Maybe replace questing with something else?

What? Guild Wars 1 had paid expansions… they where just for max level… from the start… New zones/dungeons places… its not questing lol…

Well, I think you just found the perfect game for yourself.
So long then, don’t let the door hit you on the way out, pal.

Retail questing is a mess.
That’s why I usually try to level through pvp but it’s all wack yo.
Queues are wack.
Xp gained is wack.
Gear is wack.

Easily fixable though.

  • Merge all non-max levels in the same bracket for faster queues.
  • Mix both factions in the teams for even faster queues.
  • Scale gear and level.
  • Increase xp gained from losses to almost the same as a win.

Boom! Leveling is now a 10/10 experience.

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I can respect that you don’t like questing - not sure what you’d want to replace it with but I can respect you don’t like it.
That said, I do - and none of the suggestions in this thread would be an attractive replacement (for me), so I would definitely not be playing WoW anymore should they replace it.

I’m all for having alternatives - I don’t see a problem with having viable paths to leveling, but complete replacement? No thank you

lol I have played wow for over 18 years get grip… if you can’t handle criticism of your game seek help bud.

well since you only quest once or rare occasion twice to see the horde side.

I’m all for having invasions happen in the zones at rare times which let you get rewards and greater experience sort of like the Radiant Echoes event now.

Every “open world” game has quests. Everything is a variant of

  • Start talking at location A to X, go talk at B to Y, maybe return to A and talk to X, or go to C and talk to Z
  • Go there, kill one thing or many things
  • Go somewhere, collect something or many things

Voice acting made this a bit less cumbersome (Baldur’s Gate 3 is so good because of the dialogue exploration options), but essentially it all boils down to this.

Now, if you want an alternative to level by doing quests, there are dungeons. But quests are the main way to advance in every game. Even games without levels/XP.

A WoW without quests isn’t WoW.

Don’t like it? Play something else.

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Here’s a cookie. :cookie:

It’s not criticism, you simply want a complete overhaul.
You saw something in a long dead game and thought it would be perfect for any other.

As others have already pointed out, there are dozens of different methods to level up your character.

You can spam dungeons, do the prepatch event, kill 10 million boars. There was a guy like a decade ago who maxed out his panda on wandering isle by picking up flowers.

Would be fun watching half of your team going afk because there’s no incentive winning anything.

There is no better alternative to questing. So the answer is NO.

This. New players should get a brand new continent just for them. Where they can level from 1 to [insert relevant espansion level].

And at the end a small cinematic to tie in the most current expansion.

But IMO we have to abandon the idea that a new player has to experience everything from Cata to DF. Especially because many of the plot points are in dungeons/raids.

But most importantly because there is no way of condensing 20 years of lore into a reasonable leveling experience. Either its too fast and you get lost, or its too slow and you literally take 6 months to level a toon in a mostly empty world.

That is my opinion.

I would like it more if they just lvl capped at xx,then made new expansions quests only.

Them make it so that once you complete a “major event or similar” any alt start at this as well.

the problem isnt questing “in se” ma bad or good questing. in bfa and df (sl never existed) there were many bad questchain very boring and many good ones.
creating good questchain is verydifficult because the idea isnt new and finding somethin spicy every exp is very difficult.
I remember a thread where it was aked about preferred questchain in wow. majority of ppl answered with quests very old, ancient and middle aged. Almost noone remembered new ones (except some very peculiar ones like the old dragon in df )

This is the issue. Nothin else.

You know I figured you out… missed WoW biggest days and best expansions I guess I would be salty too :slight_smile:

Would be great if they could rotate World quests so if you finish lets say world quest in specific area , another would show up with completly different reward so its not always same quests but rotation of them or make them hourly every few hours and some daily rewards based on difficulty level.

like legion world quests quite few there is timed … but more frequency and more of them maybe if possible.

i agree i think they should stop increasing player levels each expac

just leave everyone at level 80, and then jsut make the previous expac gear unusable in raid , dungeon or pvp content
could have a tag like " DRAGON FLIGHT GEAR " or THE WAR WITHIN GEAR "

spend the resources on making better end game content rather than " questing zones

  • they have disabled gear in the past… like Legion artifacts… so why cant they disable previous expac gear

this would also fix the scaling issues and pruning we see every 3 expacs. numbers get ridiculous because of player HP increasing with levels and main stats
but if everyone stopped gaining extra 10 levels and instead the old gear was made to be disabled . this would fix so many issues with scaling

You do realize wow is a mmo RPG. Replacing questing in a rpg makes no sense at all, its one of its most basic elements. If its for leveling then you have plenty of alternatives and ways to speed it up. Dungeons, pvp, heirloom boosts, xp potions, xp boosts from other stuff like events and even a boost in stores and free boosts with alot of expansions.

What should quests else be turned into? Roblox like minigames?

you dont need to level in an RPG thats just power progression on a vertical scale
i have played many RPg’s that dont have leveling beyond its basic " starting area"

we are forced to do this " starting area" every expac as a means to differentiate between expacs as with each 10 levels it gives player power

you can still have an RPG with the RPG element without questing

the only rpgs i know wich are like that are hack and slash games, and that is a genre of its own. All rpg games i know always have leveling in it.

What games dont have that? i mean i guess if you count games like second life or vrchat as rpgs but those have completely different gamestyles

the player power should reside in the gear, and old gear can be disabled

thats the only logical way forward.

we dont need to learn to play the game every expac, imagine the amount of wasted resources just to be told how to kill 100 boars to gain 25% experience of a bar over and over again

its old. outdated and quite frankly pointless

Quests are so core to the entire idea and concept of a fantasy RPG that removing them would inevitably push huge numbers of players away, especially if WoW really is the “boomer game” that so many of the “kids” try to paint it as.

Don´t like them? then just don’t do them after level 15.

It´s not like you´d actually be missing anything that you care about, because the instanced content that I assume you prefer is still available, and all the stuff that playing the campaign unlocks also requires more questing to actually benefit from it so yoiu probably wouldn´t do that, either.

But that in no way means it shouldn´t be available to those that still want to do it. ESPECIALLY in light of one of WoW´s original selling points being that you could quest (almost) all the way to max level, thereby actually having compelling single player content and not just being a mindless grindfest like every MMO before it. :beers:

And if you remove questing, you potentially lose the vast majority if not all all of these players overnight, because you just removed the only content they ever cared about and turned the game into a Mainhub-lfg simulator, which is basically a MOBA just without actual players to play against.

TBH even as someone who esp. late in the season often raidlogs, I wouldn´t stick around either, because I wouldnt give a rat´s azz about why I´m supposed to be killing Endboss Y on World Z but would more likely just say “Fuggit, take it then, no skin off my back, and everyone else kinda deserves it for being so boring and not ever doing anything with their lives or my time”. :wink: