You are meant to play 5-10 different characters and farm WQ and delve gold. Someone on the forums mentioned this in DF, they were worried that with the warband changes the grind would increase because they only played one character. And yes, this is exactly what blizzard did by lowering gold income from skyriding WQ and lowering rep bonuses from quests etc.
I do make gold in this exp but it’s only because I’m altoholic and never do the expensive m+ or raid grind. So I feel with you, i’ve also seen the gold income drop. People are happy with 10k gold/h farms. I mean this used to be 50-100k or more that you could make in an hour in previous expansions.
Its quit funny if you play PvP this season you got some insane good passive Gold gain with selling Blodstones and your gear dont get damage by playing PVP
Farm some herbs and ore inbetween Q’s and your got rich this season
There are WoW Tokens available just for this purpose.
We dont just charge you a monthly sub, farm your money per ingameshop have payed services we also over ingame gold for P2w
Yeah, it works that way as long as you don’t spend gold on enchantments and other consumables, however, if you want those, then you will quickly notice a downward trend, which is definitely new in comparison to DF. So to maintain your playstyle, you are suddenly forced into gold earning activities that are mind-numbingly boring and you can ask yourself: is this a game for fun where I can do what I like or another job where I have to do certain unfun things to earn gold to “survive”?
Token price already increased to high levels again…
The implementation of gold sinks disproportionately hurts poorer players, while doing little to actually address gold inflation.
When Blizzard is also willing to create gold to give a guaranteed price to token sellers, as opposed to it being an actual market, the excuses around gold inflation ring hollow to me.
Personally, I think it would represent a better player experience to largely decouple gold from endgame progression, or at least reduce its role.
There are plenty of ways to make gold in the game. You could invest your time into a profession.
But you can make plenty of gold from WQ’s.
The amount you get weekly for the WQ’s is often not even enough for 1 M+ dungeon.
??
How? You really wipe that much?
When you push keys, yes. I had last week a 1 hour 42 minutes stonevault for example.
And you get like 4 times per week a WQ for 800 gold. I do not see how people can pay their bills with it. I need to sell stuff on the AH.
Maybe you should try and gear up some more and play lower keys if you can’t afford the wipes. Eventually you might get good enough at the game to not wipe for 1hr 42minutes.
Play within your means.
Only have yourself to blame here.
So you’re playing the game then.
??
This is exactly how you get good.
(For the record; this dungeon i had +2ed already actually. But it is just how M+ is)
That’s done by crafting your own stuff…
It took you 1h42m to do a +2 dungeon?
No it was a +10 which i had already upgraded before with +2.
But it is just M+. The game is infinite scaling so you go up till you… wipe a lot.
3-4k per week from WQ’s is not covering that. Not at all.
So you are telling me you make 360k an hour? Easily?
Please do share!
You will single handedly eliminate all the gold sellers and bots and the blizzard WoW Token and be the hero to us all!
Do you have a difficulty in reading? Your quote of me literally has me saying “75-90+k” a night. And doing so takes me 15 minutes of AH’ing.
Your nonsensical maths of 90k x (15x4) is beyond dense… I swear to god.
I ignore crafting entirely because it’s boring.
Perhaps, but it’s nice to be self reliant