Max 3 players in pregroups for BG´s Blizz

The problem is not premades but queue dodging of said premades.

Please do elaborate on how that is a problem

I will let someoneelse do that.

Hawne

66 posts

60 Tauren Warrior 0 WoW Classic

14h

Horde queues have typically been around 10-15 minutes.

But the queue dodging by one side with shorter queues (in this case alliance) ends up stacking the decks against pugs on both sides.

Top horde premades don’t need to dodge since the alliance premades are taking care of that and forcing their alliance pugs to backfill against horde premades.

Conversely, the alliance premades continually queue up and take all the horde pugs into their games since they’re rapidly queuing up.

It’s a vicious cycle that’s resulted in both sides pugs almost never seeing each other as you point out…

I’d note though if horde had shorter queues, I could easily see top horde rankers doing the same type of queue dodging, this is a problem that has to be fixed to prevent both sides from doing it…

you know that alliance premades are mainly encountering other premades as well right? I personally don’t know of anyone that is queue-dodging in wsg as ally.

Which insult?
If you view that as an insult I’d steer away from the internet.
Stupid midget.

It works wrong in compare to Vanilla. Mechanics is same but the frequency of premade meeting is much higher. So it must be fixed.

Against premade not with. Choice must be available.

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I can pay for a rally car but I can’t practice 24/7 why can’t I win any race? Not fair make the tracks easier and the car go slower. I payed just as much money.

“Go to retail” counter: 2

You either dumb or trolling or really don’t get it =(
It was not about “make tracks easier and the car go slower”, it was about “give me possibility to compete against rivals, that are in the same conditions”. Yet it seems to sound quite similar, there is a difference you can see easily, if you are more precise and less biased

Well that’s because this is how this game was designed. You may call it terrible design, should it be changed? No. Sorry you weren’t informed on what you were getting into. Fix queue dodgers please, I doubt that will fix the design flaw entirely but it could potentially improve life for all the pugs.

Well sorry but that wasn’t how the game was designed. Don’t ask the game to be tailored to your specific needs. Fix dodging as it’s clearly an exploiting of the queueing system and leave the rest alone.

But the problem is that it’s not the way game was designed. They way it was designed caused all that chaos and whine, and was fixed. So #nochanges policy is already broken. And since it’s broken - why not to make it qualitatively? In retail they fixed matchmaking long ago so it throws your premade against other premade, it looks for teams with same amounts of healers, randoms, etc. Why they didn’t add it, if they already started to change what they were not going to change?

And about dodgers - I can easily say “sorry that’s how game was designed, deal with it”, and it also will be true. But who will win from that?

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Because this not retail. Don’t try to turn this into it. Also what nochanges policy was changed that you’re talking about that relates to this topic? I can’t repeat this enough times, it seems the vocal majority on this forum just wants a retail with lvl 60 cap and no flying mount. Why can’t the game simply be as much similar to what it was as possible? If that into player detriment then obviously you wouldn’t have enjoyed vanilla either and wouldn’t be here now.

Classic is not retail but it is not Vanilla as well.

Let’s try and keep it as similar as possible and not turn it into your own theme park version then. Enough was changed already. If you don’t like it shadowlands is around the corner.

Game was as much similar to what it was as possible. Until previous week, when they tried to fix AV and broke both AV and WSG, because, obviously, a lot of people didn’t accept this game as it was. And since this fix was made - now we’re talking about the quality of this fix, and how it should’ve been done

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Oh you mean the fix to prevent an activity that was never in vanilla and was never intended by design and it would never been fixed if it wasn’t exploited in the first place? Unlike premades in AV and ab? Right.

Classic can be more similar to Vanilla and i know how do it. But Blizzard don’t have feedback and we should send many reports about expoites.
My mind that Blizzard don’t applyed enough effort.

Game design was changed many times in Vanilla. And can be changed in Classic.

But why should it? Because in that case we could all ask for our favorite changes, not just the changes that are convenient for you. Now imagine Blizzard adding every change that every player demands. Who would judge what changes are warranted and which aren’t? Everyone pays the same sub so everyone has as much right to demand changes even if you deem them detrimental to the game. If I demand to have flying mounts how would you feel? Or any other change that I desire that wasn’t on vanilla but to me would make the game more playable or better… we would very soon have another alternate version of retail, you just fail to see that because it doesn’t suit your agenda. Anyway I said I wouldn’t respond anymore to you as it’s completely pointless to argue or try to reason with you. I’d appreciate you don’t quote me again.

To match the vanilla spirit of that time.

I can stop to quote you if you will stop answer on this forum.