Mythic plus reward system is insulting

Hello there. I’m pretty into m+ content, but I find myself discouraged more and more the higher my score progresses. I understand there can’t be a gear reward every time, for every player, however, the run still costs effort, time and sometimes especially the higher ones even golds, not just for repairs but consumables also which of course all belong to an RPG game. However, 50g for a timed run based entirely on RNG is just insulting and this whole system makes the content tedious. We do our achievement for 10 in time and then it’s just about runs to increase vault weekly options. There are world quests that reward us every time, the gold ones give about 850g each. So my suggestion is rather to move some of those world quests into the dungeon, or add on rewards for timed runs especially, based on key level or whatever. Thank you.

10 Likes

Have you tried professions? Even if you run a premade group, surely you have down time where you just sit in Dornagol afk waiting for either a group to form or your mates to be ready… That time could be spent flying around mining / herbing, crafting stuff, etc.

Just an idea that may be a bit more “doable” rather than Blizzard changing things :slight_smile:

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yeah they want you to engage in different kind of content .not just one content .

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It is.

I have gotten everything but like 1-2 pieces from raid or crafting.

M+ has too low drop chance imo.

Unless you are in the big boi guilds that have people to just chain run 20+ dungeons a day ofc.

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If you go into a theme park (WoW) and only ride rollercoasters (spam m+) and refuse to even look at the rest of the park, you have no real standing to complain about why the people doing the raffle games (World quests) and shooting galeries (professions) are winning prizes the rollercoasters don´t offer. YOU could easily get them yourself, but you refuse to invest the effort.

Not saying this applies specifically to you, OP, as I don´t know your playroutine, so please excuse me if it seems like I was taking a dig at you…

But it does apply to the vast majority of users that have voiced similar ideas over the years, usally boiling down to “I patently refuse to run anything but m+, and therefore demand the rewards from non m+ content be rolled into M+ as well”… :beers:

Which would then btw almost certainly also have the negative knock on effect of basically turning M+ into a “one stop shop” and making almost all other content irrelevant or inefficient to run in comparison, thereby choking the rest of the game. For ex, why would anyone in their right mind still farm ores and herbs withthe current ingame prices, or perform thaumaturgy (alchemy), if they can make 20k /hr spamming +2s in an overgeared group? :wink:

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What are you talking about? topic is about mythic+ not about anything else.

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What Am I taalking about??

WoW, like a theme park, offers more than one activity.

And just like the prizes in fun parks ( =Mats /Gold / transmog), those that refuse to engage with more than activity one have no real right to complain about not getting the rewards from the other ones… because they were there the whole time, they only had to take them, but completing the trivial activities was deemed to be too much effort.

Or will herbs and minin, or world quests, or delves, or or or… soon give M+ rating and upgraded vault slots in return? :wink:

The point ism, every activity has it´s rewards, that´s what you do the activities for, and simpliy giving away the rewards from one activity, even if it´s just gold, devalues that activity in favor of m+.

Again, as an example, and it wouldn´t even take all that much of a gold buff to m+ rewards to achieve this exact outcome: why farm herbs and ore if I can earn more /hr spamming +2s in 619+ gear?

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Yeah, I’m spending around 5k gold for every run for flasks, food, weapon enchants, potions, repairs, getting back 50g feels like insult indeed. Should be 5k. Or disallow using consumables in M+ runs and remove gear damage (like in PvP).

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Local quests and farming stuff is not fun.

I should not spend time doing “unfun” things to earn privilege to participate in fun things. In a paid game, no less.

And let’s get real, most people will just buy gold with token, rather than spending their precious hours on something so mundane as farming herbs.

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and so what? Where is the point of not being rewarded at all for one specific type of content?

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With all due respect, which content do you feel offers “no reward at all”, other than afking in dornegal?

Not “Not the rewards I personally want to see”, mind you, but “no reward at all” as you stated. :beers:

I don’t get arena rating from M+, I have to run arena for that.
I don´t get M+ gear from raid, I have to run M+ for that
I don´t get Ores and Herbs from Arena to sell for gold, I have to farm for that…
And so on and so forth…

But, the point is that just because they don’t all offer the same rewards does not in any way mean they offer no reward. :wink:

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yeah, I understand that. But there is actually NO reward for m+ after you reach some point in your character progression. So the higher you are, the more you are discouraged to participate and all that is left at some point, is just a personal challenge. You are literally losing by playing. PvP doesn’t require maintaining your gear, and consumables can be earned by playing the content, or are very cheap anyway. Why time a hard key should be just 50g, tell me. Like yay you are a great player you’ve timed +14 here is your 50g, wanna go +15 now, here is your key and expect nothing again, have fun.

why it can’t be let’s say 100g per key level, hm? That would pay for my consumables and repairs and I’d rather spend time doing that, than gathering ores instead, and I’d be helping people to push higher score at the same time.

