MELEE should do MORE dmg than RANGED not less

i’d argue atleast 70% of the playerbase dont know how to melee Properly…

Melee Require a Simultanious Permanant Movement while using ur rotation as u move, that is Something that in +10s and +12s is a Glaring issue. Plaguefalls Last boss really shows it

thje amount of melee i see Just Stop using abilities to favor trying to ensure they get around the tentacles properly is amazingly high. im not saying Ranged arent interupted i play ranged and they defintly are.

however. Melee Effectively should be able to uphold Uptime during that unlike ranged… but in most cases Melee do lose uptime also.

i guess its down to the players opinon if they think thats a Reasonable expectation or not though.