Since Blizzard announced the return of valor points as a M+ currency a lot of casual players felt left behind because they were hoping Blizzard would do something that would help them progress the power of their characters.
My simple solution to this problem would be to allow Covenant gear to be upgradable further:
197(now) to 202 (for 2000 anima) to 207 (for 3000 anima)
Meaning a casual player would get to upgrade 1 item every 1 or 2 weeks and considering that there are 9 Covenant items, their progression would last until the end of the patch.
But this game literally always caters to the casual playerbase. You get passive item level increases from renown to both PvP and World Quests. You have great Vault where you can pick items freely.
Surely casual players can not feel left behind in the first expansion where everything is optional and you are able to get to an item level which can deal with world content and entry-level raids basically for logging in once a week.
Maybe he just enjoy questing? Nothing wrong with that. Higher ilvl covenant gear could be slower to earn and locked behind renown level. Also 207 ilvl is low anyway.
207 is legit same ilvl as normal Denathrius, who is the last boss of the tier. Why would brainless content like questing reward that even if you grind a week or two lmao.
when casual players are decked out in mythic raid gear ill say its catered to casual players until then hell no!! this is by far the worst expansion for casuals.
In what way is the expansion bad for casual players?
All content is optional so you don’t have to worry about time. You get close to normal raid level items from World Quests and the Covenant Campaign and you get a large portion of Soul Ash from Layer 1 in Torghast.
Am I missing something here? If you think there should be a way to gain max item level items without going near the content it drops from you are out of your mind.
Us casuals have perfectly fine character progression systems already. Raids, m+, pvp etc. One m+ a week gives you 226 item in the vault, doesn’t get much more casual friendly than that.
2k or 3k anima is too low. It is a week worth grind to upgrade at least 2 items to max.
Casuals have little to do in this expansion except for anima grind for lacklustre things.
Also, talking about user issue, I think for most casuals the roadblock in m+ is 8+ difficulty. Most just can’t manage.
Same for raids, one needs to know what to do and how to play, and many casuals don’t really know that or just don’t want.
Separate gear progression is a good step for those players. It will keep them busy and should also direct players at learning the ropes.
Ultimately, I haven’t seen a single game that would hold a player by the hand. The overall difficulty increase is fine with the tendency of being overwhelming. But it is a curve set by the developers which is totally normal.
Separate progression can clear up the m+ roster but it is not anyone’s business to play kindergarten with players.
Yes. Agreed. It’s so simple to just let the upgrades continue, but just make the price rise so that it will take X amount of time. I’m not sure why it wasn’t like that in the first place tbh.
I thought it needed some more stages. Now you need to clear them all at 15+ to get 220. Maybe if you clear all at 5+ you can go to 205. If you clear all at 10+ you can go to 210. Or something like that. I was just spitting out some numbers
you know whats cringe? you telling OP that he doesnt need more gear to do his activities while you only timed 15s last week so you clearly needed tons of gear to do 15s.
outta here boy
It takes 10 seconds to check that OP timed 7s while being below 200 ilvl. Maybe he doesnt enjoy dungeons and would rather grind anima to get to 207 ilvl.
Honestly if someone is willing to farm 3000 anima to upgrade a single piece they might as well make it 226 ilvl. horrendous grind
It is simple. You do harder content, you get better gear.
You do trivial content, you get lower level gear.
This democratic tendency you guys have about people killing boars in the forest needing to have m+15 level gear, might as well remove gear from the game.
This expansion is the only one where Ilvl actually has a meaning in the game now, rather than casual players who only do WQ’s being Heroic raid + ilvl gear. When I see a 210+ ilvl character, i KNOW they’ve done Normal/Heroic raid and +5 and up keys. That’s a good thing.