My view on WoW (as a software engineer)

As a casual EAS player, I struggled to find PuGs at some point

Nah. Forums are mostly used to complain about…pretty much anything. Just dont hog the spotlight for too long. So the next guy can also complain about…whatever.

Well open up your own Blizzard then, I can’t stand people like you, you’re so unbearable really.
Your whole post fills the whole BS-Bingo :
First : “Look at me, I’m some sort of authority on the matter”
Second: “Let me analyze the behaviour of people I’ve never talked, and who would surely have never any interest in ever personally talking to me”
Third : “Let me tell you how to do your job” (Isn’t this actually the Karen thing you stupid leftists always like to use?)

If I were an actual Dev reading on here I would ban you even before all the Argent Dawn deviants, I’m actually kinda surprised you aren’t from Argent Dawn.

no u

10 char

these are pr mascots. they are not developers. if you want devs u need 3000+reposts on twitter/reddit to see the post or 100.000 views+ on youtube

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You didn’t have any to begin with, how did you land your job I’m curious?

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I joined blizzard and everyone took me for granted after that

What does it even mean?

Nowadays not that much

I doubt Blizzard would employ anyone who has been as rude as you have in this discussion thread.

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Exactly the point I’m trying to make. Blizzard actually employs unqualified people for their jobs and I’m a good example for that

I’m not a software engineer, nor an I a games developer. I have never worked in the IT industry but I’m one of the most important people to any business, I’m a consumer and customer.

I’ve been playing MMO’s for nearly 20 years and have had a lot of experience of being a consumer and this is my take on the matter.

Blizzard say they listen to their customers and react accordingly but then screw up by telling us we don’t really know what we want and give is something different.

We asked for player housing and we got garrisons.
We asked for an appearance function and they gave us transmog.

Neither was what we really wanted as Blizzard twisted and altered things to do it the ‘Blizz way’

I get the impression that some devs in game development (and this doesn’t just apply to WoW devs) will get what they consider to be a ‘brilliant’ idea that in reality just doesn’t work but are too proud to admit their mistakes and carry on regardless.

There’s also a degree of arrogance in that they think they know best and that they can tell us what we consider fun.

Finally there’s a lack of understanding their customers, the major announcement of a mobile game to an audience of die hard PC gamers proved that.

Blizzard is a bit like the Brutosaur, stamp on it’s tail and it takes several months before it registers, by which time it’s too late.

Now I don’t know what AGILE is but it sounds like something you would use for applications software (Databases, spreadsheets etc.).An MMO is a very different animal, it’s a constantly evolving beast with an ongoing story and changes dramatically with each expansion. It’s also used completely differently, it’s not a tool or an aid for you to use to help with a task, it’s a game, a pastime so the rules for ‘serious’ software don’t really apply.

used to work for some gaming companies for like 5 years, I can confirm that we used Agile on all of our projects and I never heard about anyone using something else, just different variations of agile.

Maybe blizz uses their own methodology, but I’m pretty sure that Agile is the industry standard.

They are lagging, that’s why they do what they must 5 years late everytime.

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This is not about faster way to obtain PvP gear. They want it to be fair. If a player at the same stage of the game can farm M+ keys. Literally gear from BG will be equal to the gear that was available week ego from M+. This is just wrong.

People just want fair way of gearing between both PvE and PvP. There are players who don’t enjoy M+ and raiding and they don’t want to be handicapped for it. Also BGs will be dead for another expansion if they won’t change it as there will be no reason to play them.

Altho, they do have a private forum where actually calm and collected people go to give constructive qritique.

Most people don’t like asmongold I know but I don’t know any other video where this forum is brought up

Let’s clarify something here.

Companies usually respond to the games like this.

They develop A. Expect players to act like A for progression. Players either do A or come up with B to do it. They analyze B, and see not much harm in keeping it that way. So they allow it.

They listen to feedback of players saying C would be better, and they discuss things and conclude that yea. C could be the better solution, so they change it according to player demand.

And now we have blizzard.

They Develop A. They think that people might turn A into B, so they forcefully change the system to C and will keep it that way even though both themselves and players hate it. Players find D? They either ban them for exploit, or they patch things up as quickly as possible to bring C back.

If people complain and ask for E, blizzard says we know better. C’s fine the way it is. And if an army of players constantly complain and constantly talk sh$t about the system, they’ll finally give in and make F rather than simply doing E. Sometimes it’s fine and sometimes it’s worse.

In conclusion:
Blizzard has a vision for the game and how it SHOULD be played. They hate any alteration. They don’t want criticism of that system. They don’t listen to feedback about that system.

It is how it is. But their stubborn nature would have been the end of ANY OTHER company. Unfortunately, WOW after 16 years of development, just doesn’t have any game out there that can compete with it. The story and the game just grew too much for a new game to be able to challenge it. So they’re getting away with things partially and i guess as long as that happens, it’s fine.

I am a software engineer myself and been in the business for 20 years now, at least half of it doing agile development and it’s many variations, and I don’t agree with you. This has nothing to do with Agile development.

For the feedback, just look at the SL beta forums and specifically class topics. A lot of player feedback about what works and what does not, and how fast they implement it and have another round of feedback. Reacting to a customer feedback based on a production version of a software is not a fast and easy thing to do, and yet, I think they reacted quite OKish in BfA for this, I mean we had quite many changes to borrowed power in the expansion. Not necessarily a good changes, but clearly there was a customer feedback taken into account

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Explain how? If you simply say that without bringing any arguments to the table then your input has no value.

If you just wanted to say that you do not agree with me without any arguments, okay, but don’t expect that we take you serious.

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Please assume I wrote a long rant about people claiming authority on the basis that they are a “Software Engineer”. That will save me writing it and you reading it. :rofl:

TRUTH!

Blizzard make top-level expansion design decisions like “How is PvP gear to be earned - what level, with what work, with what stats, and how as compared to PvE gear?” but those have nothing to do with development methodology.

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