry but in this rare circumstance he is right. Tank damage matters, it factor in to the decision for the top guys that play tank.
Watch Yoda or anyone and they will tell you.
edit
i may have misunderstood your meaning hmmmmmmmm
And I dont know what game you are playing either. A dead tank == ZERO dps. Not to mention everything else that comes with a dead tank. Like a wipe and probably a deplete.
And BDKs have a survivability problem in high keys. As I already explained. A dead BDK cant do any DPS basically. So why is it even a relevant point of discussion here?
So. Take the L. Say you misread me or something…
Tank damage is a relevant factor but it’s dwarfed by other more relevant factors impacting tank viability in the current meta.
Not to be super grim, but people die for all sorts of reasons. Even people with active WoW subscriptions.
The game needs a constant influx of new players to replace the people who are inevitably going to quit the game for one reason or another.
And the older WoW gets – and 20 years is damn impressive and a major achievement for Blizzard, no doubt about it – it gets increasingly imperative to attract new players.
That doesn’t mean that the game has to get back to 12 million subscribers, but it needs to find a formula that ensures it will have as solid a playerbase in 5 or 7 years as it has today.
And I don’t think Blizzard have found that formula yet. They still rely almost entirely on the retention of us old farts. Well, me anyway.
Sure. Potatoes potatoes. It all works out to the same. The score reflects what you’ve done. In my solo queue design the system doesn’t care about your score, it cares about what you’ve done, because that’s the raw data. But again, the score reflects what you’ve done, so potatoes potatoes. But fair point. ![]()
I would not mind healer DPS to be relevant too. And a bit more balanced.
I mean… I want those big DD numbers sometimes too …
1st pack of CB or Prio… im struggling to get to 1M or 1.2M DPS (uuuu so much ZugZug… :D) while the dudu is absolutely melting things with like 30M dps or some absurd amount. ![]()
We all gotta go sometime.
However WoW is like the Metallica of MMO. Anyone who gets into the genre will either start with it or find it eventually. If WoW can’t get players then MMOs have already died.
Yish…
WoW needs a constant influx of people because Veteran players can die in accidents or old age… weird way to justify it…
However WoW is like the Metallica of MMO.
Damn this fits really really well.
Exactly. Which is why tank DPS matters, you got caught.
But here’s where you completely miss the mark. A good BDK player doesn’t die in the first place. A dead BDK is because of bad play and a poorly played dk can’t do any DPS because they don’t know how to manage their cooldowns or take advantage of their toolkit. The reason high level BDKs get griefed is because they don’t know how to maximize their survivability and output .
You’re really just exposing the fact that you don’t understand how BDK plays properly in higher keys.
Don’t sit here and act like BDK is inherently bad. The players who don’t know how to play them properly is the problem. The players are bad, the BDK isn’t.
You take the L, admit you don’t know what you’re talking about.
The reason high level BDKs get griefed is because they don’t know how to maximize their survivability and output.
Idk I have tonnes of clips of reholy doing keys with me and getting 100-0d by stuff any other tank would shrug off. The problem blood has is spammable tank bolts / casts scaling to the point their pitiful mitigation can’t help and being too frequent / spiky to death strike back. Extremely good blood dks still fall foul to magic damage spikes scaling more than other tanks do.
When blood has been good it’s been because bliz gave them a tonne of DR from borrowed power. SL S3-4.
If WoW can’t get players then MMOs have already died.
Or maybe the genre just spun off into Battle Royales and MOBAs and social media.
WoW is an MMO, but Blizzard are free to define that label as they please.
Which they arguably have always been doing. The game we play today is vastly different from what it was in 2004. It’s almost unrecognizable. And I’m sure it’ll also look very different in 5 years compared to today.
I think for Mythic+ the one thing not to ask for, is for the design to remain as it is. That’s what the Arena players asked for year after year after year: Don’t change anything. And Blizzard pretty much listened to that feedback, and the result has been devastating. Arena is an old archaic PvP game mode that hasn’t kept up with the times. It has completely crumbled as a result.
The future of Mythic+, like most of everything else in WoW, lies with constant and regular updates to the design to keep it fresh and exciting, and inviting to existing and new players alike.
But here’s where you completely miss the mark. good BDK doesn’t die in the first place. A dead dk is because of bad play and a poorly played dk can’t do any DPS because they don’t know how to manage their cooldowns or take advantage of their toolkit. The reason high level BDKs get griefed is because they don’t know how to maximize their survivability and output.
You’re really just exposing the fact that you don’t understand how Dk’s plays properly in higher keys.
I will let others do the talking for me. I have entertained this clown for long enough.
Now you’re running away? Classic. You can’t even finish an argument you started without running from it. I’ve already destroyed your points one by one so feel free to sit in silence now.
You can take the L and admit that you’ve been completely outclassed here. Or you can keep pretending you’re “above it all”
The reason high level BDKs get griefed is because they don’t know how to maximize their survivability and output .
“The best blood dks in the game are still bad because they die” is a hell of a stance to take.
Now you’re running away? Classic. You can’t even finish an argument you started without running from it. I’ve already destroyed your points one by one so feel free to sit in silence now.
What points?
A dead tank == ZERO dps.
And your answer to that is:
Exactly. Which is why tank DPS matters
???
WHAT?
And then you literally go off on a rant that BDKs have to L2P in order to not get 1-shot?
AND simultaneously you are for a SoloQ that would let a computer roll the dice for me… and if I get lucky I get a BDK capable of using Death Strike 0.1s on time. Cause if its 0.2s reaction time he gets 1-shot and depletes the key?
REALLY? Im just bored of you. That’s all.
This thread has gone way off the original point now, it probably should be locked ![]()
This thread has gone way off the original point now, it probably should be locked
Nonono…
Keep this thread open. Its like a house party that turns into a city wide rave… ![]()
We gotta keep this thing rolling. I mean… I made 3 new friends on this thread already. And played with them.
If anything, THIS thread is the best Matchmaking system possible.
This thread has gone way off the original point now, it probably should be locked
I seem to recall the OP being very very angry last week that people were discussing other things in his thread, yet another hypocrisy.
Anyway what’s everyone’s favourite type of cheese?
You know what they say. every party has that one person who shows up uninvited and refuses to leave.
Keep it going though.