Only one week of the third season has passed. I don’t understand people who cry about overtuned m+ and opertation mechagon. Is it supposed to be easy for first week? Is it suppsoed to grant you items for nothing? After 3-4 weeks people will cry how easy this m+10 and operation mechagon… Why are you in hurry to complete 8.2 content? Play and you will get better items and all content become easy for you.
P.S. Sorry for mistakes 

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M+ is IMO immensely generous with gear, but each to its own I guess.
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That’s why 5 pallys will be the new meta, mark my words 
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Rogues can cheat death one and CoS the second 
But you still get the damage from the next cast even if you use cloak right?
You get hit by the first to proc cheat death and immune the second with CoS. A third would then kill you
Provided they can kill it within the 10 seconds window.
[edit]
Actually, it’s shadow damage, so blessing of protection wouldn’t be of much help.
The difficulty of Beguiling varies wildly from week to week and dungeon to dungeon.
Having said that, you should not be getting 400+ deaths at +10. Git gud. 
As regards to the AoE’ing guardian, you just gotta focus it down. If we can do it without any problems whatsoever at item level 410-415, then you can all do it as well with your 420 or even 430 gear.
You can always survive 1 direct hit by the way. It’s the second one that’s deadly.
Alternatively, find a nearby pillar and drag all the mobs behind it so you’re out of LoS of the non-moving AoE’er, and kill them all. Then run back and kill it. Now there are no mobs whatsoever to stop you you just smashing it.
I’d like to challenge this a bit. M+ drops infinite amounts of gear at a heroic quality for +10’s.
+10’s are about the same difficulty as heroic raids, perhaps a little easier actually, and the heroic raider gets one shot per boss.
M+ players are not just being generously rewarded, they are being very generously rewarded.
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Cute. Myself and my pre-made were 415 Ilvl on average and we had +10’s on farm and now have 11/12’s on farm. As blizzard said, scaling has been changed so the new +10 is like doing a +15 from season 2, yes its going to stump weaker players whether that be mechanically or gear, no its not something which should be nerfed.
Gear/Ilvl means nothing. If you don’t have class depth / understanding of your class. you’re going to hit like a wet noodle + some classes genuinely are just not meant for M+ on some affixes.
Cataclysm starting dungeons p2.
Let’s nerf eveything so everyone can do it. God people never learn…
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I’d rather adjust this to say everything except M+ and raids and rated PvP should give worse gear. That we’re getting 385-405 from world quests is poor design. These things should gear you up to do LFR and M+2. From there, players should be working their way up either the M+ or raid progression ranks (or both).
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They scaled the dungeons up to prevent them from being a complete faceroll at higher item level. It’s normal. Just get some more gear from lower keys and soon you’ll be doing 10s as fast as before.
No they got nerfed. If you take the first one you get 50% damage, 2nd one 100% damage. If you LoS/cloak/bubble the 2nd one, it drops back down to 50% on the 3rd cast, if you avoid the 2nd.
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Oh so its a debuff on you now?
Yeah and it is that last part that i dont agree with. There are indeed certain affix/dungeon combinations that make it near impossible for some classes/specs to perform somewhat decently and thats just wrong, if its skill we’re talking about, people can learn but as soon as something becomes almost impossible or infinitely harder because of your class than something is wrong with the game imo
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Think of it when you have your third neck slot, the big chuck of stam% with it and an ilvl of 440ish, which is where you will be in a few weeks.
Yeah, they did that because the +10 would just instantly destroy 5 man groups in Legion. Ion and Lore spoke about it in a Q&A when BFA was released (or shortly before, I can’t really remember) but that was their philosophy.
Anyway, it just seems odd that they would explicitly do that and then add an affix that could very easily destroy 5 man groups at +10. I’ve only done one in season 3 and it wasn’t too bad actually but it’s FAR worse that Tyrannical and Fortified ever were.
Totally agree. It’s supposed to be progressive. People will get gear and understanding in time and then this will become easier 