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The issue here is that it rewards people that do the activity at a higher level woth more gold for doing it, and would be the only activity in WoW that does so… a +1 is 100g, a +3 200 /which is already more than a raidboss on any difficulty and so on and so forth…

Until you get to 10s where you´re getting 1k gold for 30 minutes, making M+ more financially lucrative than any difficulty of raid…

While I wouldn´t personally have an issue with increasing M+ gold rewards in general to a somewhat more reasonable level, say +/- 250g /run or so, any system where the income it rises based on keystone is just begging for problems and complaints.

And on teh flipside, as to why it couldn´t be like 500g per run in that scenario, it´s because it then makes blasting though 2s on overgeared chars financially more lucrative than activities like farming, whihc then has a knock on effect on teh economy…

The fear (which unfortunately isn´t unfounded) is generally that if it comes down to 15k /hr farming or 15k /hr for m+ (both very low GPH incomes in teh grand scheme of things, but farming income is actually pretty exactly that right now…), in theory most (but not all) would choose m+. As a direct result much fewer materials will be farmed, leading to the prices going up, further exacerbated by the base demand going up due to more people running m+…

And when teh dust settles, now everyone has more gold, but Joe Average still can’t afford consumables because the price went up 5x after the M+ gold buff when people stopped farming mats… Oh, and thaumaturgy alchemists all live in RL Dubai now after financing their billion dollar villas with WoW tokens bought from gold earned by transmuting ingame mats :stuck_out_tongue:

Boosting is the answer :pray:

Then add a gold reward to raiding too idk dawg

It’s a fantasy game, everyone can win.

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listen, pal, you seem to be living in some commie wet dream, but we are not equal. All that you wrote is just wrong and I’m very sad that you see it that way… first error is about the economy, if the economy stands on m+ runners making gold by farming materials in between runs, then there is something wrong with the economy, not with the people not wanting to do that. We pay monthly fees with real money to be able to play this game, we should not be forced to do any content we don’t like, however, I’m forced to farming like that for exmaple, which you seem to not have a problem with. Why don’t you want to force PvP players to maintain gear and use consumables? Why you don’t have a problem with delve giving you literally a piece of everything from materials to pieces of gear each run with a chance for rare drops as well lmao. Why would you have a problem with someone make 1500g for timing a +15? You would need a flask, weapon oil and food buff for sure, I’m not counting repairs and potions and you are already in about -500g before putting the key in. And mostly you don’t even time these high keys so you waste these consumables and the key and the most precious - time -, as well. Why the hell you would have a problem with someone getting 1500g for timing such hard content? And if someone want to spam +2 to make gold instead farming, even better because like that these people would boost someone’s key up and everyone in the group would profit from such people. Where do you see the issue in this? Why would you force people to do content they don’t like to be able to play content they like while making them pay monthly fees? This is just ridiculous… And comparing this to raid is not a good approach, because the raid is just a group effort for gear that ALWAYS drops, it doesn’t matter if I don’t get anything that day, and tbh, if bosses drop gold for each who killed them I’d not mind either. Gimme 100 for each as well.

the goblins that RMT and do this for a living won’t stop farming

Stopped reading after that completely pointless and politically charged dig, you have nothing to say that could be of any value to me going forward.

But I´ll leave you with this:

The rest of us also pay money to play this game… so what what makes yours so much more valuable?

Because m+ spammers that want everything from all the content for doing nothing but M+ are dime a thousand, while simultaneously your collective concern for other people getting funneled into m+ solely to farm crests for gear gear upgrades from other content for years now consistently approaches zero.

Enjoy the rest of your life.

you said my idea would ruin the economy, this ain’t political I just pointed out that you are a communist. Nothing more. If you don’t wanna read arguments then don’t bother answering, thank you and goodbye.

true, boes shouldnt drop from raid either then

I dont really have a problem with raid boes, I will never buy them and they never drop for me so w/e :smiley: but I’d rather add some world boes back in game, I think this game misses such wild influence very much.